Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [55564e04dc]:

To Artifact [f2091cdda2]:


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,SendEx ( obj message arg1 arg2 arg3 -- value )
  Send a message to the specified object.

SetInventory  ( class image value -- ) **
  Sets an inventory item with the specified class and image number to the
  specified value (which must be a number). If there is no inventory item
  with that exact class and image, an inventory item will be added,
  otherwise the existing one is updated to the new value.


Sound  ( sound interruptflag -- )
  Play a sound; if the interrupt flag is zero then it does not interrupt
  existing sounds but otherwise it does. It is not an error if the values
  of the arguments are not valid.

swap  ( x y -- y x )







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,SendEx ( obj message arg1 arg2 arg3 -- value )
  Send a message to the specified object.

SetInventory  ( class image value -- ) **
  Sets an inventory item with the specified class and image number to the
  specified value (which must be a number). If there is no inventory item
  with that exact class and image, an inventory item will be added,
  otherwise the existing one is updated to the new value. Inventory values
  are always unsigned 16-bit numbers.

Sound  ( sound interruptflag -- )
  Play a sound; if the interrupt flag is zero then it does not interrupt
  existing sounds but otherwise it does. It is not an error if the values
  of the arguments are not valid.

swap  ( x y -- y x )