Added single/AlphaKretin_a05 3_07_400.lua version [3b97fa3e5d].
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--[[message
察局:2024-02-09
简语:This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions?
]]
Debug.SetAIName("AlphaKretin_a05")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 100, 0, 0)
--AI's deck
Debug.AddCard(7902349, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces
Debug.AddCard(8124921, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces
Debug.AddCard(44519536, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces
Debug.AddCard(70903634, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces
--AI's hand
Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces
Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces
Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces
Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces
--AI's field
--AI’s GY
--Player's Extra Deck
--Player's Hand
Debug.AddCard(39238953, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Lullaby
Debug.AddCard(10000040, 1, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Holactie, AI owned
Debug.AddCard(5556668, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Exchange
Debug.AddCard(71564252, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Thunder King "Rai-Oh Rai-Oh", the Thunder King (best friends with Fushioh "Lichie Lich" Richie (TN: Fushioh means Lich))
--Player's Field
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --CotH
Debug.AddCard(77561728, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Disturbance strat
--Player's GY
Debug.AddCard(24221739, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Protector of the Sanct
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/LV_a07 3_03_-0.lua version [82fb1fff3b].
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--[[message
察局:2024-02-10
]]
Debug.SetAIName("LV_a07")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2300, 0, 0)
Debug.AddCard(46657337, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(93920745, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(14181608, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(46986414, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(90908427, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(91152256, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/LV_a12 3_02.lua version [c6dcc24bc0].
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--[[message
察局:2024-02-10
]]
Debug.SetAIName("LV_a12")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)
Debug.AddCard(70781052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(57308711, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(95286165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(11901678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/LV_a17 3_03_-3000.lua version [f06543c965].
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--[[message
察局:2024-02-10
]]
--puzzle1
Debug.SetAIName("LV_a17")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1100, 0, 0)
Debug.AddCard(63519819, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/LV_a18 3_03_-3000.lua version [dd03471549].
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--[[message
察局:2024-02-10
]]
--puzzle1
Debug.SetAIName("LV_a18")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1100, 0, 0)
Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/LV_a24 3_02.lua version [74a29647a9].
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--[[message
察局:2024-02-10
]]
--puzzle1
Debug.SetAIName("LV_a24")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)
Debug.AddCard(58831685, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13429800, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(15025844, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(58831685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/LV_a44 3_09_900.lua version [0ba71460b0].
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--[[message
察局:2024-02-10
简语:
]]
--puzzle1
Debug.SetAIName("LV_a44")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)
Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(41420027, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
local m01 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local s01 = Debug.AddCard(1435851, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.PreEquip(s01, m01)
Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/LV_a51 3_08_2000.lua version [93bec7aa61].
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--[[message
察局:2024-02-10
简语:
]]
--puzzle1
Debug.SetAIName("LV_a51")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 1900, 0, 0)
Debug.AddCard(63259351, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(22587018, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(85520851, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(58071123, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(75390004, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(13069066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/LV_a83 3_07_-100.lua version [ec22b939e0].
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--[[message
察局:2024-02-10
简语:
]]
--puzzle1
Debug.SetAIName("LV_a83")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 3050, 0, 0)
Debug.AddCard(54652250, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(29549364, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(78700060, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/LV_b36 3_07_-1000.lua version [2952b487fd].
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--[[message
察局:2024-02-10
简语:
]]
--puzzle1
Debug.SetAIName("LV_b36")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5000, 0, 0)
Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(36331074, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(336369, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
Debug.AddCard(91662792, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(65277087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/[WCS2006]_a01 3_07_300.lua version [c6aa4ddea5].
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--[[message
察局:2024-01-21
]]
Debug.SetAIName("[WCS2006]_a01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 7000, 0, 0)
Debug.AddCard(07459013, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(32619583, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(33731070, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(78004197, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79126789, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(05498296, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(15150365, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(41142615, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/[WCS2006]_a03 3_06_400.lua version [7ecc0be00b].
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--[[message
察局:2024-01-21
]]
Debug.SetAIName("[WCS2006]_a03")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 3300, 0, 0)
Debug.AddCard(92001300, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(10509340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(83104731, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(56094445, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(23995346, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/[WCS2006]_a04 3_04_-500.lua version [bee52ed01d].
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--[[message
察局:2024-02-09
]]
Debug.SetAIName("[WCS2006]_a04")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 2500, 0, 0)
Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(86281779, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(40703222, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/[WCS2006]_a08 3_05_-1100.lua version [ab48e4a650].
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--[[message
察局:2024-02-09
]]
Debug.SetAIName("[WCS2006]_a08")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 2100, 0, 0)
Debug.AddCard(5183693, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(49398568, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(46918794, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(77568553, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34690519, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(04335645, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(33248692, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/[WCS2006]_a13 3_07_-300.lua version [b9d9a49540].
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--[[message
察局:2024-02-09
]]
Debug.SetAIName("[WCS2006]_a13")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 4700, 0, 0)
Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(79109599, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(20721928, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(63035430, 0, 0, LOCATION_SZONE, 5, POS_FACEUP)
Debug.AddCard(25366484, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(35809262, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/[WCS2006]_a20 3_08_100.lua version [9601ae9cec].
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--[[message
察局:2024-02-09
]]
Debug.SetAIName("[WCS2006]_a20")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)
Debug.AddCard(72426662, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(08198712, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(22493811, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(58192742, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(46427957, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(99171160, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(31560081, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(48659020, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(15025844, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/sample_a01 5_06.lua version [6ac156eed8].
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--[[message
察局:2024-02-10
简语:游戏王基本操作
]]
Debug.SetAIName("sample_a01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 1500, 0, 0)
Debug.AddCard(89943723, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(94192409, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(84749824, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(62113340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/sample_a02 5_08_1700.lua version [9140c305ce].
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--[[message
察局:2024-02-10
简语:同调召唤入门
]]
Debug.SetAIName("sample_a02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3100, 0, 0)
Debug.AddCard(00027551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(34100324, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(96363153, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
Debug.AddCard(40348946, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
Debug.AddCard(68124775, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/sample_a07 4_07_1300.lua version [9a5bf34783].
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--[[message
察局:2024-02-10
简语:连接召唤入门
]]
Debug.SetAIName("sample_a07")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)
Debug.AddCard(81275020, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --陀螺
Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --工具
Debug.AddCard(50185950, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --栗子球
Debug.AddCard(53932291, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) --竹蜻蜓
Debug.AddCard(59546797, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --妖形杵
Debug.AddCard(1861629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --解码
Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --黑魔导
Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --魔法筒
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/「DMI2」_aMagical Scientist 3_05_-3000.lua version [51b21f6190].
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--[[message
察局:2024-02-09
]]
Debug.SetAIName("「DMI2」_aMagical Scientist")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 6600, 0, 0)
Debug.AddCard(95727991, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34206604, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(14898066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/枯岳说书人_a01 3_05_-1800.lua version [0bdc909a32].
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--[[message
察局:2024-02-10
原局:[WCS2006]_a07
]]
Debug.SetAIName("枯岳说书人_a01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)
Debug.AddCard(48094997, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(48766543, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(73915051, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(23205979,0,0,LOCATION_MZONE,1,POS_FACEUP_DEFENSE)
Debug.AddCard(59023523, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23205979, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(83133491, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(97023549, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(84686841, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(34100324, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/枯岳说书人_a02 3_07.lua version [68e81fe047].
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--[[message
察局:2024-02-10
原局:LV_a56
]]
--puzzle1
Debug.SetAIName("枯岳说书人_a02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8500, 0, 0)
Debug.SetPlayerInfo(1, 6900, 0, 0)
Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(47529357, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/枯岳说书人_a52 3_07_-500.lua version [90468ab20b].
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--[[message
察局:2024-02-12
简语:
原局:棉花_a31
]]
--created by ygopro puzzle maker
Debug.SetAIName("枯岳说书人_a52")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 800, 0, 0)
Debug.AddCard(50088247, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(38528901, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(37806313, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(69579761, 0, 0, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE)
Debug.AddCard(27527047, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(50088247, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(50088247, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
--~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(8783685, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(8783685, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(19665973,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/枯岳说书人_a53 3_09_300.lua version [11d8b687f3].
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--[[message
察局:2024-02-12
原局:棉花_a54
]]
--created by ygopro puzzle maker
Debug.SetAIName("枯岳说书人_a53")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1000, 0, 0)
Debug.AddCard(63487632, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(63487632, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(47297616, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(63477921, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(47297616, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(19230408, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(19230408, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(74701381, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(9995766, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/枯岳说书人_a58 5_06_-1600.lua version [d2fb103c8f].
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--[[message
察局:2024-02-12
原局:棉花_b20210116
]]
Debug.SetAIName("枯岳说书人_a58")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 16200, 0, 0)
Debug.SetPlayerInfo(1, 16200, 0, 0)
--自己的怪兽区
Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套
Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套
Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --武器手套
Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --武器手套
Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套
Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --武器手套
--对方的怪兽区
Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套
Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套
Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套
--自己的魔陷区
--对方的魔陷区
--自己的手卡
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
--对方的卡组
--自己的额外
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/枯岳说书人_a72 3_07_-300.lua version [56e09ec939].
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--[[message
察局:2024-02-12
原局:QB_a72
]]
Debug.SetAIName("枯岳说书人_a72")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)
--自己的怪兽区
--对方的怪兽区
local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙
--自己的魔陷区
Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门
Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿
--对方的魔陷区
Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制
Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制
--自己的手卡
Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范
Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师
Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼
Debug.AddCard(44430454, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
--对方的卡组
--自己的额外
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/枯岳说书人_a77 5_08_2800.lua version [2b45f5134d].
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--[[message
察局:2024-02-12
简语:融合召唤入门
原局:sample_a04
]]
Debug.SetAIName("枯岳说书人_a77")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 1450, 0, 0)
Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21143940, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(40044918,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK)
Debug.AddCard(66836598, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(03642509, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29095552, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN)
Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
--~ Debug.AddCard(32012841,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
--~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE)
Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
Debug.ReloadFieldEnd()
--~ Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
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Added single/枯岳说书人_a78 5_02_1100.lua version [859282c107].
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--[[message
察局:2024-02-12
简语:灵摆召唤入门1
原局:sample_a05
]]
Debug.SetAIName("枯岳说书人_a78")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 1900, 0, 0)
Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(92125819, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(76908448, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(43096270, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14214060, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(16195942,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(91731841, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(21251800, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
--~ Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
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Added single/枯岳说书人_a79 5_05_1400.lua version [167b400e4e].
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--[[message
察局:2024-02-12
简语:灵摆召唤入门2
原局:sample_a06
]]
Debug.SetAIName("枯岳说书人_a79")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2800, 0, 0)
Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(53129443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(31386180,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(67284908, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
--~ Debug.AddCard(23205979,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
--~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.ReloadFieldEnd()
--~ Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
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Added single/枯岳说书人_a80 5_06_-900.lua version [545fc8c1ff].
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--[[message
察局:2024-02-12
简语:综合残局1
原局:sample_a08
]]
Debug.SetAIName("枯岳说书人_a80")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11500, 0, 0)
Debug.AddCard(15341821, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(37955049, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(87979586, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK)
Debug.AddCard(28637168, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(99748883, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(26563200, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN)
Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--~ Debug.AddCard(6740720,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(24311372, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
--~ Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
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Added single/枯岳说书人_a83 4_06_-300.lua version [b68927866c].
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--[[message
察局:2024-02-12
原局:z2001jx_a02
]]
Debug.SetAIName("枯岳说书人_a83")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5800, 0, 0)
--自己的怪兽区
--对方的怪兽区
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --超重武者 大弁庆-K
Debug.AddCard(4031928, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --超重武者 大弁庆-K
--对方的手卡
--自己的墓地
Debug.AddCard(90361010, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --超重武者装留 岩融
--对方的墓地
--自己除外的卡
--对方除外DOWN
--自己的卡组
Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N
Debug.AddCard(83334932, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 摩托-Q
--对方的卡组
--自己的额外
Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C
Debug.AddCard(76471944, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重忍者 猿飞-B
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/枯岳说书人_a98 3_09_400.lua version [19091e9eca].
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--[[message
原局:[WCS2006]_a19
]]
Debug.SetAIName("枯岳说书人_a98")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 7500, 0, 0)
Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21438286, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(51638941, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(42703248, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(91998119, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(20060230, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE)
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(96300057, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(82112775, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(58859575, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(84243274, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/枯岳说书人_a99 3_05_200.lua version [258abd59fc].
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--[[message
原局:[WCS2006]_a23
]]
Debug.SetAIName("枯岳说书人_a99")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 800, 0, 0)
Debug.SetPlayerInfo(1, 1500, 0, 0)
Debug.AddCard(08124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75043725, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(65570596, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(16246527, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(16762927, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(07902349, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/枯岳说书人_c01 4_01_-3200.lua version [35b5073817].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1000, 0, 0)
Debug.AddCard(53927679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
local g02 = Debug.AddCard(89631139, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g13 = Debug.AddCard(3797883, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
local g12 = Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g11 = Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下攻击表示与守备表示的区别\nM1:主要阶段1 BP:战斗阶段 M2:主要阶段2")
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Added single/枯岳说书人_c02 4_01.lua version [2e05404265].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 200, 0, 0)
Debug.AddCard(52097679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
local g01 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local g02 = Debug.AddCard(6368039, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g03 = Debug.AddCard(2964201, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
local g13 = Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
local g11 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下让怪兽同归于尽")
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Added single/枯岳说书人_c03 4_02.lua version [89480bbf06].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c03")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1800, 0, 0)
Debug.AddCard(05183693, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(95638658, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
local g02 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下装备卡的用法")
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Added single/枯岳说书人_c04 4_09_-400.lua version [b8eb74b17f].
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--[[message
新手教学
【莫勉强】
]]
Debug.SetAIName("枯岳说书人_c04")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 10500, 0, 0)
local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
local g12 = Debug.AddCard(46613515, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g11 = Debug.AddCard(93788854, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
local m03 = Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
local m03 = Debug.AddCard(31000575, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
local m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP)
Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(39581190, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(74640994,0,0,LOCATION_GRAVE,0,POS_FACEUP)
--~ Debug.AddCard(31000575,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("胜利目标:让对方生命值归零!\n提示:隐含特殊胜利方式!")
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Added single/枯岳说书人_c05 4_00.lua version [a1e7f7b11b].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c05")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 2500, 0, 0)
Debug.AddCard(46986414, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(70781055, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(91152256, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
local g01 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local g03 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint(
"尝试一下四星以下不需要祭品。\n五·六星怪兽需要一只祭品。\n七星以上两只祭品。"
)
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Added single/枯岳说书人_c06 4_02.lua version [84fd385c2c].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c06")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 300, 0, 0)
Debug.AddCard(02084239, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(44947065, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(00487395, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
local g12 = Debug.AddCard(3797883, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下永续魔法+场地魔法")
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Added single/枯岳说书人_c07 4_03.lua version [6fbc2a4d4e].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c07")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1600, 0, 0)
Debug.AddCard(81777047, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(81777047, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
local g02 = Debug.AddCard(62651957, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(23171610, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下效果攻击力的固定")
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Added single/枯岳说书人_c08 4_02.lua version [28ac2acdf0].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c08")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1400, 0, 0)
Debug.AddCard(19230408, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(69140098, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local m12 = Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下攻击力的优缺点")
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Added single/枯岳说书人_c09 4_03.lua version [345239c0f4].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c09")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1250, 0, 0)
Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(09952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(69140099, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
local m12 = Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("一速卡:永续魔法 通常魔法 场地魔法 装备魔法")
Debug.ShowHint("二速卡:通常陷阱 永续陷阱 速攻魔法")
Debug.ShowHint("三速卡:反击陷阱")
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Added single/枯岳说书人_c10 4_03.lua version [f9f3496cac].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c10")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 300, 0, 0)
local g02 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g12 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(56747793, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
local m03 = Debug.AddCard(5318639, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
local m12 = Debug.AddCard(77622396, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下旋风")
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Added single/枯岳说书人_c11 5_01.lua version [af97c30b7e].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c11")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8750, 0, 0)
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(11012154, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
--自己的怪兽区
--~ Debug.AddCard(58932615,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --钥匙鼠
--~ Debug.AddCard(21844576,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --死亡袋鼠
Debug.AddCard(56369281, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --巨大树熊
Debug.AddCard(2118022, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --星向鸟
Debug.AddCard(1784619, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星向鸟
Debug.AddCard(47060154, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星向鸟
--对方的怪兽区
--自己的魔陷区
Debug.AddCard(24094653, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --融合
--对方的魔陷区
--自己的手卡
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
--对方的卡组
--自己的额外
Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --OZ之主
Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --大地之骑士 盖亚骑士
Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下不同召唤方式")
|
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Added single/枯岳说书人_c12 4_03.lua version [05daa4025f].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c12")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 5450, 0, 0)
Debug.AddCard(05405694, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(55761792, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
local g01 = Debug.AddCard(96851799, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local g02 = Debug.AddCard(32295838, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g03 = Debug.AddCard(59053232, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
local g04 = Debug.AddCard(34100324, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(44182827, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
local m03 = Debug.AddCard(30531525, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下仪式召唤")
|
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Added single/枯岳说书人_c13 4_02_-1900.lua version [7d9893389d].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c13")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 3400, 0, 0)
Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(83980492, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(19474136, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(11066358, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下灵摆召唤")
|
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Added single/枯岳说书人_c14 4_02.lua version [c739266e44].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c14")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 500, 0, 0)
local g12 = Debug.AddCard(91152256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local m01 = Debug.AddCard(87772572, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
local m02 = Debug.AddCard(61420130, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下陷阱卡变成的怪兽")
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Added single/枯岳说书人_c15 4_04.lua version [b698a48174].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c15")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1500, 0, 0)
local g02 = Debug.AddCard(84696266, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g12 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local m01 = Debug.AddCard(31000575, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
local m02 = Debug.AddCard(31036355, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
local m03 = Debug.AddCard(74117290, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
local m12 = Debug.AddCard(79333300, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下控制权的转移+特殊胜利")
|
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Added single/枯岳说书人_c16 4_03.lua version [8ffdf311da].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c16")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)
Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local g01 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local g03 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(90470931, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
local m03 = Debug.AddCard(67949763, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
local m12 = Debug.AddCard(73915051, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下衍生物+多次攻击")
|
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Added single/枯岳说书人_c17 4_01.lua version [8ec82f985d].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c17")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 4600, 0, 0)
Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local g02 = Debug.AddCard(11066358, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g03 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(96383838, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(67598234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
|
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Added single/枯岳说书人_c18 4_03.lua version [0b471cf327].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c18")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 4300, 0, 0)
local g02 = Debug.AddCard(48202661, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(48202661, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g03 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
local m01 = Debug.AddCard(10352095, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
local m02 = Debug.AddCard(26864586, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
local m03 = Debug.AddCard(32298781, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下等级+属性+攻击力的改变")
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Added single/枯岳说书人_c19 4_03_-2500.lua version [fdd37c7dba].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c19")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 2300, 0, 0)
local g02 = Debug.AddCard(68505803, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(44887817, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(44947065, 1, 1, LOCATION_SZONE, 1, POS_FACEUP)
Debug.AddCard(03989465, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(23635815, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下超量召唤")
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Added single/枯岳说书人_c20 4_06_-0.lua version [199d194fee].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c20")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 4900, 0, 0)
Debug.AddCard(55998462, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(96802306, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下灵摆召唤")
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Added single/枯岳说书人_c21 4_02_-2100.lua version [8b4fb8bb91].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c21")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 500, 0, 0)
local g02 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
local g12 = Debug.AddCard(59380081, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local m01 = Debug.AddCard(93747864, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
--~ local m02=Debug.AddCard(52503575,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下反转召唤+反转")
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Added single/枯岳说书人_c22 4_02.lua version [8dd5ecccf0].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c22")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)
local g01 = Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local g02 = Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g13 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
local g11 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
--~ local m02=Debug.AddCard(75652080,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
--~ local m12=Debug.AddCard(72302403,1,1,LOCATION_SZONE,2,POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下怪兽变为装备卡")
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Added single/枯岳说书人_c23 4_05_-3900.lua version [3855fd32ea].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c23")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1000, 0, 0)
local g01 = Debug.AddCard(24137081, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local g02 = Debug.AddCard(24137081, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
local g11 = Debug.AddCard(80825553, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local m01 = Debug.AddCard(76721030, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
local m02 = Debug.AddCard(58531587, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
local m03 = Debug.AddCard(11741041, 0, 0, LOCATION_SZONE, 3, POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/枯岳说书人_c24 4_04_-1700.lua version [5d1ee1465c].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c24")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 900, 0, 0)
local g02 = Debug.AddCard(48783998, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g12 = Debug.AddCard(83011277, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(31036355, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
local m03 = Debug.AddCard(10012614, 0, 0, LOCATION_SZONE, 3, POS_FACEUP)
--~ local c0=Debug.AddCard(56433456,0,0,LOCATION_SZONE,5,POS_FACEUP)
--~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(98582704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15303296, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/枯岳说书人_c25 4_06_-100.lua version [ebcb3dc1ea].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c25")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 2500, 0, 0)
local g01 = Debug.AddCard(23635815, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local g02 = Debug.AddCard(38955728, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g12 = Debug.AddCard(59380081, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g11 = Debug.AddCard(25795273, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(83102080, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
local c0 = Debug.AddCard(33550694, 0, 0, LOCATION_SZONE, 5, POS_FACEUP)
Debug.AddCard(10817524, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/枯岳说书人_c26 4_05_-200.lua version [0626f84876].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c26")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)
Debug.AddCard(23851033, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
local g02 = Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g03 = Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
local g12 = Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local m01 = Debug.AddCard(86780027, 0, 0, LOCATION_SZONE, 1, POS_FACEUP)
local m02 = Debug.AddCard(59820352, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/枯岳说书人_c28 4_06.lua version [1a470c3ed8].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c28")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1400, 0, 0)
Debug.AddCard(17441953, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
local g01 = Debug.AddCard(17441953, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local m01 = Debug.AddCard(35480699, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
--~ local m02=Debug.AddCard(41587307,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
local m03 = Debug.AddCard(58531587, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
local m11 = Debug.AddCard(23626223, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
local m12 = Debug.AddCard(3129635, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
local m13 = Debug.AddCard(49514333, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(24903843, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/枯岳说书人_c29 4_09_-3900.lua version [d5a5d11828].
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--[[message
新手教学
]]
Debug.SetAIName("枯岳说书人_c29")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 41500, 0, 0)
Debug.AddCard(81332143, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14731897, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(24299458, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
local g01 = Debug.AddCard(17775525, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
local g03 = Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE)
local g12 = Debug.AddCard(82593786, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local m01 = Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
local m03 = Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
local m12 = Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
local m13 = Debug.AddCard(41420027, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
--~ Debug.AddCard(82593786,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/枯岳说书人_c30 4_06_-1700.lua version [640352a633].
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--[[message
最后一个且尤为特殊的新手教学
【莫勉强】
]]
Debug.SetAIName("枯岳说书人_c30")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)
Debug.AddCard(38395123, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(25290459,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(90500169, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
local g02 = Debug.AddCard(46384672, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g12 = Debug.AddCard(49888191, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--~ local m02=Debug.AddCard(11741041,0,0,LOCATION_SZONE,2,POS_FACEUP)
Debug.AddCard(75884822, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
--~ Debug.AddCard(70865988,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
local c0 = Debug.AddCard(90011152, 0, 0, LOCATION_SZONE, 5, POS_FACEUP)
Debug.AddCard(79335209, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(42941100, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(12482652, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(980973, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/枯岳说书人_c31 4_08_-400.lua version [a68118ff7a].
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--[[message
]]
Debug.SetAIName("枯岳说书人_c31")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 5100, 0, 0)
Debug.AddCard(69448290, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
local g01 = Debug.AddCard(98700941, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local g02 = Debug.AddCard(82199284, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g03 = Debug.AddCard(29054481, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(20374520, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
local c0 = Debug.AddCard(15854426, 0, 0, LOCATION_SZONE, 5, POS_FACEUP)
Debug.AddCard(82199284, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(35199656, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/枯岳说书人_c46 4_06_900.lua version [c84e823d79].
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--[[message
剑圣之技!
]]
Debug.SetAIName("枯岳说书人_c46")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)
--自己的怪兽区
--对方的怪兽区
Debug.AddCard(47946130, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --刚鬼 大巨人食人魔
--自己的魔陷区
Debug.AddCard(62878208, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --装备喷射球
--对方的魔陷区
--自己的手卡
Debug.AddCard(61127349, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --爆炎穿击
Debug.AddCard(22091647, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --神威凤凰剑圣 基亚·弗里德
Debug.AddCard(54485355, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升华骑士
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(3918345, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凤凰剑圣 基亚·弗里德
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/枯岳说书人_c47 4_08_-7000.lua version [dcd4e771d9].