Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [72f1aea5b1]:

To Artifact [36fb7b963b]:


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XDir  ( dir -- newx )
  Finds the X coordinate of the cell in the specified direction.

,XDir  ( obj dir -- newx )
  Finds the X coordinate of the cell in the specified direction of the
  specified object.










XYDir  ( dir -- newx newy )
  Finds the X and Y coordinates of the cell in the given direction.

YDir  ( dir -- newy )
  Finds the Y coordinate of the cell in the given direction.

,YDir  ( obj dir -- newy )
  Finds the Y coordinate of the cell in the specified direction of the
  specified object.











=== Block instructions ===

These are block flow controls. They include bodies of other instructions.

and <body> then  ( any -- any )
  Takes a value from the stack. If it is false, leaves it there and skips the







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XDir  ( dir -- newx )
  Finds the X coordinate of the cell in the specified direction.

,XDir  ( obj dir -- newx )
  Finds the X coordinate of the cell in the specified direction of the
  specified object.

XStep  ( dir -- result )
  Will be -1 or 0 or +1 depending on the direction; this is the X step
  difference for the specified direction. If it is a relative direction,
  it is relative to the Self object.

,XStep  ( obj dir -- result )
  Similar to XStep but relative directions are relative to the specified
  object, instead of necessarily Self.

XYDir  ( dir -- newx newy )
  Finds the X and Y coordinates of the cell in the given direction.

YDir  ( dir -- newy )
  Finds the Y coordinate of the cell in the given direction.

,YDir  ( obj dir -- newy )
  Finds the Y coordinate of the cell in the specified direction of the
  specified object.

YStep  ( dir -- result )
  Will be -1 or 0 or +1 depending on the direction; this is the Y step
  difference for the specified direction. If it is a relative direction,
  it is relative to the Self object.

,YStep  ( obj dir -- result )
  Similar to YStep but relative directions are relative to the specified
  object, instead of necessarily Self.


=== Block instructions ===

These are block flow controls. They include bodies of other instructions.

and <body> then  ( any -- any )
  Takes a value from the stack. If it is false, leaves it there and skips the