Comment: | 0 |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
20dfebb117ec3ec4d454d933218d57c6 |
User & Date: | 顽雨沉风 on 2024-07-04 07:34:12 |
Other Links: | manifest | tags |
2024-07-04
| ||
09:35 | 0 check-in: 11ffef601d user: 顽雨沉风 tags: trunk | |
07:34 | 0 check-in: 20dfebb117 user: 顽雨沉风 tags: trunk | |
2024-07-03
| ||
13:57 | 0 check-in: 8e10a15c32 user: 顽雨沉风 tags: trunk | |
Modified script/c0.lua from [7c49aaf39f] to [f89bb6c8cf].
︙ | ︙ | |||
141 142 143 144 145 146 147 | k5:SetTarget(f["不被连锁"]) k5:SetRange(LOCATION_EXTRA) k5:SetOperation(f["_印卡"]) o1:RegisterEffect(k5) end end f["开局说明"] = function() | > > > > > > | < | < | | > > > > > > > | | 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 | k5:SetTarget(f["不被连锁"]) k5:SetRange(LOCATION_EXTRA) k5:SetOperation(f["_印卡"]) o1:RegisterEffect(k5) end end f["开局说明"] = function() --~ 字_开局说明 --~ 量_我方的效果卡 --~ 组_我方超量素材 --~ 量_对方的效果卡 --~ 组_对方超量素材 --~ 量_效果卡 local k1, k2, k3, k4, k5, k6 k2 = Duel.GetMatchingGroupCount(f["是否有效果卡"], 0, d["数_所有区域"], nil, nil) k3 = Duel.GetOverlayGroup(0, LOCATION_MZONE, nil) for o1 in aux.Next(k3) do if f["是否有效果卡"](o1) then k2 = k2 + 1 end end k4 = Duel.GetMatchingGroupCount(f["是否有效果卡"], 0, nil, d["数_所有区域"], nil) k5 = Duel.GetOverlayGroup(0, nil, LOCATION_MZONE) for o1 in aux.Next(k5) do if f["是否有效果卡"](o1) then k4 = k4 + 1 end end k6 = k2 + k4 k1 = "" .. k6 .. "卡 " .. k4 .. "卡 " .. d["字_这一局的规则"] if d["数_假洗卡"] == 0 then else k1 = k1 .. "假洗卡 " end if d["数_战斗阶段"] == 0 then k1 = k1 .. "无战斗阶段 " end |
︙ | ︙ |
Added single/对墙局_30_01.lua version [82a7ebd5f1].
> > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | --[[message 维护:2024-07-03 简语:[WCS2006]07_cybernetic_magician ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 8400, 0, 0) Debug.AddCard(48094997, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(48766543, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(73915051, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(23205979,0,0,LOCATION_MZONE,1,POS_FACEUP_DEFENSE) Debug.AddCard(59023523, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(23205979, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(83133491, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(97023549, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(84686841, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(34100324, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.ReloadFieldEnd("电控魔术师") aux.BeginPuzzle() |
Added single/对墙局_30_02.lua version [cef44ef72d].
> > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | --[[message 维护:2024-07-03 简语:外星人洗脑光线发动! 标签:#[WCS2008]05 ]] --created by ygopro puzzle maker (web) Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 6700, 0, 0) Debug.AddCard(57384901, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --~ Debug.AddCard(59258334,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) Debug.AddCard(73262676, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(98719226, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(24104865, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(41949033, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(13039848, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(20277860, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(25920413, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --~ Debug.AddCard(47529357,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.ReloadFieldEnd("母后") aux.BeginPuzzle() |
Added single/对墙局_30_03.lua version [598ff1a502].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | --[[message 维护:2024-07-03 简语:「DMI2」_Primal Seed #z2001jx ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 9750, 0, 0) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(72989439, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(35183584, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(12493482, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(14898066, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd("开辟") aux.BeginPuzzle() |
Added single/对墙局_30_04.lua version [1982fdf481].
> > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | --[[message 维护:2024-07-03 简语:LV-056 ]] --puzzle1 Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8500, 0, 0) Debug.SetPlayerInfo(1, 6900, 0, 0) Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(47529357, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd("雾状躯体") aux.BeginPuzzle() |
Added single/对墙局_30_05.lua version [6eb2cb87b4].
> > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | --[[message 维护:2024-07-03 简语:枯岳说书人 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 3900, 0, 0) Debug.AddCard(99330325, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) Debug.AddCard(68464358, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) Debug.AddCard(63941210, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(55063751, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(5087128, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) --~ Debug.AddCard(24154052,0,0,LOCATION_DECK,3,POS_FACEDOWN_ATTACK) Debug.AddCard(33178416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(73081602, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(46668237, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd("绿狒狒") aux.BeginPuzzle() |
Added single/对墙局_31_02.lua version [0eb9b76338].
> > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 | --[[message 维护:2024-07-03 简语:十卡让你体验极致翻翻乐! ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 2500, 0, 0) Debug.SetPlayerInfo(1, 20200, 0, 0) Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) Debug.AddCard(65976795, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.ReloadFieldEnd("地中族妖魔") aux.BeginPuzzle() |
Added single/对墙局_42_01.lua version [ab5a7cf4f0].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 | --[[message 维护:2024-07-03 简语:egg-04 标签:#蛋总 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 16150, 0, 0) --自己的怪兽区 Debug.AddCard(14878871, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --救援猫 --对方的怪兽区 Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --究极龙骑士 Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --究极龙骑士 Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --究极龙骑士 Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --究极龙骑士 --自己的魔陷区 --对方的魔陷区 --~ Debug.AddCard(77859858, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --步向破灭的速攻抽卡 --自己的手卡 --对方的手卡 --自己的墓地 Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(49374988, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·枫糖浆绵羊 Debug.AddCard(34680482, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·果冻天使 Debug.AddCard(91350799, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·热香饼猫头鹰 --自己的额外 Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼 Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼 Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马 Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鸟铳士 卡斯泰尔 Debug.AddCard(80796456, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.70 大罪蛛 Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙 Debug.AddCard(67598234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --电影之骑士 盖亚剑士 Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --二进制女巫 Debug.ReloadFieldEnd("恐狼") aux.BeginPuzzle() |
Added single/对墙局_50_02.lua version [848f81eccc].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 | --[[message 维护:2024-07-03 简语:MH-20210116 标签:#棉花 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 16200, 0, 0) Debug.SetPlayerInfo(1, 16200, 0, 0) --自己的怪兽区 Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --武器手套 --对方的怪兽区 Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套 --~ Debug.AddCard(29071332, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套 --自己的魔陷区 --对方的魔陷区 --自己的手卡 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 --对方的卡组 --自己的额外 Debug.ReloadFieldEnd("3 * 3 = 9") aux.BeginPuzzle() |
Modified single/简化版_331.lua from [0eb9b76338] to [00a81f6a58].
1 2 | --[[message 维护:2024-07-03 | | > | | | | | > > | | | | | | | | | | | > > > > | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | --[[message 维护:2024-07-03 简语:Scrap ]] --puzzle1 Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5900, 0, 0) Debug.AddCard(8783685, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(16638212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56746202, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(16638212, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(19139516, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(67030233, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd("流天") aux.BeginPuzzle() |
Deleted single/简化版_332.lua version [5a47decd6c].
|
| < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < |
Deleted single/简化版_342.lua version [59d192f1b3].
|
| < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < |
Deleted single/简化版_350.lua version [aeb51e38e0].
|
| < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < |
Deleted single/简化版_430_01.lua version [82a7ebd5f1].
|
| < < < < < < < < < < < < < < < < < < < < < < < < < < < |
Deleted single/简化版_430_02.lua version [cef44ef72d].
|
| < < < < < < < < < < < < < < < < < < < < < < < < |
Deleted single/简化版_430_03.lua version [598ff1a502].
|
| < < < < < < < < < < < < < < < < < < < < < < < < < < < < |
Deleted single/简化版_430_04.lua version [1982fdf481].
|
| < < < < < < < < < < < < < < < < < < < < < < < < < < |
Deleted single/简化版_430_05.lua version [6eb2cb87b4].
|
| < < < < < < < < < < < < < < < < < < < < < < < < < < < |
Modified single/简化版_431_01.lua from [b78f542246] to [34f914fc17].
︙ | ︙ | |||
20 21 22 23 24 25 26 | Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(69207766, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(02461031, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(68184115, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) | | | 20 21 22 23 24 25 26 27 28 29 30 | Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(69207766, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(02461031, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(68184115, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --~ Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.ReloadFieldEnd("火山恐龙") aux.BeginPuzzle() |