Free Hero Mesh

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Differences From Artifact [4e45686ad2]:

To Artifact [f3236ff0c1]:


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(PopUp <number>)  ( string args... -- )
  Displays a popup message, like PopUp does. However, this one allows the
  string to contain substitution codes; see the section below about what
  substitution codes are allowed in popup messages. Each substitution code
  consumes some number of arguments, from bottom to top. The number of
  arguments must be 0 to 32.

QueueTurn  ( key -- ) **
  Queue another turn after this one, using the specified key code, which
  must be a number from 0 to 255. The extra turn is not entered into the
  replay list and does not increase MoveNumber, but otherwise will act
  like any other turn. Popup messages are not removed; they will be
  retained, and these extra turns execute the input phase as though there
  is no popup quiz. (Not implemented yet. Details described here might be
  changed when it is implemented.)

Rel  ( dir -- dir )
  Resolves a relative direction to an absolute direction.

,Rel  ( obj dir -- dir )
  Resolves a relative direction to an absolute direction, using the
  direction of the specified object as the base. If zero is specified
  instead of a valid object, thent the result is the same as the input.







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(PopUp <number>)  ( string args... -- )
  Displays a popup message, like PopUp does. However, this one allows the
  string to contain substitution codes; see the section below about what
  substitution codes are allowed in popup messages. Each substitution code
  consumes some number of arguments, from bottom to top. The number of
  arguments must be 0 to 32.










Rel  ( dir -- dir )
  Resolves a relative direction to an absolute direction.

,Rel  ( obj dir -- dir )
  Resolves a relative direction to an absolute direction, using the
  direction of the specified object as the base. If zero is specified
  instead of a valid object, thent the result is the same as the input.