Overview
Comment: | 0 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
221188e89a2aea6c4d00192db8a20e56 |
User & Date: | 顽雨沉风 on 2024-06-27 08:48:18 |
Other Links: | manifest | tags |
Context
2024-06-27
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08:49 | 0 check-in: 71e6f0feb5 user: 顽雨沉风 tags: trunk | |
08:48 | 0 check-in: 221188e89a user: 顽雨沉风 tags: trunk | |
08:42 | 0 check-in: 72a706f479 user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua from [8fc92c4e1a] to [7b9e0607de].
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18 19 20 21 22 23 24 | 83980492, } d["数_所有区域"] = LOCATION_HAND + LOCATION_MZONE + LOCATION_SZONE + LOCATION_GRAVE + LOCATION_REMOVED + LOCATION_DECK + LOCATION_EXTRA do local k1 --~ 这一局所适用规则的对 k1 = { | | | | | 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 | 83980492, } d["数_所有区域"] = LOCATION_HAND + LOCATION_MZONE + LOCATION_SZONE + LOCATION_GRAVE + LOCATION_REMOVED + LOCATION_DECK + LOCATION_EXTRA do local k1 --~ 这一局所适用规则的对 k1 = { [3] = "大师规则 ", [4] = "新大师规则(2017) ", [5] = "大师规则(2020) ", } f["Debug.ReloadFieldBegin"] = _G.Debug.ReloadFieldBegin --~ 这一局的模式 --~ 规则参数 function _G.Debug.ReloadFieldBegin(o1, o2) d["数_假洗卡"] = o1 & DUEL_PSEUDO_SHUFFLE d["数_战斗阶段"] = o1 & DUEL_ATTACK_FIRST_TURN |
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147 148 149 150 151 152 153 | k2 = k2 + 1 end end --~ 开局说明 k1 = "" .. k2 .. "卡 " .. d["字_这一局的规则"] if d["数_假洗卡"] == 0 then else | | | | | | | 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 | k2 = k2 + 1 end end --~ 开局说明 k1 = "" .. k2 .. "卡 " .. d["字_这一局的规则"] if d["数_假洗卡"] == 0 then else k1 = k1 .. "假洗卡 " end if d["数_战斗阶段"] == 0 then k1 = k1 .. "无战斗阶段 " end if d["数_人工智能"] == 0 then k1 = k1 .. "无人工智能 " end if d["数_选卡"] then k1 = k1 .. "选" .. d["数_选卡"] .. "卡 " end if d["数_禁格"] then k1 = k1 .. "禁" .. d["数_禁格"] .. "怪格 " end Debug.ShowHint(k1) end do f["aux.BeginPuzzle"] = _G.aux.BeginPuzzle --~ 开局选卡入手的数量 --~ 禁几个我方主要怪兽格 |
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Modified single/简化版_443_03.lua from [08413fd43b] to [6275bc2cd9].
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47 48 49 50 51 52 53 | --自己的额外 Debug.AddCard(38026562, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超化合兽 甲醇双面兽 Debug.AddCard(68300121, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --魔键凭灵-威沛图 Debug.AddCard(59934749, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣骑士的追想 伊索德 Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵 Debug.AddCard(64463828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超合魔兽 拉普提诺斯 | | | | 47 48 49 50 51 52 53 54 55 | --自己的额外 Debug.AddCard(38026562, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超化合兽 甲醇双面兽 Debug.AddCard(68300121, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --魔键凭灵-威沛图 Debug.AddCard(59934749, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣骑士的追想 伊索德 Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵 Debug.AddCard(64463828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超合魔兽 拉普提诺斯 Debug.ReloadFieldEnd() aux.BeginPuzzle(nil, 1) |
Modified single/简化版_452_03.lua from [b39bb42cc0] to [34f9900399].
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25 26 27 28 29 30 31 | Debug.AddCard(19439119, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) Debug.AddCard(18282103, 0, 0, LOCATION_DECK, 5, POS_FACEUP_ATTACK) Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) | | | | 25 26 27 28 29 30 31 32 33 | Debug.AddCard(19439119, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) Debug.AddCard(18282103, 0, 0, LOCATION_DECK, 5, POS_FACEUP_ATTACK) Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle(5, 1) |
Modified single/简化版_452_04.lua from [0808c6cbc7] to [733f224b96].
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47 48 49 50 51 52 53 | Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --Start the Puzzle | | | | 47 48 49 50 51 52 53 54 55 | Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --Start the Puzzle Debug.ReloadFieldEnd() aux.BeginPuzzle(nil, 1) |