游戏王残局简化版

Check-in [c68ffceacb]
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Check-in [c68ffceacb]

Overview
Comment:
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: c68ffceacbf59006c33ee839ff22af6b960d3859507855792f88dca4057c506e
User & Date: 顽雨沉风 on 2024-02-07 06:22:13
Other Links: manifest | tags
Context
2024-02-07
06:55
慢慢来 check-in: 76da7195d2 user: 顽雨沉风 tags: trunk
06:22
check-in: c68ffceacb user: 顽雨沉风 tags: trunk
05:40
check-in: 5432f7f2a5 user: 顽雨沉风 tags: trunk
Changes

Added single/3_02_LV_巨大化.lua version [6c578d622d].





































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--puzzle1
Debug.SetAIName("LV-024")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)

Debug.AddCard(58831685, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13429800, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(15025844, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)

Debug.AddCard(58831685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_02_LV_融合.lua version [570fd60f07].







































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--[[message
]]

Debug.SetAIName("LV-012")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

Debug.AddCard(70781052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(57308711, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(95286165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(11901678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_03_LV_企鹅.lua version [207a7a21a2].













































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--[[message
]]

Debug.SetAIName("LV-007")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2300, 0, 0)

Debug.AddCard(46657337, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(93920745, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(14181608, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(46986414, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(90908427, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(91152256, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_03_LV_纳祭.lua version [33ae68628a].



































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--puzzle1
Debug.SetAIName("LV-017")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1100, 0, 0)

Debug.AddCard(63519819, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_03_LV_纳祭_1.lua version [e518af8c17].



































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--puzzle1
Debug.SetAIName("LV-018")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_07_LV_魔导.lua version [c4d4efa5ec].









































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--puzzle1
Debug.SetAIName("LV-083")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 3050, 0, 0)

Debug.AddCard(54652250, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)

Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(29549364, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)

Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(78700060, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_07_枯岳说书人_恶魔.lua version [916d5e9583].













































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--puzzle1
Debug.SetAIName("LV-056_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8500, 0, 0)
Debug.SetPlayerInfo(1, 6900, 0, 0)

Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)

Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(47529357, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_08_LV_氢素龙.lua version [9b6b32c8b8].























































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--puzzle1
Debug.SetAIName("LV-051")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 1900, 0, 0)

Debug.AddCard(63259351, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(22587018, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(85520851, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK)

Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(58071123, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(75390004, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(13069066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_08_LV_纳祭.lua version [76884bef58].













































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--puzzle1
Debug.SetAIName("LV-067")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 3400, 0, 0)

Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)

Debug.AddCard(75560629, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(22537443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79575620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_09_LV_魔导.lua version [cc4d2a4285].

















































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--puzzle1
Debug.SetAIName("LV-044")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)

Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(41420027, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)

Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)

local m01 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local s01 = Debug.AddCard(1435851, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.PreEquip(s01, m01)

Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_12_LV_恶魔.lua version [4665afb0b1].

























































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--[[message
]]

Debug.SetAIName("LV-015")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)

Debug.AddCard(31786629, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(24611934, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)

Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(61405855, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(23171610, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(86318356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(18161786, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

local m01 = Debug.AddCard(75347539, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
local s01 = Debug.AddCard(98495314, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.PreEquip(s01, m01)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_12_LV_绊倒.lua version [82b983d214].































































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--[[message
]]

Debug.SetAIName("LV-013")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 4100, 0, 0)

Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE)
Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE)

--~ Debug.AddCard(87430998,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(37120512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(52097679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(63102017,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(25880422, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(76909279, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(85639257, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13039848, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(14977074, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(79323590, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(95220856, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(34646691, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_12_LV_魔导.lua version [57b831c3d3].



























































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--puzzle1
Debug.SetAIName("LV-085")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 4700, 0, 0)

Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)

Debug.AddCard(69579761, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(42129512, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(46986414, 0, 0, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(78864369, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(14315573, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(73134081, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 3, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_20_huamei_外神.lua version [9e68cd4666].

































































































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--[[message
]]

Debug.SetAIName("huamei01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 666, 0, 0)
Debug.SetPlayerInfo(1, 23333, 0, 0)

--my hand
Debug.AddCard(31036355, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(28741524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(19163116, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--my deck
Debug.AddCard(50457953, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(02295440, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(51790181, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(61632317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--my grave
Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(90411554, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(58695102, 0, 0, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(71692913, 0, 0, LOCATION_GRAVE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(21615956, 0, 0, LOCATION_GRAVE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 0, 0, LOCATION_GRAVE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(01833916, 0, 0, LOCATION_GRAVE, 6, POS_FACEUP_ATTACK)
Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 7, POS_FACEUP_ATTACK)

--my extra
Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(08809344, 0, 0, LOCATION_EXTRA, 4, POS_FACEDOWN_ATTACK)
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 5, POS_FACEDOWN_ATTACK)

--ai mzone
Debug.AddCard(38495396, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

--ai szone

--ai fzone
Debug.AddCard(57554544, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(5)

Added single/3_47_枯岳说书人_娱乐法师.lua version [744bd7338e].

































































































































































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--[[message
Ultimately, you know that a deck was OP if it was significantly weakened by an emergency banlist after roughly one month.
]]

-- PePe
Debug.SetAIName("Furtie_Hubo_15_PePe_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 20850, 0, 0)

-- Furtie_Hubo's Hand
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow

-- Furtie_Hubo's Field
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -- Drowning Mirror Force
Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 1, POS_FACEUP) -- Swords of Revealing Light
Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) -- Swords of Revealing Light
Debug.AddCard(19474136, 1, 1, LOCATION_PZONE, 0, POS_FACEUP) -- Timegazer Magician
Debug.AddCard(19474136, 1, 1, LOCATION_PZONE, 1, POS_FACEUP) -- Stargazer Magician

-- Furtie_Hubo's Grave

-- Challenger's Deck
Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(40894584, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Jigabyte
Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60666820, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31292357, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(71578874, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(71578874, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67696066, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(53724621, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73130445, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(17330916, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performage Plushfire
Debug.AddCard(40318957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performapal Skullcrobat Joker
Debug.AddCard(69211541, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(47075569, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(91584698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31222701, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(99590524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

-- Challenger's Extra Deck
Debug.AddCard(22638495, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(88722973, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(54719828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(34945480, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(08809344, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(17016362, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(06511113, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

-- Challenger's Hand
--~ Debug.AddCard(40894584,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Jigabyte
Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Luster Pendulum, the Dracoslayer
--~ Debug.AddCard(07563579,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performage Plushfire
--~ Debug.AddCard(40318957,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performapal Skullcrobat Joker
Debug.AddCard(75195825, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Master Pendulum, the Dracoslayer
Debug.AddCard(31222701, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Wavering Eyes

-- Start the Puzzle
Debug.ReloadFieldEnd()
aux.BeginPuzzle(6)

Added single/4_28_Furtie Hubo_DD.lua version [cdb53cd898].

















































































































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--[[message
Did you know that D/D/D stands for different dimension daemon?
]]

--DDD Remastered
Debug.SetAIName("Furtie_Hubo_02_DDD_Remastered")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 24100, 0, 0)

--Furtie_Hubo's Hand
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) --Swift Scarecrow

--Furtie_Hubo's Hand
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mirror Force
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) --Drowning Mirror Force

--Challenger's Deck
Debug.AddCard(72291412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59123937, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Challenger's Extra Deck
Debug.AddCard(84569886, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(16006416, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50954680, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(987311, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80696379, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2530830, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39030163, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(18963306, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(85289965, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(8802510, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

--Challenger's Hand
Debug.AddCard(74069667, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(46796664, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45206713, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(19580308, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--Start the Puzzle
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/5_23_枯岳说书人_龙星.lua version [9bc9bdda32].











































































































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--[[message
Have you ever wondered why Level Eater is banned?
]]

--Dark Synchro
Debug.SetAIName("Furtie_Hubo_01_Dark_Synchro_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 23600, 0, 0)

--Furtie_Hubo's Hand

--Furtie_Hubo's Grave

--Challenger's Deck
Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(25935625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Challenger's Extra Deck
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(97836203, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(83755611, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(37675907, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(70913714, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(55863245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(37038993, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

--Challenger's Hand
Debug.AddCard(9929398, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow
local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow
local s1 = Debug.AddCard(65169794, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Blackwing - Gofu the Vague Shadow
Debug.PreEquip(s1, m1)
Debug.AddCard(63595262, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(58538870, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

--Start the Puzzle
Debug.ReloadFieldEnd()
aux.BeginPuzzle(false, 1)

Deleted single/Furtie_Hubo_01_Dark_Synchro_衍生版_1.lua version [9bc9bdda32].

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--[[message
Have you ever wondered why Level Eater is banned?
]]

--Dark Synchro
Debug.SetAIName("Furtie_Hubo_01_Dark_Synchro_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 23600, 0, 0)

--Furtie_Hubo's Hand

--Furtie_Hubo's Grave

--Challenger's Deck
Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(25935625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Challenger's Extra Deck
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(97836203, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(83755611, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(37675907, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(70913714, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(55863245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(37038993, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

--Challenger's Hand
Debug.AddCard(9929398, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow
local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow
local s1 = Debug.AddCard(65169794, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Blackwing - Gofu the Vague Shadow
Debug.PreEquip(s1, m1)
Debug.AddCard(63595262, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(58538870, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

--Start the Puzzle
Debug.ReloadFieldEnd()
aux.BeginPuzzle(false, 1)
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Deleted single/Furtie_Hubo_02_DDD_Remastered.lua version [cdb53cd898].

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--[[message
Did you know that D/D/D stands for different dimension daemon?
]]

--DDD Remastered
Debug.SetAIName("Furtie_Hubo_02_DDD_Remastered")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 24100, 0, 0)

--Furtie_Hubo's Hand
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) --Swift Scarecrow

--Furtie_Hubo's Hand
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mirror Force
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) --Drowning Mirror Force

--Challenger's Deck
Debug.AddCard(72291412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59123937, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Challenger's Extra Deck
Debug.AddCard(84569886, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(16006416, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50954680, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(987311, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80696379, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2530830, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39030163, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(18963306, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(85289965, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(8802510, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

--Challenger's Hand
Debug.AddCard(74069667, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(46796664, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45206713, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(19580308, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--Start the Puzzle
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/Furtie_Hubo_14_Nekroz_衍生版_1.lua version [19526d6d63].

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--[[message
Be cautious! Nekroz of Trishula will punish you if you do not get rid of your whole hand.
]]

-- Nekroz
Debug.SetAIName("Furtie_Hubo_14_Nekroz_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)

-- Furtie_Hubo's Hand
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow

-- Furtie_Hubo's Field
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -- Drowning Mirror Force
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -- Drowning Mirror Force

-- Furtie_Hubo's Grave
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -- Electromagnetic Turtle
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -- Electromagnetic Turtle

-- Challenger's Deck
Debug.AddCard(31292357, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90307777, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(84388461, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(26674724, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(99185129, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(88240999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74122412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52068432, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(25857246, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performage Damage Juggler
Debug.AddCard(89463537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Nekroz of Unicore
Debug.AddCard(51124303, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(14735698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97211663, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(32807846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

-- Challenger's Extra Deck
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

-- Challenger's Hand
Debug.AddCard(53180020, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Exa, Enforcer of the Nekroz
Debug.AddCard(16229315, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Gale Dogra
Debug.AddCard(27796375, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Great Sorcerer of the Nekroz
--~ Debug.AddCard(68819554,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performage Damage Juggler
--~ Debug.AddCard(89463537,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Nekroz of Unicore
Debug.AddCard(96729612, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Preparation of Rites

-- Start the Puzzle
Debug.ReloadFieldEnd()
aux.BeginPuzzle(4)
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Deleted single/Furtie_Hubo_15_PePe_衍生版_1.lua version [744bd7338e].

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--[[message
Ultimately, you know that a deck was OP if it was significantly weakened by an emergency banlist after roughly one month.
]]

-- PePe
Debug.SetAIName("Furtie_Hubo_15_PePe_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 20850, 0, 0)

-- Furtie_Hubo's Hand
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow

-- Furtie_Hubo's Field
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -- Drowning Mirror Force
Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 1, POS_FACEUP) -- Swords of Revealing Light
Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) -- Swords of Revealing Light
Debug.AddCard(19474136, 1, 1, LOCATION_PZONE, 0, POS_FACEUP) -- Timegazer Magician
Debug.AddCard(19474136, 1, 1, LOCATION_PZONE, 1, POS_FACEUP) -- Stargazer Magician

-- Furtie_Hubo's Grave

-- Challenger's Deck
Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(40894584, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Jigabyte
Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60666820, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31292357, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(71578874, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(71578874, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67696066, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(53724621, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73130445, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(17330916, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performage Plushfire
Debug.AddCard(40318957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performapal Skullcrobat Joker
Debug.AddCard(69211541, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(47075569, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(91584698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31222701, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(99590524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

-- Challenger's Extra Deck
Debug.AddCard(22638495, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(88722973, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(54719828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(34945480, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(08809344, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(17016362, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(06511113, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

-- Challenger's Hand
--~ Debug.AddCard(40894584,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Jigabyte
Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Luster Pendulum, the Dracoslayer
--~ Debug.AddCard(07563579,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performage Plushfire
--~ Debug.AddCard(40318957,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performapal Skullcrobat Joker
Debug.AddCard(75195825, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Master Pendulum, the Dracoslayer
Debug.AddCard(31222701, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Wavering Eyes

-- Start the Puzzle
Debug.ReloadFieldEnd()
aux.BeginPuzzle(6)
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Deleted single/LV-007.lua version [207a7a21a2].

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--[[message
]]

Debug.SetAIName("LV-007")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2300, 0, 0)

Debug.AddCard(46657337, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(93920745, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(14181608, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(46986414, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(90908427, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(91152256, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/LV-012.lua version [570fd60f07].

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--[[message
]]

Debug.SetAIName("LV-012")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

Debug.AddCard(70781052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(57308711, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(95286165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(11901678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/LV-013.lua version [82b983d214].

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--[[message
]]

Debug.SetAIName("LV-013")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 4100, 0, 0)

Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE)
Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE)

--~ Debug.AddCard(87430998,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(37120512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(52097679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(63102017,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(25880422, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(76909279, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(85639257, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13039848, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(14977074, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(79323590, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(95220856, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(34646691, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/LV-015.lua version [4665afb0b1].

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--[[message
]]

Debug.SetAIName("LV-015")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)

Debug.AddCard(31786629, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(24611934, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)

Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(61405855, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(23171610, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(86318356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(18161786, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

local m01 = Debug.AddCard(75347539, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
local s01 = Debug.AddCard(98495314, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.PreEquip(s01, m01)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/LV-017.lua version [33ae68628a].

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--puzzle1
Debug.SetAIName("LV-017")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1100, 0, 0)

Debug.AddCard(63519819, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/LV-018.lua version [e518af8c17].

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--puzzle1
Debug.SetAIName("LV-018")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/LV-024.lua version [6c578d622d].

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--puzzle1
Debug.SetAIName("LV-024")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)

Debug.AddCard(58831685, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13429800, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(15025844, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)

Debug.AddCard(58831685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/LV-044.lua version [cc4d2a4285].

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--puzzle1
Debug.SetAIName("LV-044")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)

Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(41420027, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)

Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)

local m01 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local s01 = Debug.AddCard(1435851, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.PreEquip(s01, m01)

Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/LV-051.lua version [9b6b32c8b8].

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--puzzle1
Debug.SetAIName("LV-051")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 1900, 0, 0)

Debug.AddCard(63259351, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(22587018, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(85520851, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK)

Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(58071123, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(75390004, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(13069066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/LV-056_衍生版_1.lua version [916d5e9583].

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--puzzle1
Debug.SetAIName("LV-056_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8500, 0, 0)
Debug.SetPlayerInfo(1, 6900, 0, 0)

Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)

Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(47529357, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/LV-067.lua version [76884bef58].

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--puzzle1
Debug.SetAIName("LV-067")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 3400, 0, 0)

Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)

Debug.AddCard(75560629, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(22537443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79575620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/LV-083.lua version [c4d4efa5ec].

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--puzzle1
Debug.SetAIName("LV-083")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 3050, 0, 0)

Debug.AddCard(54652250, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)

Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(29549364, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)

Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(78700060, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/LV-085.lua version [57b831c3d3].

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--puzzle1
Debug.SetAIName("LV-085")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 4700, 0, 0)

Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)

Debug.AddCard(69579761, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(42129512, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(46986414, 0, 0, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(78864369, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(14315573, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(73134081, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 3, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/huamei01.lua version [9e68cd4666].

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--[[message
]]

Debug.SetAIName("huamei01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 666, 0, 0)
Debug.SetPlayerInfo(1, 23333, 0, 0)

--my hand
Debug.AddCard(31036355, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(28741524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(19163116, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--my deck
Debug.AddCard(50457953, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(02295440, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(51790181, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(61632317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--my grave
Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(90411554, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(58695102, 0, 0, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(71692913, 0, 0, LOCATION_GRAVE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(21615956, 0, 0, LOCATION_GRAVE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 0, 0, LOCATION_GRAVE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(01833916, 0, 0, LOCATION_GRAVE, 6, POS_FACEUP_ATTACK)
Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 7, POS_FACEUP_ATTACK)

--my extra
Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(08809344, 0, 0, LOCATION_EXTRA, 4, POS_FACEDOWN_ATTACK)
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 5, POS_FACEDOWN_ATTACK)

--ai mzone
Debug.AddCard(38495396, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

--ai szone

--ai fzone
Debug.AddCard(57554544, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(5)
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Modified 残局文料/补记.md from [e7ad0a0928] to [ed6cc7823f].

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1. 局名
无序号+系名+局名,因软件名宽不够。
序号+局名,如四妹系列,其益或在见名而知局内主字段,然英语差者不得此。
大量局名用阿斯克码表,因软件早期不许汉语。
今已许汉语,故欲用之。
除几人有多系名外,系名实为作者简称。
见某人怨局名,序号多而不显内。
再虑衍生版,综上,得下:
> [特殊序号(数字)_]规名(数字)_效卡数(数字)_作者简称_局内一字段名[_衍生版序号(数字)]
中括号内为可选,小括号内为形式。
他人多用连接线,而此用下划线,以避混。
好,试之,例如:
> MH01
改为:
> 5_19_棉花_魔轰神
似可行,按此办。
# 追加说明
欲知何时可解,故有察局。
欲知旧名,故有旧名。
作者欲言,故有简语。
有衍生版,故有原局。
综上,则:
~~~
察局:
简语:
[原局:
旧名:]
~~~
试之,则:
~~~
察局:2024-01-16
简语:一起来我我我
旧名:19.Let's GaGaGa
~~~
似可行,按此办。


# 档与料
档比料更严,指分类后的料,故件名用文料,而不用文档。
# 悖
若按新名来名局,因多局为衍局,故名带新作者名,而非旧作者名。衍局易,创局难,而衍局者名却比旧作者名广,此易引旧作者厌,继而起争。争之不休,则人心散。鄙人力弱,于此大坑,无力解之。然也正因鄙人力弱,故新名难传,贻笑大方,从而避此争。若旧作者不屑吾为,且心宽不苛我,则此争不存。虑美中不足,此争难免,然吾欲见新,故为之。恍觉吾贱。









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1. 局名
无序号+系名+局名,因软件名宽不够。
序号+局名,如四妹系列,其益或在见名而知局内主字段,然英语差者不得此。
大量局名用阿斯克码表,因软件早期不许汉语。
今已许汉语,故欲用之。
除几人有多系名外,系名实为作者简称。
见某人怨局名,序号多而不显内。
再虑重名,综上,得下:
> [特殊序号(数字)_]规名(数字)_效卡数(数字)_作者简称_局内一字段名[_避重序号(数字)]
中括号内为可选,小括号内为形式。
他人多用连接线,而此用下划线,以避混。
好,试之,例如:
> MH01
改为:
> 5_19_棉花_魔轰神
似可行,按此办。
# 追加说明
欲知何时可解,故有察局。

作者欲言,故有简语。
有衍生版,故有原局。
综上,则:
~~~
察局:
简语:
[原局:]

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试之,则:
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察局:2024-01-16
简语:一起来我我我

~~~
似可行,按此办。
# 唯一
以名显内,非全而有缺,其缺为不稳,故需一稳以补。我觉,可用唯一编号,例如旧“X-LV-34”。然此编用于何处。我觉,用于人机名最佳。因人问局常截图,而人机名若含唯一编,则易猜。且若此,则旧录像名不需改,“原局”字段所指变稳。
# 档与料
档比料更严,指分类后的料,故件名用文料,而不用文档。
# 悖
若按新名来名局,因多局为衍局,故名带新作者名,而非旧作者名。衍局易,创局难,而衍局者名却比旧作者名广,此易引旧作者厌,继而起争。争之不休,则人心散。鄙人力弱,于此大坑,无力解之。然也正因鄙人力弱,故新名难传,贻笑大方,从而避此争。若旧作者不屑吾为,且心宽不苛我,则此争不存。虑美中不足,此争难免,然吾欲见新,故为之。恍觉吾贱。
# 澄清
今改局,忆一事。Fedo系作者名为幽厉塔诗莉安,但你可见,无一局冠以他名。何哉。他做局尽选趣卡,然无己力控,故后人易超他而出衍局。衍局出而作者名改,且原局吾未集,故成此。希他勿怒。