Differences From Artifact [31818fb982]:
- File TODO — part of check-in [bd67743bfa] at 2022-12-27 07:07:14 on branch trunk — Fix a mistake in mbtofhm.c, and document ImageSeq and ImageLoop (presumably, they were used in the MESH:Hero engine before Animate was implemented; a few puzzle sets use them, though; in future they will also be implemented in Free Hero Mesh) (user: user, size: 2417) [annotate] [blame] [check-ins using]
To Artifact [52cd578fb2]:
- File TODO — part of check-in [198a84f8d8] at 2023-07-15 02:07:34 on branch trunk — Functions to convert between TRON-8 and TRON-32 (may be used in future for the text editor; currently unused, and may be removed if it is found to be unnecessary) (user: user, size: 2444) [annotate] [blame] [check-ins using]
1 2 3 4 5 6 7 8 9 10 | * Sound effects * Compressed wave sounds (?) * Numeric sounds (?) * Game engine features * String data (partially implemented) * A ,PopUp command to use a popup with arguments starting from a mark * Possibility to define auto-generation levels mode * Popup inventory list (with optional possibility of choice) (?) * Playfield array * Editor | > | 1 2 3 4 5 6 7 8 9 10 11 | * Sound effects * Compressed wave sounds (?) * Numeric sounds (?) * Band limited synthesis * Game engine features * String data (partially implemented) * A ,PopUp command to use a popup with arguments starting from a mark * Possibility to define auto-generation levels mode * Popup inventory list (with optional possibility of choice) (?) * Playfield array * Editor |
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