游戏王残局简化版

Check-in [cc327b2c58]
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Check-in [cc327b2c58]

Overview
Comment:0.0.610
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: cc327b2c58725cabbcf09a0b20634fcbe532fed084fa75c97f359aa1c1d73dad
User & Date: 顽雨沉风 on 2023-07-04 16:28:09
Other Links: manifest | tags
Context
2023-07-04
16:29
0.0.611 check-in: d8d61432b6 user: 顽雨沉风 tags: trunk
16:28
0.0.610 check-in: cc327b2c58 user: 顽雨沉风 tags: trunk
16:25
0.0.609 check-in: 6f3de2e0f3 user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [352391ec2e] to [06622c4f7d].

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  end

fun["是否效果卡"] = function(card)

  cache_1 = Card.IsType(card, TYPE_SPELL)
  cache_2 = Card.IsType(card, TYPE_TRAP)
  cache_3 = Card.IsType(card, TYPE_EFFECT)
--~   cache_4 = Card.IsType(card, TYPE_PENDULUM)

  if cache_1
  or cache_2
  or cache_3 then
--~   or cache_4 then
    return true
    end






  return false
  end

fun["开局说明"] = function()
  if str["开局说明吗"] == 1 then
    return
  else







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  end

fun["是否效果卡"] = function(card)

  cache_1 = Card.IsType(card, TYPE_SPELL)
  cache_2 = Card.IsType(card, TYPE_TRAP)
  cache_3 = Card.IsType(card, TYPE_EFFECT)


  if cache_1
  or cache_2
  or cache_3 then

    return true
    end
  cache_1 = Card.IsType(card, TYPE_PENDULUM)

  if cache_1 then
    cache_1 = Card.IsCode(card, )
    end

  return false
  end

fun["开局说明"] = function()
  if str["开局说明吗"] == 1 then
    return
  else