--[[message
]]
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("Level-015")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8100,0,0)
Debug.AddCard(31786629,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(24611934,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(43641473,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(43641473,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(74701381,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(74701381,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(61405855,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(23171610,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(86318356,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(18161786,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local m01=Debug.AddCard(75347539,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
local s01=Debug.AddCard(98495314,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
Debug.PreEquip(s01,m01)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
fun["开局说明"]()