Overview
| Comment: | 0.0.39 |
|---|---|
| Downloads: | Tarball | ZIP archive |
| Timelines: | family | ancestors | descendants | both | trunk |
| Files: | files | file ages | folders |
| SHA3-256: |
3f9fe08ff3f0843ccd31cf3afd749547 |
| User & Date: | 顽雨沉风 on 2023-04-22 09:12:51.855 |
| Other Links: | manifest | tags |
Context
|
2023-04-22
| ||
| 09:13 | 0.0.40 check-in: 3535954367 user: 顽雨沉风 tags: trunk | |
| 09:12 | 0.0.39 check-in: 3f9fe08ff3 user: 顽雨沉风 tags: trunk | |
| 09:04 | 0.0.38 check-in: 691cf4cc71 user: 顽雨沉风 tags: trunk | |
Changes
Modified LV-013.lua
from [3005a657cf]
to [e3acdcbc74].
1 2 |
--puzzle1
Debug.SetAIName("Level-013")
| > > > > | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 |
--[[message
卡数:
规则:大师3
]]
--puzzle1
Debug.SetAIName("Level-013")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,2000,0,0)
Debug.SetPlayerInfo(1,4100,0,0)
Debug.AddCard(3510565,0,0,LOCATION_MZONE,0,POS_FACEDOWN_DEFENSE)
Debug.AddCard(41872150,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
Debug.AddCard(41872150,0,0,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE)
Debug.AddCard(3510565,0,0,LOCATION_MZONE,4,POS_FACEDOWN_DEFENSE)
--~ Debug.AddCard(87430998,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(37120512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(52097679,0,0,LOCATION_HAND,0,POS_FACEDOWN)
--~ Debug.AddCard(63102017,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(25880422,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(76909279,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(54098121,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(85639257,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(13039848,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
Debug.AddCard(14977074,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(79323590,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(95220856,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(34646691,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
--~ Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
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