游戏王残局简化版

Check-in [169c2a8aed]
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Check-in [169c2a8aed]

Overview
Comment:0
Downloads: Tarball | ZIP archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 169c2a8aed136c87ef0611e3af710735bd2e8f807c2476b03b924796514d400c
User & Date: 顽雨沉风 on 2024-07-19 07:15:59.513
Other Links: manifest | tags
Context
2024-07-19
07:28
0 check-in: 89ef220ac9 user: 顽雨沉风 tags: trunk
07:15
0 check-in: 169c2a8aed user: 顽雨沉风 tags: trunk
07:15
0 check-in: 13c8898aac user: 顽雨沉风 tags: trunk
Changes
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面对这种情况,我就想在新手教学残局 X-LV 系列的最后一局(X-LV 系列原定的最后一局是 X-LV-30)来重现这种状况,用来记念这件事。
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Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)

--怪兽区域

Debug.AddCard(46384672, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(49888191, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--魔陷区域

Debug.AddCard(75884822, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(90011152, 0, 0, LOCATION_SZONE, 5, POS_FACEUP)
--卡组区域


Debug.AddCard(38395123, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--外组区域
--墓地区域


Debug.AddCard(980973, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
--除外区域
--手卡区域


Debug.AddCard(90500169, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79335209, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(42941100, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(12482652, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("无解")
aux.BeginPuzzle()







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面对这种情况,我就想在新手教学残局 X-LV 系列的最后一局(X-LV 系列原定的最后一局是 X-LV-30)来重现这种状况,用来记念这件事。
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)


local k1 = LOCATION_MZONE
Debug.AddCard(46384672, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(49888191, 1, 1, k1, 2, POS_FACEUP_ATTACK)

local k1 = LOCATION_SZONE
Debug.AddCard(75884822, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(90011152, 0, 0, k1, 5, POS_FACEUP)

local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(38395123, 0, 0, k1, 0, POS_FACEDOWN)


local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(980973, 0, 0, k1, 0, POS_FACEUP)


local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(90500169, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79335209, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42941100, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(12482652, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("无解")
aux.BeginPuzzle()