游戏王残局简化版

Check-in [5da6bef214]
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Check-in [5da6bef214]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 5da6bef21492b22f8e561591e38546b05497714994bbddd9fb8b23624d06e8fb
User & Date: 顽雨沉风 on 2024-08-05 07:45:01
Other Links: manifest | tags
Context
2024-08-05
07:46
0 check-in: 35a9b9db72 user: 顽雨沉风 tags: trunk
07:45
0 check-in: 5da6bef214 user: 顽雨沉风 tags: trunk
07:41
0 check-in: c77849a2be user: 顽雨沉风 tags: trunk
Changes

Added single/简化版_40_000_1.lua version [519d817543].



























































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--[[message
连接召唤入门
#sample7
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(62279055, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(53932291, 0, 0, k1, 1, k2)
Debug.AddCard(59546797, 0, 0, k1, 2, k2)
Debug.AddCard(81275020, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(1861629, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(50185950, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(645087, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/简化版_40_010_1.lua version [6b4e805b74].



































































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--[[message
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 1500, 0, 0)
Debug.SetPlayerInfo(1, 13450, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8692301, 0, 0, k1, 0, k2)
Debug.AddCard(9012916, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(55824220, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(01264319, 0, 0, k1, 0, k2)
Debug.AddCard(81846636, 0, 0, k1, 0, k2)
Debug.AddCard(54620698, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(49597193, 0, 0, k1, 0, k2)
Debug.AddCard(39512984, 0, 0, k1, 0, k2)
Debug.AddCard(47611119, 0, 0, k1, 0, k2)
Debug.AddCard(47611119, 0, 0, k1, 0, k2)
Debug.AddCard(24484270, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(94689206, 0, 0, k1, 0, k2)
Debug.AddCard(99645428, 0, 0, k1, 0, k2)
Debug.AddCard(79531196, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Deleted single/简化版__42_000_1.lua version [519d817543].

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--[[message
连接召唤入门
#sample7
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(62279055, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(53932291, 0, 0, k1, 1, k2)
Debug.AddCard(59546797, 0, 0, k1, 2, k2)
Debug.AddCard(81275020, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(1861629, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(50185950, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(645087, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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Deleted single/简化版__42_010_1.lua version [6b4e805b74].

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--[[message
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 1500, 0, 0)
Debug.SetPlayerInfo(1, 13450, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8692301, 0, 0, k1, 0, k2)
Debug.AddCard(9012916, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(55824220, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(01264319, 0, 0, k1, 0, k2)
Debug.AddCard(81846636, 0, 0, k1, 0, k2)
Debug.AddCard(54620698, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(49597193, 0, 0, k1, 0, k2)
Debug.AddCard(39512984, 0, 0, k1, 0, k2)
Debug.AddCard(47611119, 0, 0, k1, 0, k2)
Debug.AddCard(47611119, 0, 0, k1, 0, k2)
Debug.AddCard(24484270, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(94689206, 0, 0, k1, 0, k2)
Debug.AddCard(99645428, 0, 0, k1, 0, k2)
Debug.AddCard(79531196, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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