Overview
| Comment: | Change the object examination screen to correctly check the generation of any object which is referenced in a variable |
|---|---|
| Downloads: | Tarball | ZIP archive |
| Timelines: | family | ancestors | descendants | both | trunk |
| Files: | files | file ages | folders |
| SHA1: |
6925d721e0aa415c42a2d4b1112b612a |
| User & Date: | user on 2020-12-18 19:34:55.336 |
| Other Links: | manifest | tags |
Context
|
2020-12-18
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| 19:36 | Improve the error message for "Attempt to use a nonexistent object"; shortcut checking if oF is VOIDLINK in move_dir check-in: 48e77da6af user: user tags: trunk | |
| 19:34 | Change the object examination screen to correctly check the generation of any object which is referenced in a variable check-in: 6925d721e0 user: user tags: trunk | |
| 08:13 | According to a test I have made, MoveTo() should clear OF_DONE if successful, even though this is not documented check-in: c8abf002f2 user: user tags: trunk | |
Changes
Modified game.c
from [8fca8ad497]
to [0e527e4bff].
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179 180 181 182 183 184 185 |
case TY_SOUND: case TY_USOUND:
draw_text(200,y,"<Sound>",0xF0,0xF6);
break;
default:
snprintf(buf,80,"<%lu:%lu>",(long)v.u,(long)v.t);
draw_text(200,y,buf,0xF0,0xFA);
i=strlen(buf)*8+208;
| | | 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 |
case TY_SOUND: case TY_USOUND:
draw_text(200,y,"<Sound>",0xF0,0xF6);
break;
default:
snprintf(buf,80,"<%lu:%lu>",(long)v.u,(long)v.t);
draw_text(200,y,buf,0xF0,0xFA);
i=strlen(buf)*8+208;
if(v.u<nobjects && objects[v.u] && objects[v.u]->generation==v.t) {
snprintf(buf,80,"@ (%d,%d)",objects[v.u]->x,objects[v.u]->y);
draw_text(i,y,buf,0xF0,0xF2);
} else {
draw_text(i,y,"(dead)",0xF0,0xF4);
}
break;
}
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| ︙ | ︙ |