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49
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51
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55
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* Composite puzzle set format (implemented)
* Optional hypertext help
* Compressed class definitions (?)
* Option to auto display level titles
* Option to use a separate solution file
* Multiuser scoring within one computer system (optional capability)
* Launcher menu (optional; separate program)
* Testing
* Bizarro world
* Connection movement (it is partially tested, already)
* Sweep, SweepEx, HitMe
* Overriding order of execution (partially tested)
* Returning classes/objects from COLLIDEBY
* Conversion from other games
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>
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42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
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* Composite puzzle set format (implemented)
* Optional hypertext help
* Compressed class definitions (?)
* Option to auto display level titles
* Option to use a separate solution file
* Multiuser scoring within one computer system (optional capability)
* Launcher menu (optional; separate program)
* Implement the (obsolete?) ImageSeq and ImageLoop commands (used in DESERT3)
* Testing
* Bizarro world
* Connection movement (it is partially tested, already)
* Sweep, SweepEx, HitMe
* Overriding order of execution (partially tested)
* Returning classes/objects from COLLIDEBY
* Conversion from other games
|