Overview
Comment: | 0.0.38 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
691cf4cc71481ea2c36b2907d4f5db23 |
User & Date: | 顽雨沉风 on 2023-04-22 09:04:33 |
Other Links: | manifest | tags |
Context
2023-04-22
| ||
09:12 | 0.0.39 check-in: 3f9fe08ff3 user: 顽雨沉风 tags: trunk | |
09:04 | 0.0.38 check-in: 691cf4cc71 user: 顽雨沉风 tags: trunk | |
08:54 | 0.0.37 check-in: 0d0597607a user: 顽雨沉风 tags: trunk | |
Changes
Added LV-013.lua version [3005a657cf].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 | --puzzle1 Debug.SetAIName("Level-013") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI) Debug.SetPlayerInfo(0,2000,0,0) Debug.SetPlayerInfo(1,4000,0,0) Debug.AddCard(3510565,0,0,LOCATION_MZONE,0,POS_FACEDOWN_DEFENCE) Debug.AddCard(41872150,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENCE) Debug.AddCard(41872150,0,0,LOCATION_MZONE,3,POS_FACEDOWN_DEFENCE) Debug.AddCard(3510565,0,0,LOCATION_MZONE,4,POS_FACEDOWN_DEFENCE) Debug.AddCard(87430998,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(37120512,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(52097679,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(63102017,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(25880422,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(76909279,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(54098121,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(85639257,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) Debug.AddCard(13039848,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE) Debug.AddCard(14977074,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(79323590,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK) Debug.AddCard(95220856,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK) Debug.AddCard(34646691,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() Debug.ShowHint("GAME START!") aux.BeginPuzzle() local e999=Effect.GlobalEffect() e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e999:SetCode(EVENT_DAMAGE) e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) Debug.ShowHint("残局群181175613") end) Duel.RegisterEffect(e999,0) |