Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [608c347ef7]:

To Artifact [b40b537e21]:


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      }
    }
  }
  SDL_LockSurface(screen);
}

static void pop_quiz(int x,int y,PopLine*li,Uint8 c,Uint8 v) {
















  
}

void draw_popup(const unsigned char*txt) {
  static colo[8]={1,144,188,173,83,98,218,15};
  static PopLine li[64];
  SDL_Rect r;
  int bx,by,x,y,c;







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      }
    }
  }
  SDL_LockSurface(screen);
}

static void pop_quiz(int x,int y,PopLine*li,Uint8 c,Uint8 v) {
  SDL_Rect r;
  Uint8*p=screen->pixels;
  Uint16 pitch=screen->pitch;
  int xx,yy;
  const unsigned char*f=fontdata+(v<<3);
  if(li->h>16) y+=(li->h-16)/2;
  r.x=x;
  r.y=y;
  r.w=r.h=16;
  SDL_FillRect(screen,&r,0x07);
  if(y+16>=screen->h || x+24>=screen->w) return;
  p+=(y+4)*pitch+x+4;
  for(yy=0;yy<8;yy++) {
    for(xx=0;xx<8;xx++) p[xx]=(*f<<xx)&128?c:0x07;
    p+=pitch;
    ++f;
  }
}

void draw_popup(const unsigned char*txt) {
  static colo[8]={1,144,188,173,83,98,218,15};
  static PopLine li[64];
  SDL_Rect r;
  int bx,by,x,y,c;