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面对这种情况,我就想在新手教学残局 X-LV 系列的最后一局(X-LV 系列原定的最后一局是 X-LV-30)来重现这种状况,用来记念这件事。
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)
--怪兽区域
Debug.AddCard(46384672, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(49888191, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local k1 = LOCATION_MZONE
Debug.AddCard(46384672, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(49888191, 1, 1, k1, 2, POS_FACEUP_ATTACK)
--魔陷区域
Debug.AddCard(75884822, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(90011152, 0, 0, LOCATION_SZONE, 5, POS_FACEUP)
local k1 = LOCATION_SZONE
Debug.AddCard(75884822, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(90011152, 0, 0, k1, 5, POS_FACEUP)
--卡组区域
Debug.AddCard(38395123, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(38395123, 0, 0, k1, 0, POS_FACEDOWN)
--外组区域
--墓地区域
Debug.AddCard(980973, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(980973, 0, 0, k1, 0, POS_FACEUP)
--除外区域
--手卡区域
Debug.AddCard(90500169, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79335209, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(42941100, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(12482652, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(90500169, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79335209, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42941100, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(12482652, 0, 0, k1, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd("无解")
aux.BeginPuzzle()
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