Overview
Comment: | 0.0.1193 |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
cf6689e8400ff23cd0741e7388298b63 |
User & Date: | 顽雨沉风 on 2023-07-11 10:32:30 |
Other Links: | manifest | tags |
Context
2023-07-11
| ||
10:32 | 0.0.1194 check-in: 0385d86eab user: 顽雨沉风 tags: trunk | |
10:32 | 0.0.1193 check-in: cf6689e840 user: 顽雨沉风 tags: trunk | |
08:17 | 0.0.1191 check-in: bae9cc89cc user: 顽雨沉风 tags: trunk | |
Changes
Added single/16.Flip Illusions.lua version [7ca9695da8].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | --[[message 「极战机王 战神机人」 「骨鼠」 ]] --puzzle1 Debug.SetAIName("四妹") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI) Debug.SetPlayerInfo(0,1000,0,0) Debug.SetPlayerInfo(1,24300,0,0) Debug.AddCard(92826944,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(96146814,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(7392745,0,0,LOCATION_DECK,4,POS_FACEDOWN) Debug.AddCard(37101832,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(24317029,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(14087893,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(43434803,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(35480699,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(39648965,0,0,LOCATION_GRAVE,0,POS_FACEDOWN) Debug.AddCard(14644902,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(30915572,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(90075978,0,0,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(4081825,0,0,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(93747864,0,0,LOCATION_SZONE,3,POS_FACEDOWN) Debug.AddCard(5014629,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(68597372,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(6602300,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(99916754,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(1546124,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(54702678,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(57844634,1,1,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(44330098,1,1,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(15175429,1,1,LOCATION_GRAVE,0,POS_FACEUP) Debug.AddCard(52286175,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENCE) Debug.AddCard(57844634,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENCE) Debug.AddCard(87340664,1,1,LOCATION_MZONE,2,POS_FACEDOWN_DEFENCE) Debug.AddCard(44789585,1,1,LOCATION_MZONE,3,POS_FACEDOWN_DEFENCE) Debug.AddCard(44095762,1,1,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(35686187,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(20522190,1,1,LOCATION_SZONE,3,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() local e1=Effect.GlobalEffect() e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PHASE_START+PHASE_END) e1:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==0 end) e1:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) Debug.ShowHint("提示:攻击的时机") end) Duel.RegisterEffect(e1,0) |