Overview
| Comment: | 0.0.1107 |
|---|---|
| Downloads: | Tarball | ZIP archive |
| Timelines: | family | ancestors | descendants | both | trunk |
| Files: | files | file ages | folders |
| SHA3-256: |
47fc644db485f863480d867b2f5dbc05 |
| User & Date: | 顽雨沉风 on 2023-07-10 15:59:20.158 |
| Other Links: | manifest | tags |
Context
|
2023-07-10
| ||
| 16:01 | 0.0.1108 check-in: 1519bf323f user: 顽雨沉风 tags: trunk | |
| 15:59 | 0.0.1107 check-in: 47fc644db4 user: 顽雨沉风 tags: trunk | |
| 15:58 | 0.0.1106 check-in: 013f7d7163 user: 顽雨沉风 tags: trunk | |
Changes
Modified single/X-LV-47.lua
from [57287322ff]
to [a3b8842770].
1 2 3 4 5 6 7 8 9 10 11 12 |
--[[message
个十百千万?
]]
--created by puzzle editor
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,621543,0,0)
Debug.SetPlayerInfo(1,231370,0,0)
| | < < < < < < < < < < < < < < < < < < < < < < < < < < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 |
--[[message
个十百千万?
]]
--created by puzzle editor
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,621543,0,0)
Debug.SetPlayerInfo(1,231370,0,0)
local c1=Debug.AddCard(5758500,1,1,LOCATION_EXTRA,0,POS_FACEUP_ATTACK)
Debug.AddCard(77622396,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
Debug.AddCard(49658464,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(22205600,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK)
Debug.AddCard(13758665,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(51452091,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
|
| ︙ | ︙ | |||
139 140 141 142 143 144 145 146 147 148 149 150 151 |
Debug.AddCard(7562372,1,1,LOCATION_DECK,4,POS_FACEDOWN)
Debug.AddCard(7562372,1,1,LOCATION_DECK,4,POS_FACEDOWN)
Debug.AddCard(7562372,1,1,LOCATION_DECK,4,POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
fun["开局说明"]()
Debug.ShowHint("这是一个印卡残局,点击对方额外卡组可以发动「魂之解放」打印任意卡!\n只能打印 1 张卡到手卡或额外卡组!\n部分怪兽攻守已改变!")
--~ Debug.ShowHint("只能打印1张卡到手卡或额外卡组!")
--~ Debug.ShowHint("场上的怪兽攻击力已改变!")
| > > | 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 |
Debug.AddCard(7562372,1,1,LOCATION_DECK,4,POS_FACEDOWN)
Debug.AddCard(7562372,1,1,LOCATION_DECK,4,POS_FACEDOWN)
Debug.AddCard(7562372,1,1,LOCATION_DECK,4,POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
fun["印卡"](c1,1)
fun["开局说明"]()
Debug.ShowHint("这是一个印卡残局,点击对方额外卡组可以发动「魂之解放」打印任意卡!\n只能打印 1 张卡到手卡或额外卡组!\n部分怪兽攻守已改变!")
--~ Debug.ShowHint("只能打印1张卡到手卡或额外卡组!")
--~ Debug.ShowHint("场上的怪兽攻击力已改变!")
|