游戏王残局简化版

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Check-in [f70825ff02]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: f70825ff023388cbac71f78c3ab98b1963d8651831345f0be31366d77899233a
User & Date: 顽雨沉风 on 2024-07-18 03:52:39
Other Links: manifest | tags
Context
2024-07-18
03:53
0 check-in: ff190dd5a8 user: 顽雨沉风 tags: trunk
03:52
0 check-in: f70825ff02 user: 顽雨沉风 tags: trunk
03:46
0 check-in: 7d5ab20a2a user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_300_12.lua from [95dbe933b7] to [3917a9ed04].

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--[[message
维护:2024-07-03
简语:LV-017
#LV-017
]]
--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1100, 0, 0)

local k1 = LOCATION_MZONE
Debug.AddCard(63519819, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(63519819, 0, 0, k1, 2, POS_FACEUP_ATTACK)

Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(34853266, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("月之书")
aux.BeginPuzzle()

Modified single_doc/残局代码/single.lua from [aed1827631] to [ea84d4be73].

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--[[message
维护:2024-07-12
简语:这是一个模板文件,以便于设置新局。
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

--怪兽区域
--~ Debug.AddCard(89631139, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_MZONE
--魔陷区域
--卡组区域
--外组区域
--墓地区域
--除外区域
--手卡区域
local k1 = LOCATION_SZONE
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("这一个残局之核心卡之卡名")
Debug.ReloadFieldEnd("这一个残局之核心卡之完整卡名")
aux.BeginPuzzle()