Overview
Comment: | 还行 |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
9d0241d52687daeb36068498f0558db1 |
User & Date: | 顽雨沉风 on 2024-02-06 14:07:57 |
Other Links: | manifest | tags |
Context
2024-02-06
| ||
14:13 | 还行 check-in: 8c0310ebbf user: 顽雨沉风 tags: trunk | |
14:07 | 还行 check-in: 9d0241d526 user: 顽雨沉风 tags: trunk | |
14:06 | 还行 check-in: f56b9a7126 user: 顽雨沉风 tags: trunk | |
Changes
Added single/3_13_四妹_大日.lua version [ddc1c2e008].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | --[[message 查局: 简语:暗黑大日 ]] --puzzle1 Debug.SetAIName("03.Dark Vylon") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) --~ Debug.AddCard(5990062,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(65169794,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(423585, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(51735257,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(30741334,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(25132288, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(88643579, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(57784563, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(168917, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(168917, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(168917, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |