156
157
158
159
160
161
162
163
164
165
166
167
168
169
|
,=Invisible
,=KeyCleared
,=UserSignal
,=UserState
,=VisualOnly
,=Stealthy
,=Moved
,Destroyed
,Player
,Compatible
,CollisionLayers
Self
Msg
From
|
>
|
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
|
,=Invisible
,=KeyCleared
,=UserSignal
,=UserState
,=VisualOnly
,=Stealthy
,=Moved
,=Done
,Destroyed
,Player
,Compatible
,CollisionLayers
Self
Msg
From
|
213
214
215
216
217
218
219
220
221
222
223
224
225
226
|
NewX
NewY
,ObjAbove
,ObjBelow
ObjBottomAt
ObjClassAt
,ObjDir
ObjTopAt
PopUp
*PopUpArgs ; for (PopUp [number])
QueueTurn ; queue another turn that automatically occurs after this one
.,Send
.,SendEx ; send with three arguments
SetInventory
|
>
|
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
|
NewX
NewY
,ObjAbove
,ObjBelow
ObjBottomAt
ObjClassAt
,ObjDir
ObjLayerAt
ObjTopAt
PopUp
*PopUpArgs ; for (PopUp [number])
QueueTurn ; queue another turn that automatically occurs after this one
.,Send
.,SendEx ; send with three arguments
SetInventory
|