/* sysdos.c Copyright (C) 1989-99 Codemist Ltd */
/*
* MSDOS low-level support. This file supports Watcom C using dos4gw.
* It could probably be modified fairly easily for use with other DOS
* compilers.
*/
/* Signature: 104a1b84 07-Mar-2000 */
#include "machine.h"
#include <stdarg.h>
#include <string.h>
#include <ctype.h>
#include <conio.h>
#include <errno.h>
#include <time.h>
#include <math.h>
#include "tags.h"
#include "externs.h"
#include "read.h"
#include "cslerror.h"
#include "sys.h"
#ifdef TIMEOUT
#include "timeout.h"
#endif
#include <io.h>
#include <dos.h>
#include <sys\stat.h>
#include <direct.h>
#ifdef WINDOWS_NT
#include <windows.h>
#endif
#include "filename.c"
/*
* This is a dummy definition of get_truename, here so that everything
* will link. Both the calling convention used here and the exact
* meaning and implementation may be under gentle review!
*/
char *get_truename(char *filename, char *old, size_t n)
{
char *w;
process_file_name(filename, old, n);
if (*filename == 0)
{ aerror("truename");
return NULL;
}
w = (char *)malloc(1+strlen(filename));
if (w == NULL) return w;
strcpy(w, filename);
return w;
}
#include <sys\types.h>
#include <direct.h>
int create_directory(char *filename, char *old, size_t n)
{
process_file_name(filename, old, n);
if (*filename == 0) return 1;
#ifdef _MSC_VER
return _mkdir(filename);
#else
return mkdir(filename);
#endif
}
int change_directory(char *filename, char *old, size_t n)
{
process_file_name(filename, old, n);
if (*filename == 0) return 1;
#ifdef _MSC_VER
if (_chdir(filename))
#else
if (chdir(filename))
#endif
{ char err_buf[LONGEST_LEGAL_FILENAME+100];
switch (errno)
{
case ENOENT:
sprintf(err_buf,"The directory %s does not exist.",filename);
break;
default:
sprintf(err_buf,"Cannot change directory to %s.",filename);
break;
}
aerror0(err_buf);
return 1;
}
else return 0;
}
int get_current_directory(char *s, int n)
{
#ifdef _MSC_VER
char *r = _getcwd(s, n);
#else
char *r = getcwd(s, n);
#endif
if (r == NULL)
{ aerror0("cannot get current directory name");
return 0;
}
else return strlen(s);
}
static void remove_files(char *name, int dirp, long int size)
/* Remove a file, or a directory and all its contents */
{
#ifdef _MSC_VER
if (dirp) _rmdir(name);
#else
if (dirp) rmdir(name);
#endif
else remove(name);
}
int delete_file(char *filename, char *old, size_t n)
{
process_file_name(filename, old, n);
if (*filename == 0) return 1;
scan_directory(filename, remove_files);
return 0;
}
int directoryp(char *filename, char *old, size_t n)
{
#ifdef _MSC_VER
struct _stat buf;
#else
struct stat buf;
#endif
process_file_name(filename, old, n);
if (*filename == 0) return 0;
#ifdef _MSC_VER
_stat(filename, &buf);
#else
stat(filename, &buf);
#endif
#ifdef WINDOWS_NT
return (GetFileAttributes(filename) == FILE_ATTRIBUTE_DIRECTORY);
#else
return S_ISDIR(buf.st_mode);
#endif
}
int current_directory(char *s, int n)
{
#ifdef _MSC_VER
if (_getcwd(s, n) == NULL) return 0;
#else
if (getcwd(s, n) == NULL) return 0;
#endif
else return strlen(s);
}
void list_directory_members(char *filename, char *old,
size_t n, directory_callback *fn)
{
process_file_name(filename, old, n);
scan_files(filename, fn);
}
int file_readable(char *filename, char *old, size_t n)
{
FILE *fp;
process_file_name(filename, old, n);
if (*filename == 0) return 0;
/* The "correct" way to do this is via stat, but this is much simpler! */
fp = fopen(filename,"r");
if (fp == NULL) return 0;
else
{ fclose(fp);
return 1;
}
}
int file_writeable(char *filename, char *old, size_t n)
{
FILE *fp;
process_file_name(filename, old, n);
if (*filename == 0) return 0;
/* The "correct" way to do this is via stat, but this is much simpler! */
fp = fopen(filename,"a");
if (fp == NULL) return 0;
else
{ fclose(fp);
return 1;
}
}
int rename_file(char *from_name, char *from_old, size_t from_size,
char *to_name, char *to_old, size_t to_size)
{
process_file_name(from_name, from_old, from_size);
process_file_name(to_name, to_old, to_size);
if (*from_name == 0 || *to_name == 0) return 0;
return rename(from_name,to_name);
}
#include <sys\stat.h> /* Provided with Zortech C and others */
CSLbool file_exists(char *filename, char *old, size_t n, char *tt)
{
#ifdef _MSC_VER
struct _stat statbuff;
#else
struct stat statbuff;
#endif
process_file_name(filename, old, n);
if (*filename == 0) return NO;
#ifdef _MSC_VER
if (_stat(filename, &statbuff) != 0) return NO;
#else
if (stat(filename, &statbuff) != 0) return NO;
#endif
strcpy(tt, ctime(&(statbuff.st_mtime)));
return YES;
}
int my_system(char *s)
{
int k;
remove_ticker();
k = system(s);
add_ticker();
return k;
}
char *my_getenv(char *s)
{
/*
* Case fold for MSDOS
*/
char uppercase[LONGEST_LEGAL_FILENAME];
int c;
char *p = uppercase;
while ((c = *s++) != 0)
{ if (islower(c)) c = toupper(c);
/*
* Yes I do know that ANSI toupper does not need the islower test
* first - but I have been bitten before by non-ANSI libraries.
*/
*p++ = c;
}
*p = 0;
s = uppercase;
return getenv(s);
}
#ifdef WINDOWS_NT
int pipes_today = 1;
int win32s = 0;
FILE *my_popen(char *s, char *d)
{
return _popen(s, d);
}
void my_pclose(FILE *s)
{
_pclose(s);
}
#endif
/*
* MSDOS does not support the idea of home directories for
* users, so in case anybody still wants to use the notation "~" that
* would indicate a home directory under Unix I implement something
* in terms of environment variables.
*/
int get_home_directory(char *b, int len)
{
char *w = my_getenv("home");
if (w != NULL) strcpy(b, w);
else strcpy(b, ".");
return strlen(b);
}
int get_users_home_directory(char *b, int len)
{
char *w, h[LONGEST_LEGAL_FILENAME];
sprintf(h, "home$%s", b);
w = my_getenv(h);
if (w != NULL) strcpy(b, w);
else strcpy(b, ".");
return strlen(b);
}
/*
* The next bit of mess is jolly - I just want to see if stdin has been
* redirected to come from a file, i.e. whether I am interactive in some
* sense. This may be used to decide what to do about error reports etc.
* The IDEA seems generic across most systems, but the details vary in
* frustrating ways.
*/
int batchp()
{
#ifdef WINDOWS_NT
return 0;
#else
#ifdef __BORLANDC__
return !isatty(fileno(stdin));
#else
return !isatty(stdin->_handle);
#endif
#endif
}
/*
* The next procedure is responsible for establishing information about
* where the main checkpoint image should be recovered from, and where
* and fasl files should come from.
*/
char *find_image_directory(int argc, char *argv[])
{
char image[LONGEST_LEGAL_FILENAME];
char *w;
/*
* If the current MSDOS program is called xxx.exe, then I look
* for a file xxx.img. Well to cope with having both DOS and Windows
* versions around I will arrange that if the executable is called
* xxxc.exe then I look for xxx.img. Ie I expect to call the command
* line version cslc.exe, or r37c.exe or reducec.exe
*/
if (argc > 0 && argv[0] != NULL)
{ char *pgmname = argv[0];
int len = strlen(pgmname) - 4, i;
/*
* I expect here that argv[0] will be a fully rooted path to the
* executable image, ending with the characters ".EXE". I trim off
* the last 4 chars and put in ".IMG" instead. If an extension ".exe"
* is not present I just append ".img".
*/
if (pgmname[len] != '.' ||
!isalpha(pgmname[len+1]) ||
!isalpha(pgmname[len+2]) ||
!isalpha(pgmname[len+3])) len += 4;
if (tolower(pgmname[len-1]) == 'c') len--;
sprintf(image, "%.*s.img", len, pgmname);
i = len;
while (i>0 && pgmname[i-1] != '\\') i--;
len -= i;
sprintf(program_name, "%.*s", len, pgmname+i);
}
else sprintf(image, "csl.img");
/*
* I copy from local vectors into malloc'd space to hand my
* answer back.
*/
w = (char *)malloc(1+strlen(image));
/*
* The error exit here seem unsatisfactory...
*/
if (w == NULL)
{ fprintf(stderr, "\n+++ Panic - run out of space\n");
exit(EXIT_FAILURE);
}
strcpy(w, image);
return w;
}
clock_t prev_clock = 0;
#ifdef SOFTWARE_TICKS_PER_SECOND
int32 software_ticks = INITIAL_SOFTWARE_TICKS;
int32 software_tick_count = 0, prev_software_tick_count = 0;
#endif
void accept_tick(void)
{
clock_t t0 = clock();
#ifdef SOFTWARE_TICKS_PER_SECOND
software_tick_count++;
#endif
if (prev_clock == 0 ||
t0 > prev_clock+2*CLOCKS_PER_SEC)
{ ensure_screen();
#ifdef SOFTWARE_TICKS_PER_SECOND
if (prev_clock != 0)
{ double t1 = (double)(t0-prev_clock)/(double)CLOCKS_PER_SEC;
double ratio =
(double)(software_tick_count - prev_software_tick_count)/t1;
int32 w;
/*
* t1 is how long since I was last here, ratio is the number of
* ticks per second over that time-span.
*/
ratio = ratio / (double)SOFTWARE_TICKS_PER_SECOND;
prev_software_tick_count = software_tick_count;
/*
* Now ratio is the extent by which I was taking ticks too fast.
* To dampen out my correction I will scale software_ticks by the
* square root of this.
*/
ratio = sqrt(ratio);
w = (int)(1000.0 * ratio);
/*
* I clamp the correction fator so I never adjust my clock rate by
* a factor of more than (about) 3.
*/
if (w > 3000) w = 3000;
else if (w < 300) w = 300;
/*
* Furthermore I attempt to keep software_ticks within integer range.
*/
if (software_ticks < (0x7fffffff/3000) &&
software_ticks > 50)
software_ticks = (w*software_ticks)/1000;
}
#endif
prev_clock = t0;
}
return;
}
#ifdef DOS386
#ifndef OLD_ZORTECH_DOS_EXTENDER
extern int _x32_memlock(void _far *, unsigned int);
extern int _x32_memunlock(void _far *, unsigned int);
#endif
#endif
#ifndef SOFTWARE_TICKS
static int sometimes = 0, lockout = 0;
typedef void __interrupt __far interrupt_handler(void);
static interrupt_handler *original_tick_handler;
/*
* The next (interrupt) routine MUST be compiled with stack-checking
* disabled.
*/
static void before_tick()
{
}
static void __interrupt deal_with_tick()
{
/*
* The basic clock ticks arrive 18.2 per second, but if I
* respond to ALL of them it seems to hit my performance
* somewhat. The main issue is that the frequency with which I
* accept a tick determines the latency before I respond to ^C,
* so I now try to ignore 7 out of every 8 basic ticks, so polling
* about twice per second.
*/
if ((++sometimes & 0x7) == 0)
{ if (tick_pending == 0 && lockout == 0)
{ lockout = 1;
if (already_in_gc) tick_on_gc_exit = YES;
else
{ Lisp_Object nil = C_nil;
CSLbool xxx = NO;
if (exception_pending()) flip_exception(), xxx = YES;
tick_pending = YES;
saveheaplimit = heaplimit;
heaplimit = fringe;
savevheaplimit = vheaplimit;
vheaplimit = vfringe;
savecodelimit = codelimit;
codelimit = codefringe;
savestacklimit = stacklimit;
stacklimit = stackbase;
if (xxx) flip_exception();
}
lockout = 0;
}
}
_chain_intr(original_tick_handler);
}
static void after_tick()
{
}
#endif
static CSLbool ticker_active = NO;
void MS_CDECL remove_ticker(void)
{
if (!ticker_active) return;
#ifndef SOFTWARE_TICKS
_dos_setvect(0x1c, original_tick_handler);
#endif
ticker_active = NO;
}
CSLbool sigint_must_longjmp = NO;
jmp_buf sigint_buf;
void MS_CDECL sigint_handler(int code)
{
CSL_IGNORE(code);
interrupt_pending = 1;
signal(SIGINT, sigint_handler); /* reinstate handler */
if (sigint_must_longjmp)
{ sigint_must_longjmp = 0;
longjmp(sigint_buf, 1);
}
return;
}
void add_ticker(void)
{
if (ticker_active) return;
#ifdef SOFTWARE_TICKS
countdown = SOFTWARE_TICKS;
#else
/*
* I take an interrupt 18.2 times per second...
*/
original_tick_handler = _dos_getvect(0x1c);
_dos_setvect(0x1c, (interrupt_handler *)deal_with_tick);
#endif /* SOFTWARE_TICKS */
ticker_active = YES;
}
void poll_for_attn()
{
#ifdef _MSC_VER
_kbhit(); /* allows ^C to be noticed! */
#else
kbhit(); /* allows ^C to be noticed! */
#endif
}
/*
* The following function controls memory allocation policy
*/
int32 ok_to_grab_memory(int32 current)
{
#ifdef COMMON
return current;
#else
return 3*current + 2;
#endif
}
#include "fileops.c"
#include "scandir.c"
/* end of sysdos.c */