Overview
Comment: | 0 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
c862830399cd23a9678bd0a67600fb5c |
User & Date: | 顽雨沉风 on 2024-07-20 13:21:01 |
Other Links: | manifest | tags |
Context
2024-07-20
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13:21 | 0 check-in: 79975869b7 user: 顽雨沉风 tags: trunk | |
13:21 | 0 check-in: c862830399 user: 顽雨沉风 tags: trunk | |
13:20 | 0 check-in: 4566f466d7 user: 顽雨沉风 tags: trunk | |
Changes
Modified single/X-LV-04.lua from [67c6d63bae] to [9c6c8bd94f].
1 2 3 4 5 6 7 8 9 10 11 12 | --[[message 新手教学。 莫勉强。 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 10500, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 | --[[message 新手教学。 莫勉强。 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 10500, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(93788854, 1, 1, k1, 1, k2) Debug.AddCard(46613515, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP) Debug.AddCard(31000575, 0, 0, k1, 1, k2) Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP) Debug.AddCard(74640994, 0, 0, k1, 3, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(42713844, 0, 0, k1, 0, k2) Debug.AddCard(89631139, 0, 0, k1, 0, k2) Debug.AddCard(39581190, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.ReloadFieldEnd("征兵令") aux.BeginPuzzle() |
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