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HEROMESH_UNESCAPE(text)
Converts escaped representation of a game string into text format.
LEVEL()
The one-based order number of the current level.
LEVEL_CACHEID()
The cache ID number of this level in the user cache table.
LEVEL_ID()
The ID number of the current level.
LEVEL_TITLE()
The title of the current level, as a blob.
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HEROMESH_UNESCAPE(text)
Converts escaped representation of a game string into text format.
LEVEL()
The one-based order number of the current level.
LEVEL_CACHEID()
The user cache ID of the level file.
LEVEL_ID()
The ID number of the current level.
LEVEL_TITLE()
The title of the current level, as a blob.
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RESOURCE(...)
Given the list of resource names, read a value from the X resource
manager. Returns null if there is no such resource value.
SIGN_EXTEND(number)
Sign extends a 32-bit number to 64-bits.
TRACE_OFF()
Disables tracing when called.
TRACE_ON()
Enables tracing when called.
XY(x,y)
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RESOURCE(...)
Given the list of resource names, read a value from the X resource
manager. Returns null if there is no such resource value.
SIGN_EXTEND(number)
Sign extends a 32-bit number to 64-bits.
SOLUTION_CACHEID()
The user cache ID of the level file.
TRACE_OFF()
Disables tracing when called.
TRACE_ON()
Enables tracing when called.
XY(x,y)
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