游戏王残局简化版

Check-in [20dfebb117]
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Check-in [20dfebb117]

Overview
Comment:0
Downloads: Tarball | ZIP archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 20dfebb117ec3ec4d454d933218d57c6788209b9a81fd04eed44ee49b6b4569b
User & Date: 顽雨沉风 on 2024-07-04 07:34:12.867
Other Links: manifest | tags
Context
2024-07-04
09:35
0 check-in: 11ffef601d user: 顽雨沉风 tags: trunk
07:34
0 check-in: 20dfebb117 user: 顽雨沉风 tags: trunk
2024-07-03
13:57
0 check-in: 8e10a15c32 user: 顽雨沉风 tags: trunk
Changes
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    k5:SetTarget(f["不被连锁"])
    k5:SetRange(LOCATION_EXTRA)
    k5:SetOperation(f["_印卡"])
    o1:RegisterEffect(k5)
    end
  end
f["开局说明"] = function()






  local k1, k2, k3
  --~ 这一局的效果卡数量
  k2 = Duel.GetMatchingGroupCount(f["是否有效果卡"], 0, d["数_所有区域"], d["数_所有区域"], nil)
  --~ 超量素材的组
  k3 = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE)
  for o1 in aux.Next(k3) do
    if f["是否有效果卡"](o1) then
      k2 = k2 + 1
      end
    end
  --~ 开局说明







  k1 = "" .. k2 .. "卡 " .. d["字_这一局的规则"]
  if d["数_假洗卡"] == 0 then
  else
    k1 = k1 .. "假洗卡 "
    end
  if d["数_战斗阶段"] == 0 then
    k1 = k1 .. "无战斗阶段 "
    end







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    k5:SetTarget(f["不被连锁"])
    k5:SetRange(LOCATION_EXTRA)
    k5:SetOperation(f["_印卡"])
    o1:RegisterEffect(k5)
    end
  end
f["开局说明"] = function()
  --~ 字_开局说明
  --~ 量_我方的效果卡
  --~ 组_我方超量素材
  --~ 量_对方的效果卡
  --~ 组_对方超量素材
  --~ 量_效果卡
  local k1, k2, k3, k4, k5, k6

  k2 = Duel.GetMatchingGroupCount(f["是否有效果卡"], 0, d["数_所有区域"], nil, nil)

  k3 = Duel.GetOverlayGroup(0, LOCATION_MZONE, nil)
  for o1 in aux.Next(k3) do
    if f["是否有效果卡"](o1) then
      k2 = k2 + 1
      end
    end
  k4 = Duel.GetMatchingGroupCount(f["是否有效果卡"], 0, nil, d["数_所有区域"], nil)
  k5 = Duel.GetOverlayGroup(0, nil, LOCATION_MZONE)
  for o1 in aux.Next(k5) do
    if f["是否有效果卡"](o1) then
      k4 = k4 + 1
      end
    end
  k6 = k2 + k4
  k1 = "" .. k6 .. "卡 " .. k4 .. "卡 " .. d["字_这一局的规则"]
  if d["数_假洗卡"] == 0 then
  else
    k1 = k1 .. "假洗卡 "
    end
  if d["数_战斗阶段"] == 0 then
    k1 = k1 .. "无战斗阶段 "
    end
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--[[message
维护:2024-07-03
简语:十卡让你体验极致翻翻乐!
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2500, 0, 0)
Debug.SetPlayerInfo(1, 20200, 0, 0)

Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)


Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP)
Debug.AddCard(65976795, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)




Debug.ReloadFieldEnd("地中族妖魔")
aux.BeginPuzzle()


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--[[message
维护:2024-07-03
简语:Scrap
]]
--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5900, 0, 0)
Debug.AddCard(8783685, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(16638212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56746202, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(16638212, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(19139516, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(67030233, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("流天")
aux.BeginPuzzle()
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Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(69207766, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(02461031, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(68184115, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)

Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)

Debug.ReloadFieldEnd("火山恐龙")
aux.BeginPuzzle()







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Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(69207766, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(02461031, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(68184115, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)

Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
--~ Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)

Debug.ReloadFieldEnd("火山恐龙")
aux.BeginPuzzle()