Comment: | 唉 |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
c68ffceacbf59006c33ee839ff22af6b |
User & Date: | 顽雨沉风 on 2024-02-07 06:22:13 |
Other Links: | manifest | tags |
2024-02-07
| ||
06:55 | 慢慢来 check-in: 76da7195d2 user: 顽雨沉风 tags: trunk | |
06:22 | 唉 check-in: c68ffceacb user: 顽雨沉风 tags: trunk | |
05:40 | 唉 check-in: 5432f7f2a5 user: 顽雨沉风 tags: trunk | |
Added single/3_02_LV_巨大化.lua version [6c578d622d].
> > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | --puzzle1 Debug.SetAIName("LV-024") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 3000, 0, 0) Debug.SetPlayerInfo(1, 2000, 0, 0) Debug.AddCard(58831685, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(13429800, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(15025844, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(58831685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/3_02_LV_融合.lua version [570fd60f07].
> > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | --[[message ]] Debug.SetAIName("LV-012") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) Debug.AddCard(70781052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(57308711, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(95286165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(11901678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/3_03_LV_企鹅.lua version [207a7a21a2].
> > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | --[[message ]] Debug.SetAIName("LV-007") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 2300, 0, 0) Debug.AddCard(46657337, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(93920745, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(14181608, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(46986414, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(90908427, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(91152256, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/3_03_LV_纳祭.lua version [33ae68628a].
> > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | --puzzle1 Debug.SetAIName("LV-017") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1100, 0, 0) Debug.AddCard(63519819, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/3_03_LV_纳祭_1.lua version [e518af8c17].
> > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | --puzzle1 Debug.SetAIName("LV-018") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 3000, 0, 0) Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/3_07_LV_魔导.lua version [c4d4efa5ec].
> > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | --puzzle1 Debug.SetAIName("LV-083") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 3050, 0, 0) Debug.AddCard(54652250, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(29549364, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(78700060, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/3_07_枯岳说书人_恶魔.lua version [916d5e9583].
> > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | --puzzle1 Debug.SetAIName("LV-056_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8500, 0, 0) Debug.SetPlayerInfo(1, 6900, 0, 0) Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(47529357, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/3_08_LV_氢素龙.lua version [9b6b32c8b8].
> > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | --puzzle1 Debug.SetAIName("LV-051") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 600, 0, 0) Debug.SetPlayerInfo(1, 1900, 0, 0) Debug.AddCard(63259351, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(22587018, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(85520851, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(58071123, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(75390004, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(13069066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/3_08_LV_纳祭.lua version [76884bef58].
> > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | --puzzle1 Debug.SetAIName("LV-067") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1600, 0, 0) Debug.SetPlayerInfo(1, 3400, 0, 0) Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(75560629, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(22537443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(79575620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/3_09_LV_魔导.lua version [cc4d2a4285].
> > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | --puzzle1 Debug.SetAIName("LV-044") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 2000, 0, 0) Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(37011715, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(41420027, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) local m01 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local s01 = Debug.AddCard(1435851, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) Debug.PreEquip(s01, m01) Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/3_12_LV_恶魔.lua version [4665afb0b1].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | --[[message ]] Debug.SetAIName("LV-015") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8100, 0, 0) Debug.AddCard(31786629, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(24611934, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(61405855, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(23171610, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(86318356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(18161786, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local m01 = Debug.AddCard(75347539, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) local s01 = Debug.AddCard(98495314, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.PreEquip(s01, m01) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/3_12_LV_绊倒.lua version [82b983d214].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 | --[[message ]] Debug.SetAIName("LV-013") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 2000, 0, 0) Debug.SetPlayerInfo(1, 4100, 0, 0) Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE) Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE) --~ Debug.AddCard(87430998,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(37120512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(52097679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(63102017,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(25880422, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(76909279, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(85639257, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(13039848, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(14977074, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(79323590, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(95220856, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(34646691, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/3_12_LV_魔导.lua version [57b831c3d3].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | --puzzle1 Debug.SetAIName("LV-085") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 900, 0, 0) Debug.SetPlayerInfo(1, 4700, 0, 0) Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(69579761, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(42129512, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) Debug.AddCard(46986414, 0, 0, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(78864369, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(14315573, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(73134081, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/3_20_huamei_外神.lua version [9e68cd4666].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 | --[[message ]] Debug.SetAIName("huamei01") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 666, 0, 0) Debug.SetPlayerInfo(1, 23333, 0, 0) --my hand Debug.AddCard(31036355, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(28741524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(19163116, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --my deck Debug.AddCard(50457953, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(02295440, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(51790181, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(61632317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --my grave Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(90411554, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) Debug.AddCard(58695102, 0, 0, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) Debug.AddCard(71692913, 0, 0, LOCATION_GRAVE, 3, POS_FACEUP_ATTACK) Debug.AddCard(21615956, 0, 0, LOCATION_GRAVE, 4, POS_FACEUP_ATTACK) Debug.AddCard(74677422, 0, 0, LOCATION_GRAVE, 5, POS_FACEUP_ATTACK) Debug.AddCard(01833916, 0, 0, LOCATION_GRAVE, 6, POS_FACEUP_ATTACK) Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 7, POS_FACEUP_ATTACK) --my extra Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(08809344, 0, 0, LOCATION_EXTRA, 4, POS_FACEDOWN_ATTACK) Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 5, POS_FACEDOWN_ATTACK) --ai mzone Debug.AddCard(38495396, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --ai szone --ai fzone Debug.AddCard(57554544, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle(5) |
Added single/3_47_枯岳说书人_娱乐法师.lua version [744bd7338e].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 | --[[message Ultimately, you know that a deck was OP if it was significantly weakened by an emergency banlist after roughly one month. ]] -- PePe Debug.SetAIName("Furtie_Hubo_15_PePe_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 20850, 0, 0) -- Furtie_Hubo's Hand Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow -- Furtie_Hubo's Field Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -- Drowning Mirror Force Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 1, POS_FACEUP) -- Swords of Revealing Light Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) -- Swords of Revealing Light Debug.AddCard(19474136, 1, 1, LOCATION_PZONE, 0, POS_FACEUP) -- Timegazer Magician Debug.AddCard(19474136, 1, 1, LOCATION_PZONE, 1, POS_FACEUP) -- Stargazer Magician -- Furtie_Hubo's Grave -- Challenger's Deck Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(40894584, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Jigabyte Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(60666820, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(31292357, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(71578874, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(71578874, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67696066, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(53724621, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(73130445, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(17330916, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performage Plushfire Debug.AddCard(40318957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performapal Skullcrobat Joker Debug.AddCard(69211541, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(47075569, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(91584698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(31222701, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(99590524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Challenger's Extra Deck Debug.AddCard(22638495, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(88722973, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(54719828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(34945480, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(08809344, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(17016362, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(06511113, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -- Challenger's Hand --~ Debug.AddCard(40894584,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Jigabyte Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Luster Pendulum, the Dracoslayer --~ Debug.AddCard(07563579,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performage Plushfire --~ Debug.AddCard(40318957,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performapal Skullcrobat Joker Debug.AddCard(75195825, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Master Pendulum, the Dracoslayer Debug.AddCard(31222701, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Wavering Eyes -- Start the Puzzle Debug.ReloadFieldEnd() aux.BeginPuzzle(6) |
Added single/4_28_Furtie Hubo_DD.lua version [cdb53cd898].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 | --[[message Did you know that D/D/D stands for different dimension daemon? ]] --DDD Remastered Debug.SetAIName("Furtie_Hubo_02_DDD_Remastered") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 24100, 0, 0) --Furtie_Hubo's Hand Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) --Swift Scarecrow --Furtie_Hubo's Hand Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mirror Force Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) --Drowning Mirror Force --Challenger's Deck Debug.AddCard(72291412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(59123937, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Challenger's Extra Deck Debug.AddCard(84569886, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(16006416, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(50954680, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(987311, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(80696379, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(2530830, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(39030163, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(18963306, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(85289965, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(8802510, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Challenger's Hand Debug.AddCard(74069667, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(46796664, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(45206713, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(9742784, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(19580308, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Start the Puzzle Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/5_23_枯岳说书人_龙星.lua version [9bc9bdda32].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 | --[[message Have you ever wondered why Level Eater is banned? ]] --Dark Synchro Debug.SetAIName("Furtie_Hubo_01_Dark_Synchro_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 23600, 0, 0) --Furtie_Hubo's Hand --Furtie_Hubo's Grave --Challenger's Deck Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(25935625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Challenger's Extra Deck Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(97836203, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(83755611, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(37675907, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(70913714, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(55863245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(37038993, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Challenger's Hand Debug.AddCard(9929398, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow local s1 = Debug.AddCard(65169794, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Blackwing - Gofu the Vague Shadow Debug.PreEquip(s1, m1) Debug.AddCard(63595262, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --Start the Puzzle Debug.ReloadFieldEnd() aux.BeginPuzzle(false, 1) |
Deleted single/Furtie_Hubo_01_Dark_Synchro_衍生版_1.lua version [9bc9bdda32].
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Deleted single/Furtie_Hubo_02_DDD_Remastered.lua version [cdb53cd898].
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Deleted single/Furtie_Hubo_14_Nekroz_衍生版_1.lua version [19526d6d63].
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Deleted single/Furtie_Hubo_15_PePe_衍生版_1.lua version [744bd7338e].
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Deleted single/LV-007.lua version [207a7a21a2].
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Deleted single/LV-012.lua version [570fd60f07].
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Deleted single/LV-013.lua version [82b983d214].
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Deleted single/LV-015.lua version [4665afb0b1].
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Deleted single/LV-017.lua version [33ae68628a].
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Deleted single/LV-018.lua version [e518af8c17].
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Deleted single/LV-024.lua version [6c578d622d].
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Deleted single/LV-044.lua version [cc4d2a4285].
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Deleted single/LV-051.lua version [9b6b32c8b8].
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Deleted single/LV-056_衍生版_1.lua version [916d5e9583].
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Deleted single/LV-067.lua version [76884bef58].
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Deleted single/LV-083.lua version [c4d4efa5ec].
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Deleted single/LV-085.lua version [57b831c3d3].
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Deleted single/huamei01.lua version [9e68cd4666].
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Modified 残局文料/补记.md from [e7ad0a0928] to [ed6cc7823f].
︙ | ︙ | |||
23 24 25 26 27 28 29 | 1. 局名 无序号+系名+局名,因软件名宽不够。 序号+局名,如四妹系列,其益或在见名而知局内主字段,然英语差者不得此。 大量局名用阿斯克码表,因软件早期不许汉语。 今已许汉语,故欲用之。 除几人有多系名外,系名实为作者简称。 见某人怨局名,序号多而不显内。 | | | < | < < > > > > | 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 | 1. 局名 无序号+系名+局名,因软件名宽不够。 序号+局名,如四妹系列,其益或在见名而知局内主字段,然英语差者不得此。 大量局名用阿斯克码表,因软件早期不许汉语。 今已许汉语,故欲用之。 除几人有多系名外,系名实为作者简称。 见某人怨局名,序号多而不显内。 再虑重名,综上,得下: > [特殊序号(数字)_]规名(数字)_效卡数(数字)_作者简称_局内一字段名[_避重序号(数字)] 中括号内为可选,小括号内为形式。 他人多用连接线,而此用下划线,以避混。 好,试之,例如: > MH01 改为: > 5_19_棉花_魔轰神 似可行,按此办。 # 追加说明 欲知何时可解,故有察局。 作者欲言,故有简语。 有衍生版,故有原局。 综上,则: ~~~ 察局: 简语: [原局:] ~~~ 试之,则: ~~~ 察局:2024-01-16 简语:一起来我我我 ~~~ 似可行,按此办。 # 唯一 以名显内,非全而有缺,其缺为不稳,故需一稳以补。我觉,可用唯一编号,例如旧“X-LV-34”。然此编用于何处。我觉,用于人机名最佳。因人问局常截图,而人机名若含唯一编,则易猜。且若此,则旧录像名不需改,“原局”字段所指变稳。 # 档与料 档比料更严,指分类后的料,故件名用文料,而不用文档。 # 悖 若按新名来名局,因多局为衍局,故名带新作者名,而非旧作者名。衍局易,创局难,而衍局者名却比旧作者名广,此易引旧作者厌,继而起争。争之不休,则人心散。鄙人力弱,于此大坑,无力解之。然也正因鄙人力弱,故新名难传,贻笑大方,从而避此争。若旧作者不屑吾为,且心宽不苛我,则此争不存。虑美中不足,此争难免,然吾欲见新,故为之。恍觉吾贱。 # 澄清 今改局,忆一事。Fedo系作者名为幽厉塔诗莉安,但你可见,无一局冠以他名。何哉。他做局尽选趣卡,然无己力控,故后人易超他而出衍局。衍局出而作者名改,且原局吾未集,故成此。希他勿怒。 |