游戏王残局简化版

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Check-in [b7b6935ee8]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: b7b6935ee8ba96e965230e8be835c38b21755f34ee7b5d5333a109576b5574b7
User & Date: 顽雨沉风 on 2024-07-19 07:40:58
Other Links: manifest | tags
Context
2024-07-19
07:43
0 check-in: 23212cfafc user: 顽雨沉风 tags: trunk
07:40
0 check-in: b7b6935ee8 user: 顽雨沉风 tags: trunk
07:39
0 check-in: 594edd8ea8 user: 顽雨沉风 tags: trunk
Changes

Modified single/印卡局_3.lua from [287a11d0fe] to [35fe92b5a4].

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Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 30000, 0, 0)

local d = {}
d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)

--怪兽区域
Debug.AddCard(81035362, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(65403020, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(17016362, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(41147577, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(11366199, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
local m2 = Debug.AddCard(86099788, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
local k1 = LOCATION_MZONE
Debug.AddCard(81035362, 0, 0, k1, 1, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(65403020, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(17016362, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(26268488, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(41147577, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(11366199, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local m2 = Debug.AddCard(86099788, 1, 1, k1, 4, POS_FACEUP_ATTACK)
--魔陷区域
local s1 = Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
local s2 = Debug.AddCard(38296564, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(68462976, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
local k1 = LOCATION_SZONE
local s1 = Debug.AddCard(19508728, 0, 0, k1, 2, POS_FACEUP)
local s2 = Debug.AddCard(38296564, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(68462976, 1, 1, k1, 5, POS_FACEUP)
--卡组区域
Debug.AddCard(49888191, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
Debug.AddCard(49888191, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
Debug.AddCard(49888191, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
Debug.AddCard(49888191, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
Debug.AddCard(49888191, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
Debug.AddCard(49888191, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
Debug.AddCard(49888191, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
--外组区域
--墓地区域
Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_EXTRA
d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, k1, 0, POS_FACE)
local k1 = LOCATION_GRAVE
Debug.AddCard(67441435, 0, 0, k1, 0, POS_FACEUP)
--除外区域
--手卡区域
Debug.AddCard(14558127, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(14558127, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("混沌超量 风纪大宫司 祭文")
aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 2, 10)

Debug.PreSetTarget(s2, m2)
Debug.PreEquip(s1, m1)