游戏王残局简化版

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Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: ae417ee6adf0983f69e783aec091ad100c48543c61e182d6fdae462e5000a0d8
User & Date: 顽雨沉风 on 2024-08-05 13:19:24
Other Links: manifest | tags
Context
2024-08-05
13:28
0 check-in: cdb8367d9b user: 顽雨沉风 tags: trunk
13:19
0 check-in: ae417ee6ad user: 顽雨沉风 tags: trunk
13:18
0 check-in: 446406c1b9 user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_50_010_7.lua from [7f2aeacdab] to [74586fa880].

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--[[message
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2500, 0, 0)
Debug.SetPlayerInfo(1, 16500, 0, 0)
Debug.SetPlayerInfo(0, 10000, 0, 0)
Debug.SetPlayerInfo(1, 6350, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 3, k2)
Debug.AddCard(72717433, 1, 1, k1, 0, k2)
Debug.AddCard(11901678, 1, 1, k1, 1, k2)
Debug.AddCard(27134689, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, k2)
Debug.AddCard(14342283, 1, 1, k1, 3, POS_FACEUP)
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(42713844, 0, 0, k1, 0, k2)
Debug.AddCard(16719140, 0, 0, k1, 0, k2)
Debug.AddCard(74762582, 0, 0, k1, 0, k2)
Debug.AddCard(72090076, 0, 0, k1, 0, k2)
Debug.AddCard(99748883, 0, 0, k1, 0, k2)
Debug.AddCard(91646304, 0, 0, k1, 0, k2)
Debug.AddCard(72291078, 0, 0, k1, 0, k2)
Debug.AddCard(72291078, 0, 0, k1, 0, k2)
Debug.AddCard(9742784, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(27548199, 0, 0, k1, 0, k2)
Debug.AddCard(90953320, 0, 0, k1, 0, k2)
Debug.AddCard(21915012, 0, 0, k1, 0, k2)
Debug.AddCard(44097050, 0, 0, k1, 0, k2)
Debug.AddCard(50588353, 0, 0, k1, 0, k2)
Debug.AddCard(60303245, 0, 0, k1, 0, k2)
Debug.AddCard(86066372, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(26202165, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
aux.BeginPuzzle(1)

Added single/简化版_51_010_14.lua version [7f2aeacdab].






























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--[[message
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2500, 0, 0)
Debug.SetPlayerInfo(1, 16500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, k2)
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(42713844, 0, 0, k1, 0, k2)
Debug.AddCard(16719140, 0, 0, k1, 0, k2)
Debug.AddCard(74762582, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Deleted single/简化版__52_010_7.lua version [74586fa880].

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--[[message
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 10000, 0, 0)
Debug.SetPlayerInfo(1, 6350, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(72717433, 1, 1, k1, 0, k2)
Debug.AddCard(11901678, 1, 1, k1, 1, k2)
Debug.AddCard(27134689, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(14342283, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72090076, 0, 0, k1, 0, k2)
Debug.AddCard(99748883, 0, 0, k1, 0, k2)
Debug.AddCard(91646304, 0, 0, k1, 0, k2)
Debug.AddCard(72291078, 0, 0, k1, 0, k2)
Debug.AddCard(72291078, 0, 0, k1, 0, k2)
Debug.AddCard(9742784, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(27548199, 0, 0, k1, 0, k2)
Debug.AddCard(90953320, 0, 0, k1, 0, k2)
Debug.AddCard(21915012, 0, 0, k1, 0, k2)
Debug.AddCard(44097050, 0, 0, k1, 0, k2)
Debug.AddCard(50588353, 0, 0, k1, 0, k2)
Debug.AddCard(60303245, 0, 0, k1, 0, k2)
Debug.AddCard(86066372, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(26202165, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)