游戏王残局简化版

Check-in [75bd4dfc8f]
Login

Check-in [75bd4dfc8f]

Overview
Comment:0.0.1225
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 75bd4dfc8f0cc166a8205a7aac9753a4085f47265bb5cbff07564c5e80cf701d
User & Date: 顽雨沉风 on 2023-07-11 14:59:30
Other Links: manifest | tags
Context
2023-07-11
15:54
0.0.1227 check-in: 4e8f89ad97 user: 顽雨沉风 tags: trunk
14:59
0.0.1225 check-in: 75bd4dfc8f user: 顽雨沉风 tags: trunk
14:55
0.0.1224 check-in: ebd8dd9982 user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [088dda8129] to [772d7b1213].

1

2
3
4
5
6
7
8
str = {}

fun = {}

str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin

Debug.ReloadFieldBegin = function(str_1, str_2) --{
  str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
  

>







1
2
3
4
5
6
7
8
9
str = {}

fun = {}

str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin

Debug.ReloadFieldBegin = function(str_1, str_2) --{
  str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
  
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
      --}
    end --}
  else --{
    str["规则"] = "大师2020 "
    end --}
  str["Debug.ReloadFieldBegin"](str_1, str_2)
  end --}

fun["通关邀请"] = function() --{
  effect_1 = Effect.GlobalEffect()
  
  effect_1:SetType(EFFECT_TYPE_FIELD
  + EFFECT_TYPE_CONTINUOUS)
  
  effect_1:SetCode(EVENT_DAMAGE)







<







21
22
23
24
25
26
27

28
29
30
31
32
33
34
      --}
    end --}
  else --{
    str["规则"] = "大师2020 "
    end --}
  str["Debug.ReloadFieldBegin"](str_1, str_2)
  end --}

fun["通关邀请"] = function() --{
  effect_1 = Effect.GlobalEffect()
  
  effect_1:SetType(EFFECT_TYPE_FIELD
  + EFFECT_TYPE_CONTINUOUS)
  
  effect_1:SetCode(EVENT_DAMAGE)
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
    Debug.ShowHint("残局群181175613")
    end --}
  effect_1:SetOperation(cache_1)
  
  Duel.RegisterEffect(effect_1
  , 0)
  end --}

fun["是否效果卡"] = function(card) --{
  cache_1 = Card.IsType(card, TYPE_SPELL)
  
  cache_2 = Card.IsType(card, TYPE_TRAP)
  
  cache_3 = Card.IsType(card, TYPE_EFFECT)
  







<







53
54
55
56
57
58
59

60
61
62
63
64
65
66
    Debug.ShowHint("残局群181175613")
    end --}
  effect_1:SetOperation(cache_1)
  
  Duel.RegisterEffect(effect_1
  , 0)
  end --}

fun["是否效果卡"] = function(card) --{
  cache_1 = Card.IsType(card, TYPE_SPELL)
  
  cache_2 = Card.IsType(card, TYPE_TRAP)
  
  cache_3 = Card.IsType(card, TYPE_EFFECT)