Overview
Comment: | 0 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
f70825ff023388cbac71f78c3ab98b19 |
User & Date: | 顽雨沉风 on 2024-07-18 03:52:39 |
Other Links: | manifest | tags |
Context
2024-07-18
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03:53 | 0 check-in: ff190dd5a8 user: 顽雨沉风 tags: trunk | |
03:52 | 0 check-in: f70825ff02 user: 顽雨沉风 tags: trunk | |
03:46 | 0 check-in: 7d5ab20a2a user: 顽雨沉风 tags: trunk | |
Changes
Modified single/简化版_300_12.lua from [95dbe933b7] to [3917a9ed04].
1 | --[[message | < | < | > | < < < < | | | > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | --[[message #LV-017 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1100, 0, 0) local k1 = LOCATION_MZONE Debug.AddCard(63519819, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK local k1 = LOCATION_EXTRA local k1 = LOCATION_GRAVE local k1 = LOCATION_REMOVED local k1 = LOCATION_HAND Debug.AddCard(34853266, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN) Debug.ReloadFieldEnd("月之书") aux.BeginPuzzle() |
Modified single_doc/残局代码/single.lua from [aed1827631] to [ea84d4be73].
1 2 3 4 5 6 7 8 9 10 | --[[message 维护:2024-07-12 简语:这是一个模板文件,以便于设置新局。 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) | < | < < < < < < > > > > > > > | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 | --[[message 维护:2024-07-12 简语:这是一个模板文件,以便于设置新局。 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) local k1 = LOCATION_MZONE local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK local k1 = LOCATION_EXTRA local k1 = LOCATION_GRAVE local k1 = LOCATION_REMOVED local k1 = LOCATION_HAND Debug.ReloadFieldEnd("这一个残局之核心卡之完整卡名") aux.BeginPuzzle() |