游戏王残局简化版

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Check-in [d82240598c]

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Comment:0.0.2629
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SHA3-256: d82240598c7e8a35b80de2c98ab2141056058d21b7b40ed14c4661f2f9cad776
User & Date: 顽雨沉风 on 2023-10-07 10:06:55
Other Links: manifest | tags
Context
2023-10-07
10:23
0.0.2630 check-in: 3ed2716a65 user: 顽雨沉风 tags: trunk
10:06
0.0.2629 check-in: d82240598c user: 顽雨沉风 tags: trunk
09:30
0.0.2628 check-in: 889c308fb8 user: 顽雨沉风 tags: trunk
Changes

Modified single_doc/场景.html from [77b0defa0d] to [8f9f5175da].

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<li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.2.20</span> </a></li>
<li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">1.2.21</span> </a></li>
<li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">1.2.22</span> </a></li>
<li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">1.2.23</span> </a></li>
<li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">1.2.24</span> </a></li>
<li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">1.2.25</span> </a></li>
<li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">1.2.26</span> </a></li>

</ul></li>
</ul></li>
</ul>
</nav>
<h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
<h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
<h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>







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<li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.2.20</span> </a></li>
<li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">1.2.21</span> </a></li>
<li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">1.2.22</span> </a></li>
<li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">1.2.23</span> </a></li>
<li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">1.2.24</span> </a></li>
<li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">1.2.25</span> </a></li>
<li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">1.2.26</span> </a></li>
<li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">1.2.27</span> </a></li>
</ul></li>
</ul></li>
</ul>
</nav>
<h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
<h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
<h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>
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Debug.AddCard(82742611,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)




































Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<script>

document.onclick = function(event) {







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Debug.AddCard(82742611,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<h3 data-number="1.2.27" id="section-43"><span class="header-section-number">1.2.27</span> </h3>
<p>应该衍生物不被破坏。</p>
<pre><code>Debug.SetAIName(&quot;base-2&quot;)

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)

-----------------


-----------------


-----------------

Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)

-----------------


-----------------


-----------------


Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<script>

document.onclick = function(event) {

Modified single_doc/场景.md from [1829f85108] to [eaabd0a6e6].

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Debug.AddCard(82742611,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)









































Debug.ReloadFieldEnd()
aux.BeginPuzzle()

~~~







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-----------------


-----------------

Debug.AddCard(82742611,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

~~~

###

应该衍生物不被破坏。

~~~
Debug.SetAIName("base-2")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)

-----------------


-----------------


-----------------

Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)

-----------------


-----------------


-----------------


Debug.ReloadFieldEnd()
aux.BeginPuzzle()

~~~