游戏王残局简化版

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Check-in [cbebee2fb5]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: cbebee2fb50d0fe6de4303fd4a44969dbdba177378e1f95e637a845b42441244
User & Date: 顽雨沉风 on 2024-06-26 00:33:11
Other Links: manifest | tags
Context
2024-06-26
00:33
0 check-in: 0659741184 user: 顽雨沉风 tags: trunk
00:33
0 check-in: cbebee2fb5 user: 顽雨沉风 tags: trunk
2024-06-25
22:51
0 check-in: 0534c2a98c user: 顽雨沉风 tags: trunk
Changes

Deleted single/枯岳说书人_a74 5_18_400.lua version [322281481a].

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--[[message
维护:2024-02-12
原局:QB_a81
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11500, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --骨猪一掷
Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --混沌No.105 燃烧拳击手 彗星之指套拳王
--自己的魔陷区
Debug.AddCard(36690018, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --逆转的命运
Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --二重召唤
Debug.AddCard(99995595, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --电池回收
Debug.AddCard(35011819, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --帝之敕命
--对方的魔陷区
--自己的手卡
Debug.AddCard(25774450, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --死之魔术箱
Debug.AddCard(35781051, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --秘仪之力3-女帝
Debug.AddCard(21524779, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --雷电妈妈
Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --雷电爸爸
Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --雷电爸爸
--对方的手卡
Debug.AddCard(2830693, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手
--自己的墓地
Debug.AddCard(54706054, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --测量器人
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(99995595, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --电池回收
Debug.AddCard(21524779, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电妈妈
Debug.AddCard(84530620, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电爸爸
Debug.AddCard(94656263, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --影蜥蜴
--对方的卡组
--自己的额外
Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.32 海咬龙 鲨龙兽
Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精怪王
Debug.AddCard(93568288, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.80 狂装霸王 狂想战曲王

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/枯岳说书人_a75 4_26_600.lua version [a8b5412eda].

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--[[message
维护:2024-02-12
原局:QB_c20171101
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 3100, 0, 0)
Debug.SetPlayerInfo(1, 13100, 0, 0)
--自己的怪兽区
Debug.AddCard(23851033, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK):CompleteProcedure() --异色眼重力龙
Debug.AddCard(58242947, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --废品收集者
Debug.AddCard(72053645, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) --气象报告员
--对方的怪兽区
Debug.AddCard(50954680, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --水晶翼同调龙
Debug.AddCard(78371393, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --于贝尔
--自己的魔陷区
Debug.AddCard(1154611, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --伯吉斯异兽·林乔利虫
Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --试胆竞速
Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --紧急同调
--对方的魔陷区
Debug.AddCard(63227401, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --技能禁锢
Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --光之护封剑
--自己的手卡
Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --废品同调士
Debug.AddCard(59546797, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --妖形杵
Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --奇迹之苏生
Debug.AddCard(50702124, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --同调磁铁头
Debug.AddCard(30915572, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --星见兽 加里斯
--对方的手卡
Debug.AddCard(92536468, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --DDD 反骨王 列奥尼达
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --速攻稻草人
--自己的墓地
Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --伯吉斯异兽·马尔三叶形虫
Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --点阵图跳离士
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(58695102, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --再生圣经
Debug.AddCard(38761908, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伯吉斯异兽·高足杯虫
--对方的卡组
Debug.AddCard(4779091, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --于贝尔-被憎恶的骑士
--自己的额外
Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇
Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武器手套
Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗黑俯冲轰炸机
Debug.AddCard(53981499, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --强劲战士
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDWON_ATTACK) --幻兽机 哥萨克龙
--对方的额外
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Modified single/简化版_432_13.lua from [7dc5f9e39f] to [2b774b852c].

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Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(12525049, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(9126351, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(22842214, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(26400609, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(94415058, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
Debug.AddCard(6631034, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(94739788, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(94739788, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()







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Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(12525049, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(9126351, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(22842214, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(26400609, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(94415058, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
Debug.AddCard(6631034, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--~ Debug.AddCard(94739788, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
--~ Debug.AddCard(94739788, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/简化版_443_04.lua version [a8b5412eda].























































































































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--[[message
维护:2024-02-12
原局:QB_c20171101
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 3100, 0, 0)
Debug.SetPlayerInfo(1, 13100, 0, 0)
--自己的怪兽区
Debug.AddCard(23851033, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK):CompleteProcedure() --异色眼重力龙
Debug.AddCard(58242947, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --废品收集者
Debug.AddCard(72053645, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) --气象报告员
--对方的怪兽区
Debug.AddCard(50954680, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --水晶翼同调龙
Debug.AddCard(78371393, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --于贝尔
--自己的魔陷区
Debug.AddCard(1154611, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --伯吉斯异兽·林乔利虫
Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --试胆竞速
Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --紧急同调
--对方的魔陷区
Debug.AddCard(63227401, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --技能禁锢
Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --光之护封剑
--自己的手卡
Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --废品同调士
Debug.AddCard(59546797, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --妖形杵
Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --奇迹之苏生
Debug.AddCard(50702124, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --同调磁铁头
Debug.AddCard(30915572, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --星见兽 加里斯
--对方的手卡
Debug.AddCard(92536468, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --DDD 反骨王 列奥尼达
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --速攻稻草人
--自己的墓地
Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --伯吉斯异兽·马尔三叶形虫
Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --点阵图跳离士
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(58695102, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --再生圣经
Debug.AddCard(38761908, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伯吉斯异兽·高足杯虫
--对方的卡组
Debug.AddCard(4779091, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --于贝尔-被憎恶的骑士
--自己的额外
Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇
Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武器手套
Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗黑俯冲轰炸机
Debug.AddCard(53981499, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --强劲战士
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDWON_ATTACK) --幻兽机 哥萨克龙
--对方的额外
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/简化版_452_10.lua version [436cab6e23].





























































































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--[[message
维护:2024-06-26
标签:#QB
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11500, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --骨猪一掷
Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --混沌No.105 燃烧拳击手 彗星之指套拳王
--自己的魔陷区
Debug.AddCard(36690018, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --逆转的命运
Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --二重召唤
Debug.AddCard(99995595, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --电池回收
Debug.AddCard(35011819, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --帝之敕命
--对方的魔陷区
--自己的手卡
Debug.AddCard(25774450, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --死之魔术箱
Debug.AddCard(35781051, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --秘仪之力3-女帝
Debug.AddCard(21524779, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --雷电妈妈
Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --雷电爸爸
Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --雷电爸爸
--对方的手卡
Debug.AddCard(2830693, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手
--自己的墓地
Debug.AddCard(54706054, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --测量器人
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(99995595, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --电池回收
Debug.AddCard(21524779, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电妈妈
Debug.AddCard(84530620, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电爸爸
Debug.AddCard(94656263, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --影蜥蜴
--对方的卡组
--自己的额外
Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.32 海咬龙 鲨龙兽
Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精怪王
Debug.AddCard(93568288, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.80 狂装霸王 狂想战曲王

Debug.ReloadFieldEnd()
aux.BeginPuzzle()