Comment: | 0 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
e8369b617dd9e5f49ab1b8e85e451bcf |
User & Date: | 顽雨沉风 on 2024-07-21 09:05:35 |
Other Links: | manifest | tags |
2024-07-21
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09:13 | 0 check-in: 4004ea00e5 user: 顽雨沉风 tags: trunk | |
09:05 | 0 check-in: e8369b617d user: 顽雨沉风 tags: trunk | |
08:55 | 0 check-in: 9a6fd78eac user: 顽雨沉风 tags: trunk | |
Deleted single/简化版_0511_01.lua version [22e3cd72d7].
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Deleted single/简化版_0511_02.lua version [eb21354880].
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Deleted single/简化版_0511_03.lua version [006b6e7513].
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Deleted single/简化版_0511_04.lua version [35327f3463].
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Deleted single/简化版_0511_05.lua version [c9541d41e2].
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Deleted single/简化版_0511_06.lua version [306ddddc57].
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Deleted single/简化版_0511_07.lua version [6e679a9d99].
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Added single/简化版_31_000_15.lua version [9cff7ef597].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 | --[[message What is this sadness pounding in my chest...? Use a combination of Blue-Eyes and Obelisk The Tormentor's abilities to win! Solution (Video): https://www.youtube.com/watch?v=wlIBlP1X_zE #RashFaustinho_03_Seto_VS_Ishizu ]] Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetAIName("QQ群181175613") Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 4000, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(1929294, 0, 0, k1, 1, POS_FACEUP_DEFENSE) Debug.AddCard(54878498, 1, 1, k1, 0, POS_FACEUP_DEFENSE) Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP_DEFENSE) Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP_DEFENSE) Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP_DEFENSE) Debug.AddCard(1929294, 1, 1, k1, 4, POS_FACEUP_DEFENSE) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(35659410, 0, 0, k1, 2, k2) Debug.AddCard(89041555, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(10000000, 0, 0, k1, 0, k2) Debug.AddCard(89631139, 0, 0, k1, 0, k2) Debug.AddCard(89631139, 0, 0, k1, 0, k2) Debug.AddCard(79339613, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.AddCard(72892473, 0, 0, k1, 0, k2) Debug.AddCard(89631139, 0, 0, k1, 0, k2) Debug.AddCard(45467446, 0, 0, k1, 0, k2) Debug.AddCard(88241506, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd("白色灵龙") aux.BeginPuzzle(1) |
Added single/简化版_33_011_1.lua version [4d3d5034a9].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 | --[[message #星圣 vs 入魔 #07.Constellar vs Evilswarm #四妹 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 3250, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(359563, 1, 1, k1, 1, POS_FACEUP_DEFENSE, true) Debug.AddCard(77542832, 1, 1, k1, 1, k2) Debug.AddCard(91279700, 1, 1, k1, 2, POS_FACEUP_ATTACK, true) Debug.AddCard(77542832, 1, 1, k1, 2, k2) Debug.AddCard(37926346, 1, 1, k1, 3, POS_FACEUP_ATTACK, true) Debug.AddCard(77542832, 1, 1, k1, 3, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(94634433, 0, 0, k1, 2, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(57103969, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 Debug.AddCard(2091298, 0, 0, k1, 0, k2) Debug.AddCard(98012938, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 Debug.AddCard(33420078, 0, 0, k1, 0, k2) Debug.AddCard(16906241, 0, 0, k1, 0, k2) Debug.AddCard(41269771, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.AddCard(70908596, 0, 0, k1, 0, k2) Debug.AddCard(78358521, 0, 0, k1, 0, k2) Debug.AddCard(78364470, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd("星圣·外屏七") aux.BeginPuzzle(1) |
Added single/简化版_33_011_2.lua version [b1fc24c77c].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 | --[[message #LV-044 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 2000, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local m01 = Debug.AddCard(89631139, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(60082869, 0, 0, k1, 1, k2) Debug.AddCard(37011715, 0, 0, k1, 2, k2) Debug.AddCard(41420027, 0, 0, k1, 3, k2) Debug.AddCard(51452091, 1, 1, k1, 2, k2) local s01 = Debug.AddCard(1435851, 1, 1, k1, 3, POS_FACEUP) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(71413901, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 Debug.AddCard(22046459, 1, 1, k1, 0, k2) Debug.AddCard(64389297, 1, 1, k1, 0, k2) Debug.AddCard(73891874, 1, 1, k1, 0, k2) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.ReloadFieldEnd("奇迹之苏生") aux.BeginPuzzle(1) Debug.PreEquip(s01, m01) |
Added single/简化版_33_011_3.lua version [7163176911].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 | --[[message #[WCS2006]21_token ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1400, 0, 0) Debug.SetPlayerInfo(1, 4600, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(58192742, 0, 0, k1, 2, k2) Debug.AddCard(07802006, 1, 1, k1, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(23205979, 1, 1, k1, 2, k2) Debug.AddCard(86801871, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(29843091, 0, 0, k1, 2, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(87978805, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 Debug.AddCard(71413901, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.AddCard(38699854, 0, 0, k1, 0, k2) Debug.AddCard(44762290, 0, 0, k1, 0, k2) Debug.AddCard(70828912, 0, 0, k1, 0, k2) Debug.AddCard(65810489, 0, 0, k1, 0, k2) Debug.AddCard(22493811, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd("光学迷彩铠甲") aux.BeginPuzzle(1) |
Added single/简化版_33_011_4.lua version [a7033ca655].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 | --[[message #LV-013 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 2000, 0, 0) Debug.SetPlayerInfo(1, 4100, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(3510565, 0, 0, k1, 0, POS_FACEDOWN_DEFENSE) Debug.AddCard(41872150, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(41872150, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(3510565, 0, 0, k1, 4, POS_FACEDOWN_DEFENSE) Debug.AddCard(85639257, 1, 1, k1, 1, k2) Debug.AddCard(13039848, 1, 1, k1, 2, POS_FACEUP_DEFENSE) Debug.AddCard(14977074, 1, 1, k1, 3, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(79323590, 1, 1, k1, 1, POS_FACEUP) Debug.AddCard(95220856, 1, 1, k1, 2, POS_FACEUP) Debug.AddCard(34646691, 1, 1, k1, 3, POS_FACEUP) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(76909279, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.AddCard(37120512, 0, 0, k1, 0, k2) Debug.AddCard(52097679, 0, 0, k1, 0, k2) Debug.AddCard(25880422, 0, 0, k1, 0, k2) Debug.AddCard(54098121, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd("激昂的牛头人") aux.BeginPuzzle(1) |
Added single/简化版_33_011_5.lua version [aae517c1c6].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | --[[message #抢夺艾克佐迪亚 #05.Snatch The Exodia #四妹 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1600, 0, 0) Debug.SetPlayerInfo(1, 10000, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(30834988, 1, 1, k1, 2, POS_FACEUP) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(70903634, 0, 0, k1, 0, k2) Debug.AddCard(33396948, 1, 1, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 Debug.AddCard(43434803, 0, 0, k1, 0, k2) Debug.AddCard(11747708, 0, 0, k1, 0, k2) Debug.AddCard(58242947, 0, 0, k1, 0, k2) Debug.AddCard(29654737, 0, 0, k1, 0, k2) Debug.AddCard(27174286, 0, 0, k1, 0, k2) Debug.AddCard(81665333, 0, 0, k1, 0, k2) Debug.AddCard(92755808, 1, 1, k1, 0, k2) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 Debug.AddCard(7902349, 0, 0, k1, 0, k2) Debug.AddCard(70903634, 0, 0, k1, 0, k2) Debug.AddCard(44519536, 0, 0, k1, 0, k2) Debug.AddCard(8124921, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.AddCard(48686504, 0, 0, k1, 0, k2) Debug.AddCard(61650133, 0, 0, k1, 0, k2) Debug.AddCard(71645242, 0, 0, k1, 0, k2) Debug.AddCard(98494543, 0, 0, k1, 0, k2) Debug.AddCard(30042158, 1, 1, k1, 0, k2) Debug.AddCard(30042158, 1, 1, k1, 0, k2) Debug.ReloadFieldEnd("废品收集者") aux.BeginPuzzle(1) |
Added single/简化版_33_011_6.lua version [c0c9c5fff8].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 | --[[message #步向破灭的抽卡 #04.Destructive Draw #四妹 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 10000, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(14677495, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(90953320, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(35149085, 0, 0, k1, 2, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(41788781, 0, 0, k1, 0, k2) Debug.AddCard(90508760, 0, 0, k1, 0, k2) Debug.AddCard(33396948, 1, 1, k1, 0, k2) Debug.AddCard(7902349, 1, 1, k1, 0, k2) Debug.AddCard(70903634, 1, 1, k1, 0, k2) Debug.AddCard(44519536, 1, 1, k1, 0, k2) Debug.AddCard(8124921, 1, 1, k1, 0, k2) Debug.AddCard(44330098, 1, 1, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 Debug.AddCard(13995824, 0, 0, k1, 0, k2) Debug.AddCard(49389523, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 Debug.AddCard(23571046, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.AddCard(96930127, 0, 0, k1, 0, k2) Debug.AddCard(23434538, 1, 1, k1, 0, k2) Debug.ReloadFieldEnd("增殖的G") aux.BeginPuzzle(1) |