游戏王残局简化版

Check-in [86ab493fa9]
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Check-in [86ab493fa9]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 86ab493fa91f562f49daabe5c08a6a138204f3b0aaccd2546e81a2e901758fbe
User & Date: 顽雨沉风 on 2024-07-04 09:51:58
Other Links: manifest | tags
Context
2024-07-04
09:55
0 check-in: 97bc7e5021 user: 顽雨沉风 tags: trunk
09:51
0 check-in: 86ab493fa9 user: 顽雨沉风 tags: trunk
09:46
0 check-in: 112b33c2b7 user: 顽雨沉风 tags: trunk
Changes

Added single/_简化版_432_02.lua version [ab0f60c282].























































































































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--[[message
维护:2024-07-03
简语:QB20171101
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 3100, 0, 0)
Debug.SetPlayerInfo(1, 13100, 0, 0)
--自己的怪兽区
Debug.AddCard(23851033, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK):CompleteProcedure() --异色眼重力龙
Debug.AddCard(58242947, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --废品收集者
Debug.AddCard(72053645, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) --气象报告员
--对方的怪兽区
Debug.AddCard(50954680, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --水晶翼同调龙
Debug.AddCard(78371393, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --于贝尔
--自己的魔陷区
Debug.AddCard(1154611, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --伯吉斯异兽·林乔利虫
Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --试胆竞速
Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --紧急同调
--对方的魔陷区
Debug.AddCard(63227401, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --技能禁锢
Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --光之护封剑
--自己的手卡
Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --废品同调士
Debug.AddCard(59546797, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --妖形杵
Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --奇迹之苏生
Debug.AddCard(50702124, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --同调磁铁头
Debug.AddCard(30915572, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --星见兽 加里斯
--对方的手卡
Debug.AddCard(92536468, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --DDD 反骨王 列奥尼达
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --速攻稻草人
--自己的墓地
Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --伯吉斯异兽·马尔三叶形虫
Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --点阵图跳离士
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(58695102, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --再生圣经
Debug.AddCard(38761908, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伯吉斯异兽·高足杯虫
--对方的卡组
Debug.AddCard(4779091, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --于贝尔-被憎恶的骑士
--自己的额外
Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇
Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武器手套
Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗黑俯冲轰炸机
Debug.AddCard(53981499, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --强劲战士
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDWON_ATTACK) --幻兽机 哥萨克龙
--对方的额外
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手

Debug.ReloadFieldEnd("废品收集者")
aux.BeginPuzzle()

Added single/_简化版_500_02.lua version [541f3d5243].



















































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--[[message
维护:2024-07-03
简语:灵摆召唤入门1
标签:#sample5
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 1900, 0, 0)

Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(92125819, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(76908448, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(43096270, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14214060, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--~ Debug.AddCard(16195942,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

Debug.AddCard(91731841, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(21251800, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("普攻")
aux.BeginPuzzle()

Added single/_简化版_500_03.lua version [06466597b6].





























































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--[[message
维护:2024-07-03
简语:灵摆召唤入门2
标签:#sample6
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2800, 0, 0)

Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(53129443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--~ Debug.AddCard(31386180,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

Debug.AddCard(67284908, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
--~ Debug.AddCard(23205979,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
--~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE)

--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.ReloadFieldEnd("黑洞")
aux.BeginPuzzle()

Added single/_简化版_500_04.lua version [f7e351db3f].





























































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--[[message
维护:2024-07-03
简语:综合残局1
标签:#sample8
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11500, 0, 0)

Debug.AddCard(15341821, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(37955049, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

Debug.AddCard(87979586, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK)

Debug.AddCard(28637168, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(99748883, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(26563200, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN)

Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--~ Debug.AddCard(6740720,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(24311372, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("白黑机人")
aux.BeginPuzzle()

Added single/_简化版_500_05.lua version [19614f4778].





















































































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--[[message
维护:2024-07-03
简语:悠悠王
]]
--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1700, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --青眼混沌极龙
Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼混沌极龙
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(46052429, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --高等仪式术
Debug.AddCard(62337487, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --古圣戴 始龙
Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --三白骨区
Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --闪光之双剑-雷震
Debug.AddCard(99910751, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --落单悠悠
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕
Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足
Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足
Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕
--~ Debug.AddCard(33396948,0,0,LOCATION_DECK,0,POS_FACEDOWN) --被封印的艾克佐迪亚
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
--对方的卡组
--自己的额外
Debug.AddCard(54366836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.54 反骨斗士 狮心

Debug.ReloadFieldEnd("狮心")
aux.BeginPuzzle()

Added single/_简化版_500_06.lua version [4b0774cc0b].







































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--[[message
维护:2024-07-03
简语:元素英雄
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 4800, 0, 0)
Debug.AddCard(50608164, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(9327502, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(37412656, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(69884162, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(21143940, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(48305365, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("光牙")
aux.BeginPuzzle()

Added single/_简化版_550_02.lua version [068e000b7e].



























































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--[[message
维护:2024-07-03
简语:游戏王基本操作
标签:#sample1
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 1500, 0, 0)

Debug.AddCard(89943723, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(94192409, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(84749824, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)

Debug.AddCard(62113340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)

Debug.ReloadFieldEnd("活死人的呼声")
aux.BeginPuzzle()

Deleted single/简化版_443_04.lua version [ab0f60c282].

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--[[message
维护:2024-07-03
简语:QB20171101
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 3100, 0, 0)
Debug.SetPlayerInfo(1, 13100, 0, 0)
--自己的怪兽区
Debug.AddCard(23851033, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK):CompleteProcedure() --异色眼重力龙
Debug.AddCard(58242947, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --废品收集者
Debug.AddCard(72053645, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) --气象报告员
--对方的怪兽区
Debug.AddCard(50954680, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --水晶翼同调龙
Debug.AddCard(78371393, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --于贝尔
--自己的魔陷区
Debug.AddCard(1154611, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --伯吉斯异兽·林乔利虫
Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --试胆竞速
Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --紧急同调
--对方的魔陷区
Debug.AddCard(63227401, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --技能禁锢
Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --光之护封剑
--自己的手卡
Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --废品同调士
Debug.AddCard(59546797, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --妖形杵
Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --奇迹之苏生
Debug.AddCard(50702124, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --同调磁铁头
Debug.AddCard(30915572, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --星见兽 加里斯
--对方的手卡
Debug.AddCard(92536468, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --DDD 反骨王 列奥尼达
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --速攻稻草人
--自己的墓地
Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --伯吉斯异兽·马尔三叶形虫
Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --点阵图跳离士
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(58695102, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --再生圣经
Debug.AddCard(38761908, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伯吉斯异兽·高足杯虫
--对方的卡组
Debug.AddCard(4779091, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --于贝尔-被憎恶的骑士
--自己的额外
Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇
Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武器手套
Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗黑俯冲轰炸机
Debug.AddCard(53981499, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --强劲战士
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDWON_ATTACK) --幻兽机 哥萨克龙
--对方的额外
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手

Debug.ReloadFieldEnd("废品收集者")
aux.BeginPuzzle()
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Deleted single/简化版_450_01.lua version [068e000b7e].

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--[[message
维护:2024-07-03
简语:游戏王基本操作
标签:#sample1
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 1500, 0, 0)

Debug.AddCard(89943723, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(94192409, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(84749824, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)

Debug.AddCard(62113340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)

Debug.ReloadFieldEnd("活死人的呼声")
aux.BeginPuzzle()
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Deleted single/简化版_450_03.lua version [541f3d5243].

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--[[message
维护:2024-07-03
简语:灵摆召唤入门1
标签:#sample5
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 1900, 0, 0)

Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(92125819, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(76908448, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(43096270, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14214060, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--~ Debug.AddCard(16195942,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

Debug.AddCard(91731841, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(21251800, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("普攻")
aux.BeginPuzzle()
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Deleted single/简化版_450_04.lua version [06466597b6].

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--[[message
维护:2024-07-03
简语:灵摆召唤入门2
标签:#sample6
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2800, 0, 0)

Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(53129443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--~ Debug.AddCard(31386180,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

Debug.AddCard(67284908, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
--~ Debug.AddCard(23205979,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
--~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE)

--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.ReloadFieldEnd("黑洞")
aux.BeginPuzzle()
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Deleted single/简化版_450_05.lua version [f7e351db3f].

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--[[message
维护:2024-07-03
简语:综合残局1
标签:#sample8
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11500, 0, 0)

Debug.AddCard(15341821, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(37955049, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

Debug.AddCard(87979586, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK)

Debug.AddCard(28637168, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(99748883, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(26563200, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN)

Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--~ Debug.AddCard(6740720,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(24311372, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("白黑机人")
aux.BeginPuzzle()
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Deleted single/简化版_450_06.lua version [19614f4778].

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--[[message
维护:2024-07-03
简语:悠悠王
]]
--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1700, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --青眼混沌极龙
Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼混沌极龙
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(46052429, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --高等仪式术
Debug.AddCard(62337487, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --古圣戴 始龙
Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --三白骨区
Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --闪光之双剑-雷震
Debug.AddCard(99910751, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --落单悠悠
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕
Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足
Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足
Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕
--~ Debug.AddCard(33396948,0,0,LOCATION_DECK,0,POS_FACEDOWN) --被封印的艾克佐迪亚
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
--对方的卡组
--自己的额外
Debug.AddCard(54366836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.54 反骨斗士 狮心

Debug.ReloadFieldEnd("狮心")
aux.BeginPuzzle()
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Deleted single/简化版_450_07.lua version [4b0774cc0b].

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--[[message
维护:2024-07-03
简语:元素英雄
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 4800, 0, 0)
Debug.AddCard(50608164, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(9327502, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(37412656, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(69884162, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(21143940, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(48305365, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("光牙")
aux.BeginPuzzle()
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