Overview
Comment: | 0.0.2446 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
fbca5305b290de53d763b56fa7975858 |
User & Date: | 顽雨沉风 on 2023-08-02 01:59:57 |
Other Links: | manifest | tags |
Context
2023-08-02
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02:00 | 0.0.2447 check-in: 97b92271b2 user: 顽雨沉风 tags: trunk | |
01:59 | 0.0.2446 check-in: fbca5305b2 user: 顽雨沉风 tags: trunk | |
01:59 | 0.0.2445 check-in: fffb53847d user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua from [dc4f756f8f] to [5646400383].
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153 154 155 156 157 158 159 160 161 162 163 164 165 166 | local cache_5 local cache_6 local cache_7 local cache_8 local cache_9 local _ --兼容层------------------------------- fun["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin Debug.ReloadFieldBegin = function(str_1, str_2) --{ | > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 | local cache_5 local cache_6 local cache_7 local cache_8 local cache_9 local _ fun["开局说明"] = function() --{ str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"] , 0 , str["所有区域"] , str["所有区域"] , nil) str["超量素材组"] = Duel.GetOverlayGroup(0 , LOCATION_MZONE , LOCATION_MZONE) for k in aux.Next(str["超量素材组"]) do --{ if fun["一_是否效果卡"](k) then --{ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1 end --} end --} str["开局说明"] = str["这个残局的效果卡数量"] .. "卡 " .. str["规则"] if str["不洗牌"] == 0 then --{ --} else --{ str["开局说明"] = str["开局说明"] .. "伪洗牌 " end --} if str["无BP"] == 0 then --{ str["开局说明"] = str["开局说明"] .. "无BP " end --} if str["开局添加手卡"] then --{ str["开局说明"] = str["开局说明"] .. "选" .. str["开局添加手卡的数量"] .. "卡 " end --} if str["禁格"] then --{ str["开局说明"] = str["开局说明"] .. "禁" .. str["禁格的数量"] .. "格 " end --} if str["随机抽卡的数量"] then --{ str["开局说明"] = str["开局说明"] .. "抽" .. str["随机抽卡的数量"] .. "卡 " end --} Debug.ShowHint(str["开局说明"]) end --} --兼容层------------------------------- fun["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin Debug.ReloadFieldBegin = function(str_1, str_2) --{ |
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231 232 233 234 235 236 237 | end --} | < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < | 303 304 305 306 307 308 309 310 311 312 313 314 315 316 | end --} fun["开局添加手卡"] = function(str_1) --{ str["开局添加手卡的数量"] = str_1 str["效果"] = Effect.GlobalEffect() str["效果"]:SetType(EFFECT_TYPE_FIELD |
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