Free Hero Mesh

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Differences From Artifact [688e54123c]:

To Artifact [f20817474d]:


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tuck  ( x y -- y x y )

VolumeAt  ( x y -- volume )
  Finds the greatest volume among objects at the specified location.

WinLevel  ( -- )
  Ends all execution and accepts the input sequence that resulted in the
  current game state as a valid solution.



XDir  ( dir -- newx )
  Finds the X coordinate of the cell in the specified direction.

,XDir  ( obj dir -- newx )
  Finds the X coordinate of the cell in the specified direction of the
  specified object.







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tuck  ( x y -- y x y )

VolumeAt  ( x y -- volume )
  Finds the greatest volume among objects at the specified location.

WinLevel  ( -- )
  Ends all execution and accepts the input sequence that resulted in the
  current game state as a valid solution. (In other words, the goal of the
  game is to find a sequence of inputs that result in the execution of a
  WinLevel instruction, without causing any errors or executing LoseLevel.)

XDir  ( dir -- newx )
  Finds the X coordinate of the cell in the specified direction.

,XDir  ( obj dir -- newx )
  Finds the X coordinate of the cell in the specified direction of the
  specified object.