游戏王残局简化版

Check-in [f6c9e91fa3]
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Check-in [f6c9e91fa3]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: f6c9e91fa35a5471172a0ef4dab5c9dc39d6d9feb320c66674d6d420b51dc68a
User & Date: 顽雨沉风 on 2024-08-05 08:32:24
Other Links: manifest | tags
Context
2024-08-05
08:33
0 check-in: e43c9ef577 user: 顽雨沉风 tags: trunk
08:32
0 check-in: f6c9e91fa3 user: 顽雨沉风 tags: trunk
08:31
0 check-in: 1023e14c74 user: 顽雨沉风 tags: trunk
Changes

Added single/简化版_50_000_1.lua version [95d88a9015].



























































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--[[message
灵摆召唤入门1
#sample5
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 1900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(91731841, 1, 1, k1, 1, k2)
Debug.AddCard(21251800, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(17390179, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(28363749, 0, 0, k1, 0, k2)
Debug.AddCard(92125819, 0, 0, k1, 0, k2)
Debug.AddCard(76908448, 0, 0, k1, 0, k2)
Debug.AddCard(43096270, 0, 0, k1, 0, k2)
Debug.AddCard(14214060, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Deleted single/简化版__51_000_001.lua version [95d88a9015].

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--[[message
灵摆召唤入门1
#sample5
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 1900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(91731841, 1, 1, k1, 1, k2)
Debug.AddCard(21251800, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(17390179, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(28363749, 0, 0, k1, 0, k2)
Debug.AddCard(92125819, 0, 0, k1, 0, k2)
Debug.AddCard(76908448, 0, 0, k1, 0, k2)
Debug.AddCard(43096270, 0, 0, k1, 0, k2)
Debug.AddCard(14214060, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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