117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
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16 (\q) = Quiz button
30 (\d) = Data
31 (\x) = Next byte is a character to display as graphic
Codes 32-255 are displayed as is, but characters 1-31 cannot be displayed
as a graphic unless a \x escape is present.
=== Solution format ===
The .SOL lumps have the following format:
* Level version number (16-bits small-endian): If this does not match the
level version number in the .LVL lump, then the solution is considered to
be invalid.
* Flags (8-bits): Specifies which other fields are present.
* Comment (null-terminated; only present if flag bit0 set): Normally
contains a user name, but may be any arbitrary text.
* Timestamp (64-bits small-endian; only present if flag bit1 set): The
UNIX timestamp when the solution was recorded.
* Move list: One byte per turn, being the key codes. (Use of numbers 0-7
here is reserved for future use; they are not valid key codes.)
(Free Hero Mesh currently ignores the comment and time stamp, although
this might change in a future version of Free Hero Mesh.)
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<
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<
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<
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117
118
119
120
121
122
123
|
16 (\q) = Quiz button
30 (\d) = Data
31 (\x) = Next byte is a character to display as graphic
Codes 32-255 are displayed as is, but characters 1-31 cannot be displayed
as a graphic unless a \x escape is present.
|