游戏王残局简化版

Check-in [97bc7e5021]
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Check-in [97bc7e5021]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 97bc7e5021f4e90d70b8e7b04e00f531b21fbd1340d952fbcecbfd9bfa38c4bb
User & Date: 顽雨沉风 on 2024-07-04 09:55:42
Other Links: manifest | tags
Context
2024-07-04
09:59
0 check-in: e6722320cc user: 顽雨沉风 tags: trunk
09:55
0 check-in: 97bc7e5021 user: 顽雨沉风 tags: trunk
09:51
0 check-in: 86ab493fa9 user: 顽雨沉风 tags: trunk
Changes

Added single/_简化版_510_05.lua version [54f21460d9].

















































































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--[[message
维护:2024-07-03
简语:A simple puzzle, which teaches a Red Dragon Archfiend line combo
标签:#Eroldin_01_Mastering_the_Red_Dragons
]]

--Mastering the Red Dragons
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 9700, 0, 0)

--Challenger's Spell zone
Debug.AddCard(42079445, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --Descending Lost Star
Debug.AddCard(76407432, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Assault Counter
Debug.AddCard(80280737, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --Assault Mode Activate

--Challenger's Hand
Debug.AddCard(20474741, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Trident Warrior
Debug.AddCard(57568840, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Delta Flyer
Debug.AddCard(8487449, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Jester Confit
Debug.AddCard(16638212, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Creation Resonator
Debug.AddCard(5780210, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --D.D. Spirte

--Challenger's Deck
Debug.AddCard(77336644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Red Dragon Archfiend/Assault Mode

--Challenger's Extra Deck
Debug.AddCard(70902743, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Red Dragon Archfiend
Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Red Nova Dragon

--Eroldin's Monster zone
Debug.AddCard(31122090, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Lancer Lindwurm

--Eroldin's Spell zone
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --Mirror Force

--Start the Puzzle
Debug.ReloadFieldEnd("爆裂反击")
aux.BeginPuzzle()

Added single/_简化版_510_06.lua version [320b0cede1].





























































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--[[message
维护:2024-07-03
简语:同调召唤入门
标签:#sample2
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3100, 0, 0)

Debug.AddCard(00027551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)

Debug.AddCard(34100324, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)

Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(96363153, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
Debug.AddCard(40348946, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK)

Debug.AddCard(68124775, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)

Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("东方龙")

aux.BeginPuzzle()

Added single/_简化版_510_07.lua version [e0343c5bd5].



























































































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--[[message
维护:2024-07-03
简语:悠悠王
]]
--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --于贝尔-极度悲伤的魔龙
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --融合
Debug.AddCard(81439173, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --愚蠢的埋葬
Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --地狱的暴走召唤
Debug.AddCard(63166096, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --闪刀起动-交闪
Debug.AddCard(51405049, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --汪分之一机会!?
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
Debug.AddCard(99910751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --落单悠悠
Debug.AddCard(52340444, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --闪刀机-大黄蜂浮游单元
Debug.AddCard(99910751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --落单悠悠
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
--对方的卡组
--~ Debug.AddCard(5126490,1,1,LOCATION_DECK,0,POS_FACEDOWN) --新宇贤者
--自己的额外
Debug.AddCard(23935886, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --天威之龙拳圣
Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接栗子球
Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --访问码语者
Debug.AddCard(10817524, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --始祖龙 古龙
--~ Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --守护者·奇美拉
Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛

Debug.ReloadFieldEnd("访问码语者")
aux.BeginPuzzle()

Added single/_简化版_510_10.lua version [b081541aac].









































































































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--[[message
维护:2024-07-03
简语:枯岳说书人
]]
Debug.SetAIName("QQ群181175613")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)

Debug.SetPlayerInfo(0, 10000, 0, 0)
Debug.SetPlayerInfo(1, 6350, 0, 0)

-----------------

Debug.AddCard(72090076, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(99748883, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

-----------------

--~ Debug.AddCard(15291624,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(27548199, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(21915012, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

-----------------

-----------------

-----------------

-----------------

Debug.AddCard(72717433, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(11901678, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--~ Debug.AddCard(53606874,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
--~ Debug.AddCard(53829412,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(32541773,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("飞狮")
aux.BeginPuzzle(1)

Added single/_简化版_510_11.lua version [8f492d9898].



























































































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--[[message
维护:2024-07-03
简语:悠悠王
]]
--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 1700, 0, 0)
Debug.SetPlayerInfo(1, 10800, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(41248270, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --流量幽灵
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --三白骨区
Debug.AddCard(85138716, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --救援兔
Debug.AddCard(1965724, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --愤怒的悠悠
Debug.AddCard(96765646, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --回忆的秋千
Debug.AddCard(911883, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --粗人预料
Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --三白骨区
--对方的手卡
--自己的墓地
Debug.AddCard(80825553, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --云魔物-小烟球
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
Debug.AddCard(99910751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --落单悠悠
--~ Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN) --落单悠悠
--~ Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN) --落单悠悠
Debug.AddCard(96383838, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --三白骨区
--对方的卡组
--~ Debug.AddCard(30010480,1,1,LOCATION_DECK,0,POS_FACEDOWN) --刚鬼 雷霆食人魔
--自己的额外
Debug.AddCard(33909817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --森罗的姬芽宫
Debug.AddCard(77637979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --LAN喙嘴龙
Debug.AddCard(86750474, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --淘气仙星·福克希维琪

Debug.ReloadFieldEnd("小烟球")
aux.BeginPuzzle()

Added single/_简化版_510_12.lua version [cb5cbdedc5].





































































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--[[message
维护:2024-07-03
简语:综合残局2
标签:#sample9
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 4300, 0, 0)

Debug.AddCard(00027551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)

Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(50720316, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK)

Debug.AddCard(01845204, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(63060238, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
Debug.AddCard(15839054, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK)
Debug.AddCard(45906428, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK)

Debug.AddCard(16304628, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN)

Debug.AddCard(74677422, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

--~ Debug.AddCard(70342110,1,1,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.ReloadFieldEnd("烈焰侠")
aux.BeginPuzzle()

Added single/_简化版_511_01.lua version [764fd7c281].





















































































































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--[[message
维护:2024-07-03
简语:What is this sadness pounding in my chest...?
Use a combination of Blue-Eyes and Obelisk The Tormentor's abilities to win!
标签:#RashFaustinho_03_Seto_VS_Ishizu
]]

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetAIName("QQ群181175613")
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)

--Main Deck (yours)
--~ Debug.AddCard(42534368,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(10000000, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Hand (yours)
Debug.AddCard(72892473, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45467446, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(88241506, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79339613, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(24874630,0,0,LOCATION_HAND,0,POS_FACEDOWN)
--~ Debug.AddCard(79844764,0,0,LOCATION_HAND,0,POS_FACEDOWN)

--GY
--~ Debug.AddCard(86281779,0,0,LOCATION_GRAVE,0,POS_FACEUP)

--Monster Zones (yours)

--Spell & Trap Zones (yours)
Debug.AddCard(35659410, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
--~ Debug.AddCard(76137276,0,0,LOCATION_SZONE,3,POS_FACEDOWN)

--Main Deck (opponent's)

--GY (opponent's)

--Monster Zones (opponent's)
Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE)
Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(54878498, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)

--Spell & Trap Zones (opponent's)
Debug.AddCard(81674782, 1, 1, LOCATION_SZONE, 3, POS_FACEUP)
Debug.AddCard(89041555, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)

--Hand Opponent

--Solution (Video): https://www.youtube.com/watch?v=wlIBlP1X_zE

Debug.ReloadFieldEnd("灵龙")
aux.BeginPuzzle()

Deleted single/简化版_451_01.lua version [54f21460d9].

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--[[message
维护:2024-07-03
简语:A simple puzzle, which teaches a Red Dragon Archfiend line combo
标签:#Eroldin_01_Mastering_the_Red_Dragons
]]

--Mastering the Red Dragons
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 9700, 0, 0)

--Challenger's Spell zone
Debug.AddCard(42079445, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --Descending Lost Star
Debug.AddCard(76407432, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Assault Counter
Debug.AddCard(80280737, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --Assault Mode Activate

--Challenger's Hand
Debug.AddCard(20474741, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Trident Warrior
Debug.AddCard(57568840, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Delta Flyer
Debug.AddCard(8487449, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Jester Confit
Debug.AddCard(16638212, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Creation Resonator
Debug.AddCard(5780210, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --D.D. Spirte

--Challenger's Deck
Debug.AddCard(77336644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Red Dragon Archfiend/Assault Mode

--Challenger's Extra Deck
Debug.AddCard(70902743, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Red Dragon Archfiend
Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Red Nova Dragon

--Eroldin's Monster zone
Debug.AddCard(31122090, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Lancer Lindwurm

--Eroldin's Spell zone
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --Mirror Force

--Start the Puzzle
Debug.ReloadFieldEnd("爆裂反击")
aux.BeginPuzzle()
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Deleted single/简化版_451_02.lua version [764fd7c281].

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--[[message
维护:2024-07-03
简语:What is this sadness pounding in my chest...?
Use a combination of Blue-Eyes and Obelisk The Tormentor's abilities to win!
标签:#RashFaustinho_03_Seto_VS_Ishizu
]]

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetAIName("QQ群181175613")
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)

--Main Deck (yours)
--~ Debug.AddCard(42534368,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(10000000, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Hand (yours)
Debug.AddCard(72892473, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45467446, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(88241506, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79339613, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(24874630,0,0,LOCATION_HAND,0,POS_FACEDOWN)
--~ Debug.AddCard(79844764,0,0,LOCATION_HAND,0,POS_FACEDOWN)

--GY
--~ Debug.AddCard(86281779,0,0,LOCATION_GRAVE,0,POS_FACEUP)

--Monster Zones (yours)

--Spell & Trap Zones (yours)
Debug.AddCard(35659410, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
--~ Debug.AddCard(76137276,0,0,LOCATION_SZONE,3,POS_FACEDOWN)

--Main Deck (opponent's)

--GY (opponent's)

--Monster Zones (opponent's)
Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE)
Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(54878498, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)

--Spell & Trap Zones (opponent's)
Debug.AddCard(81674782, 1, 1, LOCATION_SZONE, 3, POS_FACEUP)
Debug.AddCard(89041555, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)

--Hand Opponent

--Solution (Video): https://www.youtube.com/watch?v=wlIBlP1X_zE

Debug.ReloadFieldEnd("灵龙")
aux.BeginPuzzle()
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Deleted single/简化版_451_03.lua version [320b0cede1].

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--[[message
维护:2024-07-03
简语:同调召唤入门
标签:#sample2
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3100, 0, 0)

Debug.AddCard(00027551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)

Debug.AddCard(34100324, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)

Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(96363153, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
Debug.AddCard(40348946, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK)

Debug.AddCard(68124775, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)

Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("东方龙")

aux.BeginPuzzle()
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Deleted single/简化版_451_04.lua version [e0343c5bd5].

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--[[message
维护:2024-07-03
简语:悠悠王
]]
--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --于贝尔-极度悲伤的魔龙
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --融合
Debug.AddCard(81439173, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --愚蠢的埋葬
Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --地狱的暴走召唤
Debug.AddCard(63166096, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --闪刀起动-交闪
Debug.AddCard(51405049, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --汪分之一机会!?
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
Debug.AddCard(99910751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --落单悠悠
Debug.AddCard(52340444, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --闪刀机-大黄蜂浮游单元
Debug.AddCard(99910751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --落单悠悠
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
--对方的卡组
--~ Debug.AddCard(5126490,1,1,LOCATION_DECK,0,POS_FACEDOWN) --新宇贤者
--自己的额外
Debug.AddCard(23935886, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --天威之龙拳圣
Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接栗子球
Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --访问码语者
Debug.AddCard(10817524, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --始祖龙 古龙
--~ Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --守护者·奇美拉
Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛

Debug.ReloadFieldEnd("访问码语者")
aux.BeginPuzzle()
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Deleted single/简化版_451_05.lua version [b081541aac].

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--[[message
维护:2024-07-03
简语:枯岳说书人
]]
Debug.SetAIName("QQ群181175613")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)

Debug.SetPlayerInfo(0, 10000, 0, 0)
Debug.SetPlayerInfo(1, 6350, 0, 0)

-----------------

Debug.AddCard(72090076, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(99748883, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

-----------------

--~ Debug.AddCard(15291624,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(27548199, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(21915012, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

-----------------

-----------------

-----------------

-----------------

Debug.AddCard(72717433, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(11901678, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--~ Debug.AddCard(53606874,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
--~ Debug.AddCard(53829412,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(32541773,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("飞狮")
aux.BeginPuzzle(1)
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Deleted single/简化版_451_06.lua version [8f492d9898].

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--[[message
维护:2024-07-03
简语:悠悠王
]]
--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 1700, 0, 0)
Debug.SetPlayerInfo(1, 10800, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(41248270, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --流量幽灵
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --三白骨区
Debug.AddCard(85138716, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --救援兔
Debug.AddCard(1965724, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --愤怒的悠悠
Debug.AddCard(96765646, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --回忆的秋千
Debug.AddCard(911883, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --粗人预料
Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --三白骨区
--对方的手卡
--自己的墓地
Debug.AddCard(80825553, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --云魔物-小烟球
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
Debug.AddCard(99910751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --落单悠悠
--~ Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN) --落单悠悠
--~ Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN) --落单悠悠
Debug.AddCard(96383838, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --三白骨区
--对方的卡组
--~ Debug.AddCard(30010480,1,1,LOCATION_DECK,0,POS_FACEDOWN) --刚鬼 雷霆食人魔
--自己的额外
Debug.AddCard(33909817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --森罗的姬芽宫
Debug.AddCard(77637979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --LAN喙嘴龙
Debug.AddCard(86750474, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --淘气仙星·福克希维琪

Debug.ReloadFieldEnd("小烟球")
aux.BeginPuzzle()
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Deleted single/简化版_451_07.lua version [cb5cbdedc5].

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--[[message
维护:2024-07-03
简语:综合残局2
标签:#sample9
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 4300, 0, 0)

Debug.AddCard(00027551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)

Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(50720316, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK)

Debug.AddCard(01845204, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(63060238, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
Debug.AddCard(15839054, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK)
Debug.AddCard(45906428, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK)

Debug.AddCard(16304628, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN)

Debug.AddCard(74677422, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

--~ Debug.AddCard(70342110,1,1,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.ReloadFieldEnd("烈焰侠")
aux.BeginPuzzle()
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