游戏王残局简化版

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Check-in [7cf7b34261]

Overview
Comment:0.0.771
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 7cf7b34261626f2681431065b586dffe8bc9fb93fd2594be38822553dae181b3
User & Date: 顽雨沉风 on 2023-07-06 15:16:19
Other Links: manifest | tags
Context
2023-07-06
15:17
0.0.772 check-in: 4e35a9457c user: 顽雨沉风 tags: trunk
15:16
0.0.771 check-in: 7cf7b34261 user: 顽雨沉风 tags: trunk
15:12
0.0.770 check-in: ed30fb447a user: 顽雨沉风 tags: trunk
Changes

Modified single/LV-015.lua from [e4eab5840c] to [df7c05167c].

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--[[message
卡数:13
规则:大师3
]]





Debug.SetAIName("Level-015")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8100,0,0)

Debug.AddCard(31786629,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(24611934,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)

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--[[message


]]

--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)

Debug.SetAIName("Level-015")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8100,0,0)

Debug.AddCard(31786629,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(24611934,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
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local m01=Debug.AddCard(75347539,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
local s01=Debug.AddCard(98495314,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
Debug.PreEquip(s01,m01)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()


local str = {}
local fun = {}

local cache_1

fun["通关邀请"] = function()
  local effect_100
  effect_100 = Effect.GlobalEffect()
  effect_100:SetType(EFFECT_TYPE_FIELD
    + EFFECT_TYPE_CONTINUOUS)
  effect_100:SetCode(EVENT_DAMAGE)
  function cache_1()

    cache_1 = Duel.GetLP(1)

    if cache_1 <= 0 then
      cache_1 = true
    else
      cache_1 = false
      end

    return cache_1
    end
  effect_100:SetCondition(cache_1)
  function cache_1()
    Debug.ShowHint("残局群181175613")
    return
    end
  effect_100:SetOperation(cache_1)
  Duel.RegisterEffect(effect_100
    , 0)
  end

fun["通关邀请"]()








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local m01=Debug.AddCard(75347539,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
local s01=Debug.AddCard(98495314,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
Debug.PreEquip(s01,m01)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

fun["开局说明"]()