游戏王残局简化版

Check-in [c77849a2be]
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Check-in [c77849a2be]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: c77849a2bedbe3895ad84eac9416e648a2d7900ef923a06ef7cc77f3b11f9b90
User & Date: 顽雨沉风 on 2024-08-05 07:41:34
Other Links: manifest | tags
Context
2024-08-05
07:45
0 check-in: 5da6bef214 user: 顽雨沉风 tags: trunk
07:41
0 check-in: c77849a2be user: 顽雨沉风 tags: trunk
07:39
0 check-in: 490e18450d user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_30_011_7.lua from [c1a3fb00a6] to [4ed032de5f].

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--[[message
#[WCS2006]21_token
#进化帝之旗 #09.Evolzar Flag
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 4600, 0, 0)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 2200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(74294676, 1, 1, k1, 1, k2, true)
Debug.AddCard(58192742, 0, 0, k1, 2, k2)
Debug.AddCard(07802006, 1, 1, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(23205979, 1, 1, k1, 2, k2)
Debug.AddCard(86801871, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(1929294, 1, 1, k1, 1, k2)
Debug.AddCard(1929294, 1, 1, k1, 1, k2)
Debug.AddCard(18511599, 1, 1, k1, 2, k2, true)
Debug.AddCard(1929294, 1, 1, k1, 2, k2)
Debug.AddCard(1929294, 1, 1, k1, 2, k2)
Debug.AddCard(42752141, 1, 1, k1, 3, k2, true)
Debug.AddCard(1929294, 1, 1, k1, 3, k2)
Debug.AddCard(1929294, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29843091, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(87978805, 0, 0, k1, 0, k2)
Debug.AddCard(47297616, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(71413901, 0, 0, k1, 0, k2)
Debug.AddCard(53981499, 0, 0, k1, 0, k2)
Debug.AddCard(78474168, 0, 0, k1, 0, k2)
Debug.AddCard(73729209, 0, 0, k1, 0, k2)
Debug.AddCard(33420078, 0, 0, k1, 0, k2)
Debug.AddCard(66436257, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(38699854, 0, 0, k1, 0, k2)
Debug.AddCard(44762290, 0, 0, k1, 0, k2)
Debug.AddCard(70828912, 0, 0, k1, 0, k2)
Debug.AddCard(65810489, 0, 0, k1, 0, k2)
Debug.AddCard(22993208, 0, 0, k1, 0, k2)
Debug.AddCard(97396380, 0, 0, k1, 0, k2)
Debug.AddCard(66413481, 0, 0, k1, 0, k2)
Debug.AddCard(57793869, 0, 0, k1, 0, k2)
Debug.AddCard(22493811, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/简化版_31_011_3.lua version [c1a3fb00a6].

































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--[[message
#[WCS2006]21_token
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 4600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(58192742, 0, 0, k1, 2, k2)
Debug.AddCard(07802006, 1, 1, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(23205979, 1, 1, k1, 2, k2)
Debug.AddCard(86801871, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29843091, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(87978805, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(71413901, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(38699854, 0, 0, k1, 0, k2)
Debug.AddCard(44762290, 0, 0, k1, 0, k2)
Debug.AddCard(70828912, 0, 0, k1, 0, k2)
Debug.AddCard(65810489, 0, 0, k1, 0, k2)
Debug.AddCard(22493811, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Deleted single/简化版__32_011_7.lua version [4ed032de5f].

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--[[message
#进化帝之旗 #09.Evolzar Flag
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 2200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(74294676, 1, 1, k1, 1, k2, true)
Debug.AddCard(1929294, 1, 1, k1, 1, k2)
Debug.AddCard(1929294, 1, 1, k1, 1, k2)
Debug.AddCard(18511599, 1, 1, k1, 2, k2, true)
Debug.AddCard(1929294, 1, 1, k1, 2, k2)
Debug.AddCard(1929294, 1, 1, k1, 2, k2)
Debug.AddCard(42752141, 1, 1, k1, 3, k2, true)
Debug.AddCard(1929294, 1, 1, k1, 3, k2)
Debug.AddCard(1929294, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(47297616, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(53981499, 0, 0, k1, 0, k2)
Debug.AddCard(78474168, 0, 0, k1, 0, k2)
Debug.AddCard(73729209, 0, 0, k1, 0, k2)
Debug.AddCard(33420078, 0, 0, k1, 0, k2)
Debug.AddCard(66436257, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(22993208, 0, 0, k1, 0, k2)
Debug.AddCard(97396380, 0, 0, k1, 0, k2)
Debug.AddCard(66413481, 0, 0, k1, 0, k2)
Debug.AddCard(57793869, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)