游戏王残局简化版

Check-in [f56b9a7126]
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Check-in [f56b9a7126]

Overview
Comment:还行
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: f56b9a71261b267c95ae68df1b96827b39993980019913bb23caa2b8086e3b6f
User & Date: 顽雨沉风 on 2024-02-06 14:06:43
Other Links: manifest | tags
Context
2024-02-06
14:07
还行 check-in: 9d0241d526 user: 顽雨沉风 tags: trunk
14:06
还行 check-in: f56b9a7126 user: 顽雨沉风 tags: trunk
14:04
觉怪 check-in: c5eba05a4e user: 顽雨沉风 tags: trunk
Changes

Added single/3_11_四妹_被封印.lua version [3b66cc6f00].


































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--[[message
查局:
简语:增殖的G抽
旧名:
]]

--puzzle1
Debug.SetAIName("02.Maxx C Draw")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1200, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)
Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(35112613, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(23434538, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7526150, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(65737274, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(74440055, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(34002992, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(30834988, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(80036543, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()