Overview
Comment: | (/ω\) |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
f828538d103560e7da9395012eed3f50 |
User & Date: | 顽雨沉风 on 2024-01-21 04:04:21 |
Other Links: | manifest | tags |
Context
2024-01-21
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04:53 | (/ω\) check-in: 1fa778f1c0 user: 顽雨沉风 tags: trunk | |
04:04 | (/ω\) check-in: f828538d10 user: 顽雨沉风 tags: trunk | |
04:01 | (/ω\) check-in: b926c35144 user: 顽雨沉风 tags: trunk | |
Changes
Added single/3_7_[WCS2006]_传说的战士.lua version [09a6ea9cd2].
> > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | --[[message 查局: 旧名:[WCS2006]10_gilford ]] Debug.SetAIName("[WCS2006]10_gilford") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,100,0,0) Debug.SetPlayerInfo(1,5600,0,0) Debug.AddCard(69933858,0,0,LOCATION_HAND,0,POS_FACEDOWN) local m01 = Debug.AddCard(21015833,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) local m02 = Debug.AddCard(00423705,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) local m03 = Debug.AddCard(84430950,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(65957473,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) local s01 = Debug.AddCard(55226821,0,0,LOCATION_SZONE,1,POS_FACEUP) local s02 = Debug.AddCard(37684215,0,0,LOCATION_SZONE,2,POS_FACEUP) local s03 = Debug.AddCard(31423101,0,0,LOCATION_SZONE,3,POS_FACEUP) Debug.ReloadFieldEnd() Debug.PreEquip(s01, m01) Debug.PreEquip(s02, m02) Debug.PreEquip(s03, m03) aux.BeginPuzzle() |
Modified single/[WCS2006]10_gilford.lua from [a3cac40bc8] to [09a6ea9cd2].
1 2 3 4 5 6 7 8 | --[[message ]] Debug.SetAIName("[WCS2006]10_gilford") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,100,0,0) Debug.SetPlayerInfo(1,5600,0,0) | > > | 1 2 3 4 5 6 7 8 9 10 | --[[message 查局: 旧名:[WCS2006]10_gilford ]] Debug.SetAIName("[WCS2006]10_gilford") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,100,0,0) Debug.SetPlayerInfo(1,5600,0,0) |
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