/* sysdos.c Copyright (C) 1989-99 Codemist Ltd */ /* * MSDOS low-level support. This file supports Watcom C using dos4gw. * It could probably be modified fairly easily for use with other DOS * compilers. */ /* Signature: 104a1b84 07-Mar-2000 */ #include "machine.h" #include <stdarg.h> #include <string.h> #include <ctype.h> #include <conio.h> #include <errno.h> #include <time.h> #include <math.h> #include "tags.h" #include "externs.h" #include "read.h" #include "cslerror.h" #include "sys.h" #ifdef TIMEOUT #include "timeout.h" #endif #include <io.h> #include <dos.h> #include <sys\stat.h> #include <direct.h> #ifdef WINDOWS_NT #include <windows.h> #endif #include "filename.c" /* * This is a dummy definition of get_truename, here so that everything * will link. Both the calling convention used here and the exact * meaning and implementation may be under gentle review! */ char *get_truename(char *filename, char *old, size_t n) { char *w; process_file_name(filename, old, n); if (*filename == 0) { aerror("truename"); return NULL; } w = (char *)malloc(1+strlen(filename)); if (w == NULL) return w; strcpy(w, filename); return w; } #include <sys\types.h> #include <direct.h> int create_directory(char *filename, char *old, size_t n) { process_file_name(filename, old, n); if (*filename == 0) return 1; #ifdef _MSC_VER return _mkdir(filename); #else return mkdir(filename); #endif } int change_directory(char *filename, char *old, size_t n) { process_file_name(filename, old, n); if (*filename == 0) return 1; #ifdef _MSC_VER if (_chdir(filename)) #else if (chdir(filename)) #endif { char err_buf[LONGEST_LEGAL_FILENAME+100]; switch (errno) { case ENOENT: sprintf(err_buf,"The directory %s does not exist.",filename); break; default: sprintf(err_buf,"Cannot change directory to %s.",filename); break; } aerror0(err_buf); return 1; } else return 0; } int get_current_directory(char *s, int n) { #ifdef _MSC_VER char *r = _getcwd(s, n); #else char *r = getcwd(s, n); #endif if (r == NULL) { aerror0("cannot get current directory name"); return 0; } else return strlen(s); } static void remove_files(char *name, int dirp, long int size) /* Remove a file, or a directory and all its contents */ { #ifdef _MSC_VER if (dirp) _rmdir(name); #else if (dirp) rmdir(name); #endif else remove(name); } int delete_file(char *filename, char *old, size_t n) { process_file_name(filename, old, n); if (*filename == 0) return 1; scan_directory(filename, remove_files); return 0; } int directoryp(char *filename, char *old, size_t n) { #ifdef _MSC_VER struct _stat buf; #else struct stat buf; #endif process_file_name(filename, old, n); if (*filename == 0) return 0; #ifdef _MSC_VER _stat(filename, &buf); #else stat(filename, &buf); #endif #ifdef WINDOWS_NT return (GetFileAttributes(filename) == FILE_ATTRIBUTE_DIRECTORY); #else return S_ISDIR(buf.st_mode); #endif } int current_directory(char *s, int n) { #ifdef _MSC_VER if (_getcwd(s, n) == NULL) return 0; #else if (getcwd(s, n) == NULL) return 0; #endif else return strlen(s); } void list_directory_members(char *filename, char *old, size_t n, directory_callback *fn) { process_file_name(filename, old, n); scan_files(filename, fn); } int file_readable(char *filename, char *old, size_t n) { FILE *fp; process_file_name(filename, old, n); if (*filename == 0) return 0; /* The "correct" way to do this is via stat, but this is much simpler! */ fp = fopen(filename,"r"); if (fp == NULL) return 0; else { fclose(fp); return 1; } } int file_writeable(char *filename, char *old, size_t n) { FILE *fp; process_file_name(filename, old, n); if (*filename == 0) return 0; /* The "correct" way to do this is via stat, but this is much simpler! */ fp = fopen(filename,"a"); if (fp == NULL) return 0; else { fclose(fp); return 1; } } int rename_file(char *from_name, char *from_old, size_t from_size, char *to_name, char *to_old, size_t to_size) { process_file_name(from_name, from_old, from_size); process_file_name(to_name, to_old, to_size); if (*from_name == 0 || *to_name == 0) return 0; return rename(from_name,to_name); } #include <sys\stat.h> /* Provided with Zortech C and others */ CSLbool file_exists(char *filename, char *old, size_t n, char *tt) { #ifdef _MSC_VER struct _stat statbuff; #else struct stat statbuff; #endif process_file_name(filename, old, n); if (*filename == 0) return NO; #ifdef _MSC_VER if (_stat(filename, &statbuff) != 0) return NO; #else if (stat(filename, &statbuff) != 0) return NO; #endif strcpy(tt, ctime(&(statbuff.st_mtime))); return YES; } int my_system(char *s) { int k; remove_ticker(); k = system(s); add_ticker(); return k; } char *my_getenv(char *s) { /* * Case fold for MSDOS */ char uppercase[LONGEST_LEGAL_FILENAME]; int c; char *p = uppercase; while ((c = *s++) != 0) { if (islower(c)) c = toupper(c); /* * Yes I do know that ANSI toupper does not need the islower test * first - but I have been bitten before by non-ANSI libraries. */ *p++ = c; } *p = 0; s = uppercase; return getenv(s); } #ifdef WINDOWS_NT int pipes_today = 1; int win32s = 0; FILE *my_popen(char *s, char *d) { return _popen(s, d); } void my_pclose(FILE *s) { _pclose(s); } #endif /* * MSDOS does not support the idea of home directories for * users, so in case anybody still wants to use the notation "~" that * would indicate a home directory under Unix I implement something * in terms of environment variables. */ int get_home_directory(char *b, int len) { char *w = my_getenv("home"); if (w != NULL) strcpy(b, w); else strcpy(b, "."); return strlen(b); } int get_users_home_directory(char *b, int len) { char *w, h[LONGEST_LEGAL_FILENAME]; sprintf(h, "home$%s", b); w = my_getenv(h); if (w != NULL) strcpy(b, w); else strcpy(b, "."); return strlen(b); } /* * The next bit of mess is jolly - I just want to see if stdin has been * redirected to come from a file, i.e. whether I am interactive in some * sense. This may be used to decide what to do about error reports etc. * The IDEA seems generic across most systems, but the details vary in * frustrating ways. */ int batchp() { #ifdef WINDOWS_NT return 0; #else #ifdef __BORLANDC__ return !isatty(fileno(stdin)); #else return !isatty(stdin->_handle); #endif #endif } /* * The next procedure is responsible for establishing information about * where the main checkpoint image should be recovered from, and where * and fasl files should come from. */ char *find_image_directory(int argc, char *argv[]) { char image[LONGEST_LEGAL_FILENAME]; char *w; /* * If the current MSDOS program is called xxx.exe, then I look * for a file xxx.img. Well to cope with having both DOS and Windows * versions around I will arrange that if the executable is called * xxxc.exe then I look for xxx.img. Ie I expect to call the command * line version cslc.exe, or r37c.exe or reducec.exe */ if (argc > 0 && argv[0] != NULL) { char *pgmname = argv[0]; int len = strlen(pgmname) - 4, i; /* * I expect here that argv[0] will be a fully rooted path to the * executable image, ending with the characters ".EXE". I trim off * the last 4 chars and put in ".IMG" instead. If an extension ".exe" * is not present I just append ".img". */ if (pgmname[len] != '.' || !isalpha(pgmname[len+1]) || !isalpha(pgmname[len+2]) || !isalpha(pgmname[len+3])) len += 4; if (tolower(pgmname[len-1]) == 'c') len--; sprintf(image, "%.*s.img", len, pgmname); i = len; while (i>0 && pgmname[i-1] != '\\') i--; len -= i; sprintf(program_name, "%.*s", len, pgmname+i); } else sprintf(image, "csl.img"); /* * I copy from local vectors into malloc'd space to hand my * answer back. */ w = (char *)malloc(1+strlen(image)); /* * The error exit here seem unsatisfactory... */ if (w == NULL) { fprintf(stderr, "\n+++ Panic - run out of space\n"); exit(EXIT_FAILURE); } strcpy(w, image); return w; } clock_t prev_clock = 0; #ifdef SOFTWARE_TICKS_PER_SECOND int32 software_ticks = INITIAL_SOFTWARE_TICKS; int32 software_tick_count = 0, prev_software_tick_count = 0; #endif void accept_tick(void) { clock_t t0 = clock(); #ifdef SOFTWARE_TICKS_PER_SECOND software_tick_count++; #endif if (prev_clock == 0 || t0 > prev_clock+2*CLOCKS_PER_SEC) { ensure_screen(); #ifdef SOFTWARE_TICKS_PER_SECOND if (prev_clock != 0) { double t1 = (double)(t0-prev_clock)/(double)CLOCKS_PER_SEC; double ratio = (double)(software_tick_count - prev_software_tick_count)/t1; int32 w; /* * t1 is how long since I was last here, ratio is the number of * ticks per second over that time-span. */ ratio = ratio / (double)SOFTWARE_TICKS_PER_SECOND; prev_software_tick_count = software_tick_count; /* * Now ratio is the extent by which I was taking ticks too fast. * To dampen out my correction I will scale software_ticks by the * square root of this. */ ratio = sqrt(ratio); w = (int)(1000.0 * ratio); /* * I clamp the correction fator so I never adjust my clock rate by * a factor of more than (about) 3. */ if (w > 3000) w = 3000; else if (w < 300) w = 300; /* * Furthermore I attempt to keep software_ticks within integer range. */ if (software_ticks < (0x7fffffff/3000) && software_ticks > 50) software_ticks = (w*software_ticks)/1000; } #endif prev_clock = t0; } return; } #ifdef DOS386 #ifndef OLD_ZORTECH_DOS_EXTENDER extern int _x32_memlock(void _far *, unsigned int); extern int _x32_memunlock(void _far *, unsigned int); #endif #endif #ifndef SOFTWARE_TICKS static int sometimes = 0, lockout = 0; typedef void __interrupt __far interrupt_handler(void); static interrupt_handler *original_tick_handler; /* * The next (interrupt) routine MUST be compiled with stack-checking * disabled. */ static void before_tick() { } static void __interrupt deal_with_tick() { /* * The basic clock ticks arrive 18.2 per second, but if I * respond to ALL of them it seems to hit my performance * somewhat. The main issue is that the frequency with which I * accept a tick determines the latency before I respond to ^C, * so I now try to ignore 7 out of every 8 basic ticks, so polling * about twice per second. */ if ((++sometimes & 0x7) == 0) { if (tick_pending == 0 && lockout == 0) { lockout = 1; if (already_in_gc) tick_on_gc_exit = YES; else { Lisp_Object nil = C_nil; CSLbool xxx = NO; if (exception_pending()) flip_exception(), xxx = YES; tick_pending = YES; saveheaplimit = heaplimit; heaplimit = fringe; savevheaplimit = vheaplimit; vheaplimit = vfringe; savecodelimit = codelimit; codelimit = codefringe; savestacklimit = stacklimit; stacklimit = stackbase; if (xxx) flip_exception(); } lockout = 0; } } _chain_intr(original_tick_handler); } static void after_tick() { } #endif static CSLbool ticker_active = NO; void MS_CDECL remove_ticker(void) { if (!ticker_active) return; #ifndef SOFTWARE_TICKS _dos_setvect(0x1c, original_tick_handler); #endif ticker_active = NO; } CSLbool sigint_must_longjmp = NO; jmp_buf sigint_buf; void MS_CDECL sigint_handler(int code) { CSL_IGNORE(code); interrupt_pending = 1; signal(SIGINT, sigint_handler); /* reinstate handler */ if (sigint_must_longjmp) { sigint_must_longjmp = 0; longjmp(sigint_buf, 1); } return; } void add_ticker(void) { if (ticker_active) return; #ifdef SOFTWARE_TICKS countdown = SOFTWARE_TICKS; #else /* * I take an interrupt 18.2 times per second... */ original_tick_handler = _dos_getvect(0x1c); _dos_setvect(0x1c, (interrupt_handler *)deal_with_tick); #endif /* SOFTWARE_TICKS */ ticker_active = YES; } void poll_for_attn() { #ifdef _MSC_VER _kbhit(); /* allows ^C to be noticed! */ #else kbhit(); /* allows ^C to be noticed! */ #endif } /* * The following function controls memory allocation policy */ int32 ok_to_grab_memory(int32 current) { #ifdef COMMON return current; #else return 3*current + 2; #endif } #include "fileops.c" #include "scandir.c" /* end of sysdos.c */