Overview
| Comment: | 0.0.251 |
|---|---|
| Downloads: | Tarball | ZIP archive |
| Timelines: | family | ancestors | descendants | both | trunk |
| Files: | files | file ages | folders |
| SHA3-256: |
1ccfd2b4b575ea75cb12ace0ec6b9ebe |
| User & Date: | 顽雨沉风 on 2023-06-26 01:04:28.705 |
| Other Links: | manifest | tags |
Context
|
2023-06-26
| ||
| 01:06 | 0.0.252 check-in: 1759c92880 user: 顽雨沉风 tags: trunk | |
| 01:04 | 0.0.251 check-in: 1ccfd2b4b5 user: 顽雨沉风 tags: trunk | |
| 00:49 | 0.0.250 check-in: fe7145c403 user: 顽雨沉风 tags: trunk | |
Changes
Modified 19.Let's GaGaGa.lua
from [fddebabdda]
to [9346f5ffe3].
| ︙ | ︙ | |||
79 80 81 82 83 84 85 |
local effect_1
effect_1 = Effect.GlobalEffect()
effect_1:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
effect_1:SetCode(EVENT_ADJUST)
effect_1:SetCountLimit(1)
function cache_1()
| | | | | | | | | < < | | | < | | 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 |
local effect_1
effect_1 = Effect.GlobalEffect()
effect_1:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
effect_1:SetCode(EVENT_ADJUST)
effect_1:SetCountLimit(1)
function cache_1()
--~ cache_1 = Duel.GetLP(0)
--~ if cache_1 > 0 then
--~ cache_1 = true
--~ else
--~ cache_1 = false
--~ end
return true
end
effect_1:SetCondition(cache_1)
function cache_1(effect_event
, player_who_activate_the_effect)
str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
, Card.IsAbleToHand
, player_who_activate_the_effect
, LOCATION_DECK
, 0
, str_1
, str_1
, nil)
Duel.SendtoHand(str["玩家选定的卡"]
, nil
, REASON_RULE)
end
effect_1:SetOperation(cache_1)
Duel.RegisterEffect(effect_1
, 0)
end
fun["通关邀请"]()
fun["开局添加手卡"](1)
|
Modified 残局函数库/残局函数库.lua
from [7a84282bee]
to [6a5e52b611].
| ︙ | ︙ | |||
37 38 39 40 41 42 43 |
local effect_1
effect_1 = Effect.GlobalEffect()
effect_1:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
effect_1:SetCode(EVENT_ADJUST)
effect_1:SetCountLimit(1)
function cache_1()
| | | | | | | | | < < | | | < | 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 |
local effect_1
effect_1 = Effect.GlobalEffect()
effect_1:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
effect_1:SetCode(EVENT_ADJUST)
effect_1:SetCountLimit(1)
function cache_1()
--~ cache_1 = Duel.GetLP(0)
--~ if cache_1 > 0 then
--~ cache_1 = true
--~ else
--~ cache_1 = false
--~ end
return true
end
effect_1:SetCondition(cache_1)
function cache_1(effect_event
, player_who_activate_the_effect)
str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
, Card.IsAbleToHand
, player_who_activate_the_effect
, LOCATION_DECK
, 0
, str_1
, str_1
, nil)
Duel.SendtoHand(str["玩家选定的卡"]
, nil
, REASON_RULE)
end
effect_1:SetOperation(cache_1)
Duel.RegisterEffect(effect_1
, 0)
end
fun["通关邀请"]()
|
| ︙ | ︙ |