游戏王残局简化版

Check-in [112b33c2b7]
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Check-in [112b33c2b7]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 112b33c2b76657591e903fc00e8a40758d40ce3c9e74be9c5f4c7a10faf50a00
User & Date: 顽雨沉风 on 2024-07-04 09:46:43
Other Links: manifest | tags
Context
2024-07-04
09:51
0 check-in: 86ab493fa9 user: 顽雨沉风 tags: trunk
09:46
0 check-in: 112b33c2b7 user: 顽雨沉风 tags: trunk
09:43
0 check-in: a72cfad2fa user: 顽雨沉风 tags: trunk
Changes

Added single/_简化版_420_02.lua version [148e88c67e].



































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--[[message
维护:2024-07-03
简语:残局-六王寻胜
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -- 4 = new master rule
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 21150, 0, 0)
Debug.AddCard(89943723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7394770, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(35272499, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(70950698, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(61677004, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(96227613, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(69610326, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(5043010, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1861629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(84013237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(16178681, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)
Debug.AddCard(94770493, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(75672051, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(46986419, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(10000000, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(4392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(77622396, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.ReloadFieldEnd("俏丽")
aux.BeginPuzzle()

Added single/_简化版_420_03.lua version [8218e43664].



























































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--[[message
维护:2024-07-03
简语:Field spells are fun, right?
标签:#AlphaKretin_02_Set_Rotation
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4)

Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

--AI's field.
Debug.AddCard(30459350, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Imp Iron Wall

--AI's Extra Deck
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Omega
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --LS Mich
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Black Rose
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --LS Minerva
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Bujin Tsukuyomi
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Emeral
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Diamond Dire

--AI’s GY
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --EMG Turtle

--Player's Extra Deck
Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Formula Synchron
Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Siegfried
Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Denglong
Debug.AddCard(82956492, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --D'Arc
Debug.AddCard(13455674, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Crystron von double tuner

--Player's Hand
Debug.AddCard(64280356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Tincan
Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Tincan

--Player's Field
Debug.AddCard(73468603, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Set Rotation
Debug.AddCard(43898403, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --Twinsters

--Player's Main Deck
Debug.AddCard(61488417, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Chiwen
Debug.AddCard(89189982, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Mare Mare
Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Contract w/ Swamp
Debug.AddCard(19580308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --D/D Lamia
Debug.AddCard(46372010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Contract w/ Gate
Debug.AddCard(1274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Soartroopers
Debug.AddCard(67237709, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Kozmotown
Debug.AddCard(85668449, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Brain Lab

--Player's GY
Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Galaxy Cyclone
Debug.AddCard(58695102, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Recover

Debug.ReloadFieldEnd("3000")
aux.BeginPuzzle()

Added single/_简化版_421_02.lua version [6f0d69f92d].











































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--[[message
维护:2024-07-03
简语:天使与龙的轮舞
标签:#平凡的路人甲
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 7900, 0, 0)
Debug.SetPlayerInfo(1, 18500, 0, 0)

--自己的怪兽区
Debug.AddCard(40398073, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --半龙女仆·育婴龙女
--对方的怪兽区
Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华
Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华
Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华
--自己的魔陷区
Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --半龙女仆的休息
--对方的魔陷区
Debug.AddCard(35371948, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --淘气仙星的灯光舞台
--自己的手卡
Debug.AddCard(14625090, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --半龙女仆的迎接
Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --半龙女仆·洗衣龙女
Debug.AddCard(88453933, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --半龙女仆·客厅龙女
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --古圣戴 始龙
Debug.AddCard(78231355, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --半龙女仆的盛情
--对方的手卡
--自己的墓地
Debug.AddCard(16960120, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --半龙女仆·蒸馏室龙女
Debug.AddCard(40110009, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --半龙女仆的更衣
--对方除外的卡
--自己的卡组
Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·赤焰龙女
Debug.AddCard(76782778, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·地慈龙女
Debug.AddCard(15848542, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·天风龙女
Debug.AddCard(14625090, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆的迎接

--自己的额外
Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --半龙女仆·龙女管家

Debug.ReloadFieldEnd("更衣")
aux.BeginPuzzle()

Added single/_简化版_422_01.lua version [0333a8c555].



















































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--[[message
维护:2024-07-03
简语:egg-26
标签:#蛋总
]]

--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3200, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(38601126, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --破坏剑-武器破坏之剑
--自己的魔陷区
Debug.AddCard(59344077, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --魔力抽取
Debug.AddCard(69402394, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --暗黑的谋略
Debug.AddCard(38167722, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --暗灵术-「欲」
Debug.AddCard(5037726, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --光灵术-「圣」
--对方的魔陷区
Debug.AddCard(78348934, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --破坏剑士的宿命
--自己的手卡
Debug.AddCard(5645210, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --华丽金星
Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --妖精传姬-辉夜
Debug.AddCard(55428242, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --阿特拉之虫惑魔
Debug.AddCard(86825483, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --神星领域
--对方的手卡
Debug.AddCard(33280639, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --破坏剑士的摇篮
Debug.AddCard(6853254, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --复活之福音
--自己的墓地
--对方的墓地
--自己除外的卡
Debug.AddCard(41224658, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) --野望之高弗
--对方除外的卡
--自己的卡组
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活
Debug.AddCard(41356846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --蓄积硫酸的落穴
Debug.AddCard(95993388, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --地帝家臣 兰罗布
Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生
--对方的卡组
Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
Debug.AddCard(32104431, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑的追忆
Debug.AddCard(41940225, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑士融合
Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
--自己的额外
Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马

Debug.ReloadFieldEnd("野望之高弗")
aux.BeginPuzzle()

Added single/_简化版_430_02.lua version [2fae1fa724].

























































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--[[message
维护:2024-07-03
简语:MH-20230405
标签:#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14200, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --黑兽龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --黑兽龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --黑兽龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --黑兽龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --黑兽龙
--自己的魔陷区
Debug.AddCard(57441100, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --金刚真力
Debug.AddCard(25669282, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --完全燃烧
Debug.AddCard(80758812, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --二重烧蚀
--对方的魔陷区
--自己的手卡
Debug.AddCard(81599449, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --化合兽 碳素蟹
Debug.AddCard(16984449, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --炎妖蝶 维尔普斯
Debug.AddCard(54485355, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升华骑士
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --融合
Debug.AddCard(95750695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超二重召唤
Debug.AddCard(34959756, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --活化石
Debug.AddCard(38783169, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --调整鼠骑士
Debug.AddCard(97870394, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --亚马逊灵术师
Debug.AddCard(72305034, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --重起士道-金骑士
Debug.AddCard(16146511, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真化护法 主教
Debug.AddCard(69488544, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凤凰剑圣 基亚·弗里德
Debug.AddCard(65959844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合电界
Debug.AddCard(90965652, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --二量合成
Debug.AddCard(44088292, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 二氧鬼神
Debug.AddCard(80476891, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 水蛇龙
Debug.AddCard(55100740, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合兽 氢素鹰
--对方的卡组
--自己的额外
Debug.AddCard(38026562, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超化合兽 甲醇双面兽
Debug.AddCard(68300121, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --魔键凭灵-威沛图
Debug.AddCard(59934749, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣骑士的追想 伊索德
Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵
Debug.AddCard(64463828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超合魔兽 拉普提诺斯

Debug.ReloadFieldEnd("二氧鬼神")
aux.BeginPuzzle(nil, 1)

Added single/_简化版_432_01.lua version [293f986baa].

































































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--[[message
维护:2024-07-03
简语:Fedo-01
标签:#幽厉塔诗莉安
]]
--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 16100, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(10852583, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --平衡侵略者
--自己的魔陷区
Debug.AddCard(75361204, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --灰篮分裂
Debug.AddCard(24425055, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --诡雷陷阱E
--对方的魔陷区
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
--自己的手卡
Debug.AddCard(1154611, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) --伯吉斯异兽·林乔利虫
Debug.AddCard(97729135, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --互瞪
Debug.AddCard(21702241, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --反目的从者
Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --原力
Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --原力
Debug.AddCard(62706865, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --网络小龙
--对方的手卡
--自己的墓地
Debug.AddCard(49966595, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --灰篮寄生体
Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --伯吉斯异兽·马尔三叶形虫
--对方的墓地
Debug.AddCard(15419596, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魅幽鸟
--自己除外的卡
--对方除外的卡
--自己的卡组
--~ Debug.AddCard(1154611,0,0,LOCATION_DECK,0,POS_FACEDOWN) --伯吉斯异兽·林乔利虫
Debug.AddCard(35035481, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伯吉斯异兽·拟油栉虫
--~ Debug.AddCard(87571563,0,0,LOCATION_DECK,0,POS_FACEDOWN) --星遗物的守护龙
Debug.AddCard(99674361, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星遗物的继承者
Debug.AddCard(20056760, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮史莱姆
Debug.AddCard(29834183, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮鹰
Debug.AddCard(93445074, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮眼镜蛇
--~ Debug.AddCard(66451379,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰篮短吻鳄
Debug.AddCard(80250319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --小灰篮史莱姆
Debug.AddCard(21893603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的妖精 莉丝
Debug.AddCard(11012154, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --守护龙 朱斯提亚
Debug.AddCard(84899094, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的守护龙
--对方的卡组
--自己的额外
Debug.AddCard(68987122, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --护木枪管龙
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --水晶机巧-继承玻纤
Debug.AddCard(22862454, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --代理龙
--~ Debug.AddCard(41999284,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --连接栗子球
Debug.AddCard(37649320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --伯吉斯异兽·欧巴宾海蝎
--~ Debug.AddCard(89907227,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --白斗气双头神龙
Debug.AddCard(52145422, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --灰篮龙
Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星杯的神子 夏娃

Debug.ReloadFieldEnd("异兽")
aux.BeginPuzzle()

Added single/_简化版_433_01.lua version [7127d79734].































































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--[[message
维护:2024-07-03
简语:什么叫键魔人!!!
标签:#egg-5 #蛋总
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 14600, 0, 0)

--对方的怪兽区
local m01 = Debug.AddCard(53413628, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --码语者
Debug.AddCard(94380860, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --No.103 神葬零娘 暮零
Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --画星宝宝
Debug.AddCard(48739166, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --No.101 寂静荣誉方舟骑士
Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
--自己的怪兽区
Debug.AddCard(3987233, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --金毛妇
--自己的魔陷区
Debug.AddCard(38296564, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --安全地带
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --活死人的呼声
Debug.AddCard(53582587, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --激流葬
Debug.AddCard(6540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --水灵术-「葵」
--对方的魔陷区
local s01 = Debug.AddCard(61127349, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) --爆炎穿击
Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --奈落的落穴
Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --奈落的落穴
Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --奈落的落穴
--自己的手卡

--对方的手卡
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --消战者
--自己的墓地
Debug.AddCard(52558805, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --太鼓魔人 咚咚拍子
Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
Debug.AddCard(25341652, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --交响魔人 剑击指挥
Debug.AddCard(26563200, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --弦魔人 跃跃节奏
Debug.AddCard(81035362, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魔犀族战士
--对方的墓地
Debug.AddCard(57314798, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --No.100 源数龙
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(52823314, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的巴士
Debug.AddCard(63883999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伏魔殿-恶魔的迷宫-
Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --由魔界到现世的死亡导游
Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --死者苏生
Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --诡计恶魔
--对方的卡组
Debug.AddCard(19665973, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --消战者
--自己的额外
Debug.AddCard(90098780, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --键魔人 挠挠哼唱
Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
Debug.AddCard(65170459, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --孩星老爷

Debug.ReloadFieldEnd("2600")
Debug.PreEquip(s01, m01)
aux.BeginPuzzle()

Deleted single/简化版_442_02.lua version [148e88c67e].

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--[[message
维护:2024-07-03
简语:残局-六王寻胜
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -- 4 = new master rule
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 21150, 0, 0)
Debug.AddCard(89943723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7394770, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(35272499, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(70950698, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(61677004, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(96227613, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(69610326, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(5043010, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1861629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(84013237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(16178681, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)
Debug.AddCard(94770493, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(75672051, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(46986419, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(10000000, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(4392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(77622396, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.ReloadFieldEnd("俏丽")
aux.BeginPuzzle()

Deleted single/简化版_442_03.lua version [6f0d69f92d].

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--[[message
维护:2024-07-03
简语:天使与龙的轮舞
标签:#平凡的路人甲
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 7900, 0, 0)
Debug.SetPlayerInfo(1, 18500, 0, 0)

--自己的怪兽区
Debug.AddCard(40398073, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --半龙女仆·育婴龙女
--对方的怪兽区
Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华
Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华
Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华
--自己的魔陷区
Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --半龙女仆的休息
--对方的魔陷区
Debug.AddCard(35371948, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --淘气仙星的灯光舞台
--自己的手卡
Debug.AddCard(14625090, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --半龙女仆的迎接
Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --半龙女仆·洗衣龙女
Debug.AddCard(88453933, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --半龙女仆·客厅龙女
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --古圣戴 始龙
Debug.AddCard(78231355, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --半龙女仆的盛情
--对方的手卡
--自己的墓地
Debug.AddCard(16960120, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --半龙女仆·蒸馏室龙女
Debug.AddCard(40110009, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --半龙女仆的更衣
--对方除外的卡
--自己的卡组
Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·赤焰龙女
Debug.AddCard(76782778, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·地慈龙女
Debug.AddCard(15848542, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·天风龙女
Debug.AddCard(14625090, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆的迎接

--自己的额外
Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --半龙女仆·龙女管家

Debug.ReloadFieldEnd("更衣")
aux.BeginPuzzle()

Deleted single/简化版_442_04.lua version [8218e43664].

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--[[message
维护:2024-07-03
简语:Field spells are fun, right?
标签:#AlphaKretin_02_Set_Rotation
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4)

Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

--AI's field.
Debug.AddCard(30459350, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Imp Iron Wall

--AI's Extra Deck
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Omega
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --LS Mich
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Black Rose
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --LS Minerva
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Bujin Tsukuyomi
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Emeral
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Diamond Dire

--AI’s GY
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --EMG Turtle

--Player's Extra Deck
Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Formula Synchron
Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Siegfried
Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Denglong
Debug.AddCard(82956492, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --D'Arc
Debug.AddCard(13455674, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Crystron von double tuner

--Player's Hand
Debug.AddCard(64280356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Tincan
Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Tincan

--Player's Field
Debug.AddCard(73468603, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Set Rotation
Debug.AddCard(43898403, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --Twinsters

--Player's Main Deck
Debug.AddCard(61488417, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Chiwen
Debug.AddCard(89189982, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Mare Mare
Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Contract w/ Swamp
Debug.AddCard(19580308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --D/D Lamia
Debug.AddCard(46372010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Contract w/ Gate
Debug.AddCard(1274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Soartroopers
Debug.AddCard(67237709, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Kozmotown
Debug.AddCard(85668449, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Brain Lab

--Player's GY
Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Galaxy Cyclone
Debug.AddCard(58695102, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Recover

Debug.ReloadFieldEnd("3000")
aux.BeginPuzzle()

Deleted single/简化版_442_06.lua version [0333a8c555].

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--[[message
维护:2024-07-03
简语:egg-26
标签:#蛋总
]]

--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3200, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(38601126, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --破坏剑-武器破坏之剑
--自己的魔陷区
Debug.AddCard(59344077, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --魔力抽取
Debug.AddCard(69402394, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --暗黑的谋略
Debug.AddCard(38167722, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --暗灵术-「欲」
Debug.AddCard(5037726, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --光灵术-「圣」
--对方的魔陷区
Debug.AddCard(78348934, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --破坏剑士的宿命
--自己的手卡
Debug.AddCard(5645210, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --华丽金星
Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --妖精传姬-辉夜
Debug.AddCard(55428242, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --阿特拉之虫惑魔
Debug.AddCard(86825483, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --神星领域
--对方的手卡
Debug.AddCard(33280639, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --破坏剑士的摇篮
Debug.AddCard(6853254, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --复活之福音
--自己的墓地
--对方的墓地
--自己除外的卡
Debug.AddCard(41224658, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) --野望之高弗
--对方除外的卡
--自己的卡组
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活
Debug.AddCard(41356846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --蓄积硫酸的落穴
Debug.AddCard(95993388, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --地帝家臣 兰罗布
Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生
--对方的卡组
Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
Debug.AddCard(32104431, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑的追忆
Debug.AddCard(41940225, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑士融合
Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
--自己的额外
Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马

Debug.ReloadFieldEnd("野望之高弗")
aux.BeginPuzzle()

Deleted single/简化版_443_01.lua version [7127d79734].

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--[[message
维护:2024-07-03
简语:什么叫键魔人!!!
标签:#egg-5 #蛋总
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 14600, 0, 0)

--对方的怪兽区
local m01 = Debug.AddCard(53413628, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --码语者
Debug.AddCard(94380860, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --No.103 神葬零娘 暮零
Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --画星宝宝
Debug.AddCard(48739166, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --No.101 寂静荣誉方舟骑士
Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
--自己的怪兽区
Debug.AddCard(3987233, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --金毛妇
--自己的魔陷区
Debug.AddCard(38296564, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --安全地带
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --活死人的呼声
Debug.AddCard(53582587, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --激流葬
Debug.AddCard(6540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --水灵术-「葵」
--对方的魔陷区
local s01 = Debug.AddCard(61127349, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) --爆炎穿击
Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --奈落的落穴
Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --奈落的落穴
Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --奈落的落穴
--自己的手卡

--对方的手卡
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --消战者
--自己的墓地
Debug.AddCard(52558805, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --太鼓魔人 咚咚拍子
Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
Debug.AddCard(25341652, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --交响魔人 剑击指挥
Debug.AddCard(26563200, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --弦魔人 跃跃节奏
Debug.AddCard(81035362, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魔犀族战士
--对方的墓地
Debug.AddCard(57314798, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --No.100 源数龙
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(52823314, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的巴士
Debug.AddCard(63883999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伏魔殿-恶魔的迷宫-
Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --由魔界到现世的死亡导游
Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --死者苏生
Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --诡计恶魔
--对方的卡组
Debug.AddCard(19665973, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --消战者
--自己的额外
Debug.AddCard(90098780, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --键魔人 挠挠哼唱
Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
Debug.AddCard(65170459, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --孩星老爷

Debug.ReloadFieldEnd("2600")
Debug.PreEquip(s01, m01)
aux.BeginPuzzle()

Deleted single/简化版_443_02.lua version [293f986baa].

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--[[message
维护:2024-07-03
简语:Fedo-01
标签:#幽厉塔诗莉安
]]
--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 16100, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(10852583, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --平衡侵略者
--自己的魔陷区
Debug.AddCard(75361204, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --灰篮分裂
Debug.AddCard(24425055, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --诡雷陷阱E
--对方的魔陷区
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
--自己的手卡
Debug.AddCard(1154611, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) --伯吉斯异兽·林乔利虫
Debug.AddCard(97729135, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --互瞪
Debug.AddCard(21702241, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --反目的从者
Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --原力
Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --原力
Debug.AddCard(62706865, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --网络小龙
--对方的手卡
--自己的墓地
Debug.AddCard(49966595, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --灰篮寄生体
Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --伯吉斯异兽·马尔三叶形虫
--对方的墓地
Debug.AddCard(15419596, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魅幽鸟
--自己除外的卡
--对方除外的卡
--自己的卡组
--~ Debug.AddCard(1154611,0,0,LOCATION_DECK,0,POS_FACEDOWN) --伯吉斯异兽·林乔利虫
Debug.AddCard(35035481, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伯吉斯异兽·拟油栉虫
--~ Debug.AddCard(87571563,0,0,LOCATION_DECK,0,POS_FACEDOWN) --星遗物的守护龙
Debug.AddCard(99674361, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星遗物的继承者
Debug.AddCard(20056760, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮史莱姆
Debug.AddCard(29834183, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮鹰
Debug.AddCard(93445074, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮眼镜蛇
--~ Debug.AddCard(66451379,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰篮短吻鳄
Debug.AddCard(80250319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --小灰篮史莱姆
Debug.AddCard(21893603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的妖精 莉丝
Debug.AddCard(11012154, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --守护龙 朱斯提亚
Debug.AddCard(84899094, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的守护龙
--对方的卡组
--自己的额外
Debug.AddCard(68987122, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --护木枪管龙
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --水晶机巧-继承玻纤
Debug.AddCard(22862454, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --代理龙
--~ Debug.AddCard(41999284,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --连接栗子球
Debug.AddCard(37649320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --伯吉斯异兽·欧巴宾海蝎
--~ Debug.AddCard(89907227,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --白斗气双头神龙
Debug.AddCard(52145422, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --灰篮龙
Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星杯的神子 夏娃

Debug.ReloadFieldEnd("异兽")
aux.BeginPuzzle()

Deleted single/简化版_443_03.lua version [2fae1fa724].

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--[[message
维护:2024-07-03
简语:MH-20230405
标签:#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14200, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --黑兽龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --黑兽龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --黑兽龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --黑兽龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --黑兽龙
--自己的魔陷区
Debug.AddCard(57441100, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --金刚真力
Debug.AddCard(25669282, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --完全燃烧
Debug.AddCard(80758812, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --二重烧蚀
--对方的魔陷区
--自己的手卡
Debug.AddCard(81599449, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --化合兽 碳素蟹
Debug.AddCard(16984449, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --炎妖蝶 维尔普斯
Debug.AddCard(54485355, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升华骑士
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --融合
Debug.AddCard(95750695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超二重召唤
Debug.AddCard(34959756, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --活化石
Debug.AddCard(38783169, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --调整鼠骑士
Debug.AddCard(97870394, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --亚马逊灵术师
Debug.AddCard(72305034, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --重起士道-金骑士
Debug.AddCard(16146511, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真化护法 主教
Debug.AddCard(69488544, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凤凰剑圣 基亚·弗里德
Debug.AddCard(65959844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合电界
Debug.AddCard(90965652, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --二量合成
Debug.AddCard(44088292, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 二氧鬼神
Debug.AddCard(80476891, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 水蛇龙
Debug.AddCard(55100740, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合兽 氢素鹰
--对方的卡组
--自己的额外
Debug.AddCard(38026562, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超化合兽 甲醇双面兽
Debug.AddCard(68300121, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --魔键凭灵-威沛图
Debug.AddCard(59934749, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣骑士的追想 伊索德
Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵
Debug.AddCard(64463828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超合魔兽 拉普提诺斯

Debug.ReloadFieldEnd("二氧鬼神")
aux.BeginPuzzle(nil, 1)