Overview
Comment: | 0.0.282 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
e0c530d4a23007361d1ed06d63c65fbc |
User & Date: | 顽雨沉风 on 2023-06-28 08:48:24 |
Other Links: | manifest | tags |
Context
2023-06-28
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08:49 | 0.0.283 check-in: a3375492e8 user: 顽雨沉风 tags: trunk | |
08:48 | 0.0.282 check-in: e0c530d4a2 user: 顽雨沉风 tags: trunk | |
08:48 | 0.0.281 check-in: 5d3223b30c user: 顽雨沉风 tags: trunk | |
Changes
Modified 31.Cluster of Shark Offensive.lua from [347b09ba2d] to [6887d94896].
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50 51 52 53 54 55 56 57 | Debug.AddCard(80887714,1,1,LOCATION_SZONE,0,POS_FACEDOWN) Debug.AddCard(20721759,1,1,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(84136000,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(96008713,1,1,LOCATION_SZONE,3,POS_FACEDOWN) Debug.AddCard(75105429,1,1,LOCATION_SZONE,4,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() | > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 | Debug.AddCard(80887714,1,1,LOCATION_SZONE,0,POS_FACEDOWN) Debug.AddCard(20721759,1,1,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(84136000,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(96008713,1,1,LOCATION_SZONE,3,POS_FACEDOWN) Debug.AddCard(75105429,1,1,LOCATION_SZONE,4,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() local str = {} local fun = {} local cache_1 local cache_2 fun["通关邀请"] = function() local effect_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_DAMAGE) function cache_1() cache_1 = Duel.GetLP(1) if cache_1 <= 0 then cache_1 = true else cache_1 = false end return cache_1 end effect_1:SetCondition(cache_1) function cache_1() Debug.ShowHint("残局群181175613") return end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) end fun["开局添加手卡"] = function(str_1) local effect_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_ADJUST) effect_1:SetCountLimit(1) function cache_1() return true end effect_1:SetCondition(cache_1) function cache_1(effect_event , player_who_activate_the_effect) str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect , Card.IsAbleToHand , player_who_activate_the_effect , LOCATION_DECK , 0 , str_1 , str_1 , nil) Duel.SendtoHand(str["玩家选定的卡"] , nil , REASON_RULE) end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) end fun["通关邀请"]() |