游戏王残局简化版

Check-in [12221ce4fe]
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Check-in [12221ce4fe]

Overview
Comment:0.0.1018
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 12221ce4feef60b27a9ad2f37f19030edebabe1a29459eb9c4a4dd9894e2b35a
User & Date: 顽雨沉风 on 2023-07-09 01:50:10
Other Links: manifest | tags
Context
2023-07-09
01:50
0.0.1019 check-in: 2ba4d26a21 user: 顽雨沉风 tags: trunk
01:50
0.0.1018 check-in: 12221ce4fe user: 顽雨沉风 tags: trunk
01:49
0.0.1017 check-in: 312667d63d user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [206d8952ed] to [1abfd1d73e].

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    end
  effect_1:SetOperation(cache_1)
  Duel.RegisterEffect(effect_1
    , 0)
  end

fun["是否效果卡"] = function(card)

  cache_1 = Card.IsType(card, TYPE_SPELL)
  cache_2 = Card.IsType(card, TYPE_TRAP)
  cache_3 = Card.IsType(card, TYPE_EFFECT)

  if cache_1
  or cache_2
  or cache_3 then
    return true
    end
  cache_1 = Card.IsType(card, TYPE_PENDULUM)

  if cache_1 then
    cache_1 = Card.IsCode(card, 28363749)
    cache_2 = Card.IsCode(card, 19474136)
    cache_3 = Card.IsCode(card, 17390179)
    cache_4 = Card.IsCode(card, 83980492)
    if cache_1
    or cache_2
    or cache_3
    or cache_4 then
    else
      return true
      end
    end

  return false
  end

fun["开局说明"] = function()
  if str["开局说明吗"] == 1 then
    return
  else







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    end
  effect_1:SetOperation(cache_1)
  Duel.RegisterEffect(effect_1
    , 0)
  end

fun["是否效果卡"] = function(card)

  cache_1 = Card.IsType(card, TYPE_SPELL)
  cache_2 = Card.IsType(card, TYPE_TRAP)
  cache_3 = Card.IsType(card, TYPE_EFFECT)

  if cache_1
  or cache_2
  or cache_3 then
    return true
    end
  cache_1 = Card.IsType(card, TYPE_PENDULUM)

  if cache_1 then
    cache_1 = Card.IsCode(card, 28363749)
    cache_2 = Card.IsCode(card, 19474136)
    cache_3 = Card.IsCode(card, 17390179)
    cache_4 = Card.IsCode(card, 83980492)
    if cache_1
    or cache_2
    or cache_3
    or cache_4 then
    else
      return true
      end
    end

  return false
  end

fun["开局说明"] = function()
  if str["开局说明吗"] == 1 then
    return
  else