Overview
Comment: | 0.0.1107 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
47fc644db485f863480d867b2f5dbc05 |
User & Date: | 顽雨沉风 on 2023-07-10 15:59:20 |
Other Links: | manifest | tags |
Context
2023-07-10
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16:01 | 0.0.1108 check-in: 1519bf323f user: 顽雨沉风 tags: trunk | |
15:59 | 0.0.1107 check-in: 47fc644db4 user: 顽雨沉风 tags: trunk | |
15:58 | 0.0.1106 check-in: 013f7d7163 user: 顽雨沉风 tags: trunk | |
Changes
Modified single/X-LV-47.lua from [57287322ff] to [a3b8842770].
1 2 3 4 5 6 7 8 9 10 11 12 | --[[message 个十百千万? ]] --created by puzzle editor --~ 必须位于残局文件顶部 --~ 加载残局函数库 Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) Debug.SetAIName("顽雨沉风") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4) Debug.SetPlayerInfo(0,621543,0,0) Debug.SetPlayerInfo(1,231370,0,0) | | < < < < < < < < < < < < < < < < < < < < < < < < < < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | --[[message 个十百千万? ]] --created by puzzle editor --~ 必须位于残局文件顶部 --~ 加载残局函数库 Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) Debug.SetAIName("顽雨沉风") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4) Debug.SetPlayerInfo(0,621543,0,0) Debug.SetPlayerInfo(1,231370,0,0) local c1=Debug.AddCard(5758500,1,1,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) Debug.AddCard(77622396,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) Debug.AddCard(49658464,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK) Debug.AddCard(22205600,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK) Debug.AddCard(13758665,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK) Debug.AddCard(51452091,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK) |
︙ | ︙ | |||
139 140 141 142 143 144 145 146 147 148 149 150 151 | Debug.AddCard(7562372,1,1,LOCATION_DECK,4,POS_FACEDOWN) Debug.AddCard(7562372,1,1,LOCATION_DECK,4,POS_FACEDOWN) Debug.AddCard(7562372,1,1,LOCATION_DECK,4,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() fun["开局说明"]() Debug.ShowHint("这是一个印卡残局,点击对方额外卡组可以发动「魂之解放」打印任意卡!\n只能打印 1 张卡到手卡或额外卡组!\n部分怪兽攻守已改变!") --~ Debug.ShowHint("只能打印1张卡到手卡或额外卡组!") --~ Debug.ShowHint("场上的怪兽攻击力已改变!") | > > | 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 | Debug.AddCard(7562372,1,1,LOCATION_DECK,4,POS_FACEDOWN) Debug.AddCard(7562372,1,1,LOCATION_DECK,4,POS_FACEDOWN) Debug.AddCard(7562372,1,1,LOCATION_DECK,4,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() fun["印卡"](c1,1) fun["开局说明"]() Debug.ShowHint("这是一个印卡残局,点击对方额外卡组可以发动「魂之解放」打印任意卡!\n只能打印 1 张卡到手卡或额外卡组!\n部分怪兽攻守已改变!") --~ Debug.ShowHint("只能打印1张卡到手卡或额外卡组!") --~ Debug.ShowHint("场上的怪兽攻击力已改变!") |